30 lines
1.1 KiB
Groovy
30 lines
1.1 KiB
Groovy
[
|
|
new MagicWhenDamageIsDealtTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
|
|
final int amount = damage.getDealtAmount();
|
|
return (damage.getTarget() == permanent) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
new MagicMayChoice(
|
|
MagicTargetChoice.NEG_TARGET_NONLAND_PERMANENT
|
|
),
|
|
MagicDestroyTargetPicker.Destroy,
|
|
this,
|
|
"Destroy target nonland permanent."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
if(event.isYes()){
|
|
event.processTargetPermanent(game,new MagicPermanentAction() {
|
|
public void doAction(final MagicPermanent creature) {
|
|
game.doAction(new MagicDestroyAction(creature));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
]
|