melvin
|
f349e9bea9
|
replaced Image with BufferedImage
|
2011-07-29 10:35:22 +08:00 |
melvin
|
4f0298c145
|
read from file directly
|
2011-07-29 10:34:55 +08:00 |
melvin
|
11dddc9c9b
|
added GraphicsUtilities from swingx
|
2011-07-29 10:32:55 +08:00 |
melvin
|
4871f9e73d
|
renamed nextFile to rndFile and make it synchronized as it is not thread safe
|
2011-07-28 16:49:43 +08:00 |
melvin
|
9ce6e33b6f
|
wrapped long lines
|
2011-07-28 16:43:26 +08:00 |
melvin
|
a0c542411d
|
added space between operators
|
2011-07-28 15:24:16 +08:00 |
melvin
|
4066ec4d4c
|
removed empty lines
|
2011-07-28 13:54:42 +08:00 |
melvin
|
476ee2b838
|
remove synchronized from nextFile
|
2011-07-28 13:54:31 +08:00 |
melvin
|
877ebaae2d
|
loadAvatars is synchronized
|
2011-07-28 13:54:07 +08:00 |
melvin
|
5b6342fae5
|
removed synchronized
|
2011-07-28 13:53:18 +08:00 |
melvin
|
06d8cc2aea
|
removed synchronized from findNextEventChoiceResults
|
2011-07-28 13:53:06 +08:00 |
melvin
|
3e2aef54d2
|
make gameConceded an AtomicBoolean so that runGame do not have to be synchronized
|
2011-07-28 13:22:24 +08:00 |
melvin
|
e8f1e744ce
|
removed synchronized for findNextEventChoiceResults
|
2011-07-28 13:22:00 +08:00 |
melvin
|
7ef36c2d0a
|
only synchronize on methods that call either wait or notify
|
2011-07-28 13:02:55 +08:00 |
melvin
|
3b8dfcca05
|
removed empty lines
|
2011-07-28 13:02:25 +08:00 |
melvin
|
556217e7b3
|
throw RuntimeException if wait was interrupted
|
2011-07-28 11:37:58 +08:00 |
melvin
|
7ebca1b039
|
destory target nonbasic lands, is a negative event
|
2011-07-28 11:37:39 +08:00 |
melvin
|
d2e30d2aff
|
added NEG_TARGET_NONBASIC_LAND
|
2011-07-28 11:37:10 +08:00 |
melvin
|
8ff3e5f6c5
|
calls pause method of GameController to provide delay
|
2011-07-28 10:23:12 +08:00 |
melvin
|
061005931a
|
missing sound effect is WARNING and not ERROR
|
2011-07-28 10:22:49 +08:00 |
melvin
|
0c53bd0bf8
|
removed empty lines
|
2011-07-28 09:51:47 +08:00 |
melvin
|
14d42ff2ab
|
increased version to 1.16b and updated README
|
2011-07-27 12:16:08 +08:00 |
melvin
|
979afc42a7
|
fix activation color to GREEN and combat color to RED
|
2011-07-27 12:08:30 +08:00 |
melvin
|
40fb513697
|
do not stored reference to controller thread in GamePanel
|
2011-07-27 12:08:11 +08:00 |
melvin
|
70b1368570
|
in selfMode, automatically start new tournament once the current one is finished
|
2011-07-27 11:57:28 +08:00 |
melvin
|
76c7ebdfc4
|
removed empty line
|
2011-07-27 11:36:04 +08:00 |
melvin
|
587d19d0a2
|
added selfMode
|
2011-07-27 11:35:52 +08:00 |
melvin
|
a6f2e45b2c
|
added back updateInfo
|
2011-07-27 11:35:29 +08:00 |
melvin
|
3f1e190c63
|
auto advance in selfMode
|
2011-07-27 11:35:15 +08:00 |
melvin
|
d89a118f34
|
wrapped long lines
|
2011-07-27 11:34:36 +08:00 |
melvin
|
f5dec444bb
|
moved PLAY button to below the deck viewer
|
2011-07-27 11:34:13 +08:00 |
melvin
|
713245292a
|
removed empty lines
|
2011-07-27 11:33:47 +08:00 |
melvin
|
9d4b349f9d
|
removed empty lines
|
2011-07-27 11:33:05 +08:00 |
melvin
|
dae2aff1d1
|
enabled strengthViewer
|
2011-07-27 10:31:21 +08:00 |
melvin
|
23cfe45d4e
|
prefer invokeLater
|
2011-07-27 10:30:56 +08:00 |
melvin
|
580e82c345
|
use regular thread for controller
|
2011-07-27 10:30:18 +08:00 |
melvin
|
cfa782df27
|
simplified text
|
2011-07-27 10:29:28 +08:00 |
melvin
|
4a1d580d3c
|
modified text in deck strength viewer
|
2011-07-27 10:29:15 +08:00 |
melvin
|
f4efa1c66e
|
replace wait with sleep, reduced priority of controller to MIN + 1
|
2011-07-26 21:42:39 +08:00 |
melvin
|
0635e01dd1
|
priority of controller thread is NORM_PRIORITY - 1
|
2011-07-26 21:15:08 +08:00 |
melvin
|
2baaafc34e
|
removed wait, run controller thread on lower priority
|
2011-07-26 21:14:03 +08:00 |
melvin
|
4a9d6274a4
|
replace sleep with wait
|
2011-07-26 20:06:24 +08:00 |
melvin
|
68dc3a4baa
|
directly create the worker thread and execute it without assigning it to a temporary variable
|
2011-07-26 11:45:30 +08:00 |
melvin
|
01f7dfbf85
|
merged updateInfo and update in GamePanel
|
2011-07-26 11:27:31 +08:00 |
melvin
|
6eaaac3eb3
|
use invokeAndWait for update, need to test on windows
|
2011-07-26 11:03:18 +08:00 |
melvin
|
077d06f564
|
prefer invokeLater to invokeAndWait, controller sleeps for 10ms after each call to update to let the event dispatch thread update the GUI
|
2011-07-25 23:42:26 +08:00 |
melvin
|
700c236815
|
unable to load tournament config changed from ERROR! to WARNING.
|
2011-07-25 14:00:58 +08:00 |
melvin
|
48045deec6
|
made smart target true by default
|
2011-07-25 12:47:41 +08:00 |
melvin
|
5eb2a532a1
|
reduced height of deck strength viewer
|
2011-07-25 12:42:50 +08:00 |
melvin
|
ea10a26cd7
|
shortened text in deck strength viewer
|
2011-07-25 12:42:37 +08:00 |