magarena/release/Magarena/scripts/Soulcage_Fiend.groovy

24 lines
794 B
Groovy

[
new MagicWhenPutIntoGraveyardTrigger() {
@Override
public MagicEvent executeTrigger(
final MagicGame game,
final MagicPermanent permanent,
final MagicGraveyardTriggerData triggerData) {
return (triggerData.fromLocation == MagicLocationType.Play) ?
new MagicEvent(
permanent,
this,
"Each player loses 3 life."
):
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
for (final MagicPlayer player : game.getPlayers()) {
game.doAction(new MagicChangeLifeAction(player,-3));
}
}
}
]