42 lines
1.3 KiB
Groovy
42 lines
1.3 KiB
Groovy
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def AttacksPing = new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return (permanent==creature) ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER,
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new MagicDamageTargetPicker(1),
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this,
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"SN deals 1 damage to target creature or player\$."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTarget(game,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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game.doAction(new MagicDealDamageAction(
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new MagicDamage(
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event.getPermanent(),
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target,
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1
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)
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));
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}
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});
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}
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};
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER_YOU_CONTROL
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) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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permanent.addAbility(AttacksPing);
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}
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}
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]
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