wait321
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6ea7955cef
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added script to search cards.txt and cards2.txt for missing urls and add them. the script queries magiccards.info
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2011-10-09 18:51:35 -07:00 |
melvin
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fc8a666678
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added rule/script to check for string literals that contains the card name
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2011-08-26 20:22:21 +08:00 |
melvin
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bc55d4cece
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added awk script to split up triggers/activations/spell and group them based on the card
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2011-08-10 16:06:01 +08:00 |
melvin
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e45a0a5b13
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added rule to download GraphicsUtilities.java
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2011-07-29 10:44:02 +08:00 |
melvin
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a0c542411d
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added space between operators
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2011-07-28 15:24:16 +08:00 |
melvin
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2baaafc34e
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removed wait, run controller thread on lower priority
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2011-07-26 21:14:03 +08:00 |
melvin
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5e4ba554e4
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use SwingWorker instead of custom thread for GameController
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2011-07-16 10:50:47 +08:00 |
melvin
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f7fce7f353
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wrapped long lines
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2011-07-15 14:40:04 +08:00 |
melvin
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2e4c685a83
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added script to evaluate different choice of MIN_SCORE
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2011-07-11 22:31:13 +08:00 |
melvin
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3cfa82c1b5
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remove cost of effect from the rule
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2011-07-11 11:01:39 +08:00 |
melvin
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6f2afd21e7
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added more effects
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2011-07-11 11:01:13 +08:00 |
melvin
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a5a45145e3
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no longer need to specify ai for score_ai script
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2011-07-03 20:22:29 +08:00 |
melvin
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e37bd1fc64
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disable robust max, enabled reward based on length of playout
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2011-07-02 14:53:34 +08:00 |
melvin
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c9446e37de
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rearranged effects, added blank line to output of analysis script
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2011-07-02 10:51:19 +08:00 |
melvin
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3c55884b40
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separate effects from analysis script
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2011-07-02 10:05:57 +08:00 |
melvin
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1a29fba5dc
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updated script to analyze orcale text
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2011-07-01 15:39:22 +08:00 |
melvin
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3eebc4e483
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made ai scoring script an executable
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2011-06-29 15:50:27 +08:00 |
melvin
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664638d700
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added script to analyze XML description of cards
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2011-06-29 11:07:40 +08:00 |
melvin
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c796549ddd
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added script for automated uploads to google code
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2011-06-29 10:01:42 +08:00 |
melvin
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f86583f317
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ai defaults to MCTS
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2011-06-27 17:32:48 +08:00 |
melvin
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5c35bf9390
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make script more generic, data for cards must come from filename that contains
the word data
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2011-06-24 15:29:40 +08:00 |
melvin
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631678e661
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added test case and MagicChangeCardDefinition
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2011-06-23 16:34:09 +08:00 |
melvin
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c5df1a02ee
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fixed scoring script, output now has two columns for strength
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2011-06-14 16:20:51 +08:00 |
melvin
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3fff5e52bb
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made it possible to feed the complete output from stderr directly into the scoring script without filtering
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2011-06-12 14:57:05 +08:00 |
melvin
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afd241bbd7
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only include completed games, win + lose = total games
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2011-06-12 13:55:28 +08:00 |
melvin
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bc3a6a9d21
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added script to compute AI score
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2011-06-10 20:32:53 +08:00 |
melvin
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d47b94f85b
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added some misc awk scripts and a test game
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2011-06-07 11:17:51 +08:00 |
melvin
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5f798d6ab1
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updated candidate_cards.tsv to include implemented cards
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2011-06-02 10:56:23 +08:00 |
melvin
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b05a2ad269
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Added rule to download deck from dailymtg daily deck list. Downloaded all
daily decks up to 722 and wrote scripts to analyzed all decks and score each
card.
cadidate_cards.tsv is the result of this analysis.
Fixes issue 19
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2011-06-01 17:06:18 +08:00 |
melvin
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c2139cac06
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removed -ea and added -Xmx1G
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2011-05-24 17:09:40 +08:00 |
melvin
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e337b535f8
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updated location of decks in AI evaluation script
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2011-05-24 09:50:25 +08:00 |
melvin
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4cc0b9fb03
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moved script to evaluate AI to scripts, make maximum duration of a game to be 16.6 minutes and default opponent in benchmarking to be VEGAS because it is fast
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2011-05-23 16:01:33 +08:00 |
melvin
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72223846c1
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added awk script to get images from magiccards.info automatically
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2011-05-21 15:32:01 +08:00 |