melvin
|
6dbd2a8211
|
removed some empty lines
|
2011-06-17 14:54:52 +08:00 |
melvin
|
673a18cd10
|
removes some empty lines
|
2011-06-17 14:54:34 +08:00 |
melvin
|
ac53056117
|
improve readability
|
2011-06-17 14:54:20 +08:00 |
melvin
|
055e2a7b80
|
improve readability
|
2011-06-17 14:53:48 +08:00 |
melvin
|
4b82e7e489
|
wrapped long lines
|
2011-06-17 14:18:00 +08:00 |
melvin
|
eb6ecf3cee
|
adjusted whitespace
|
2011-06-17 14:04:08 +08:00 |
melvin
|
155dfaafa0
|
wrapped long lines
|
2011-06-17 14:02:32 +08:00 |
melvin
|
4218ff75d4
|
removed some empty lines
|
2011-06-17 13:59:06 +08:00 |
melvin
|
3d012964c9
|
commented out println
|
2011-06-17 13:53:48 +08:00 |
melvin
|
3acf3bbcb3
|
cleaned up logic
|
2011-06-17 13:53:36 +08:00 |
melvin
|
985394457a
|
increased MAX_ACTIONS to 10000, commented out debug output when adding nodes to cache
|
2011-06-17 13:11:46 +08:00 |
melvin
|
14aedc0b38
|
added additional factors to include in hash
|
2011-06-17 13:10:36 +08:00 |
melvin
|
db70d2f77f
|
store game log in .log file
|
2011-06-17 12:57:09 +08:00 |
melvin
|
3ee9a84dcd
|
added mcts6 suffix to output
|
2011-06-17 12:29:43 +08:00 |
melvin
|
21fcb13cba
|
count number of actions performed instead of number of events, more fine grained
|
2011-06-17 11:48:15 +08:00 |
melvin
|
9dbc723f7a
|
remove events executed, count number of actions performed instead, made printing of idstring dynamic instead of hardcoded, added factors stored in MagicMarkerAction
|
2011-06-17 11:47:27 +08:00 |
melvin
|
26d9fc1c5a
|
made all members in MagicActivationPriority private and added getters and setters
|
2011-06-17 11:45:11 +08:00 |
melvin
|
edefb578e5
|
activation priority is copied when MagicPlayer is copies and used for computing the hash
|
2011-06-17 11:44:21 +08:00 |
melvin
|
6d099a9867
|
removed some empty lines
|
2011-06-17 11:43:33 +08:00 |
melvin
|
5a3bcb81ad
|
increament activationId using a method call instead of doing it directly
|
2011-06-17 11:09:51 +08:00 |
melvin
|
be196aaae1
|
set MagicGames created for AI testing to artifical
|
2011-06-17 10:37:45 +08:00 |
melvin
|
efe5f69e11
|
fixed comments
|
2011-06-17 10:37:11 +08:00 |
melvin
|
37e8f123e1
|
removed some empty lines
|
2011-06-17 10:36:56 +08:00 |
melvin
|
17f43a00e6
|
restored getPlayerId(id) and simplified getPlayerId
|
2011-06-17 10:36:34 +08:00 |
melvin
|
36914fb564
|
added setArtificial to MagicGame
|
2011-06-17 10:36:03 +08:00 |
melvin
|
55af4dfb0c
|
removed index added builderCost.getMinimumAmount to player hash
|
2011-06-16 21:51:29 +08:00 |
melvin
|
b6801b39d0
|
make sure both players are set to artifical in test game
|
2011-06-16 21:46:22 +08:00 |
melvin
|
fd5ee781dc
|
removes some empty lines, wrapped some long lines
|
2011-06-16 21:37:34 +08:00 |
melvin
|
83771f31a5
|
remove hardcoded index in enums, use ordinal instead
|
2011-06-16 21:34:47 +08:00 |
melvin
|
fa1f2ae0a4
|
replace getIndex with ordinal
|
2011-06-16 21:10:13 +08:00 |
melvin
|
4bd2f7579f
|
use ordinal instead of hashcode for phase and step, print name instead of hashcode for idstring
|
2011-06-16 21:09:48 +08:00 |
melvin
|
0eb3b14dc7
|
removed println
|
2011-06-16 21:00:12 +08:00 |
melvin
|
7716b4d558
|
simplfied enum
|
2011-06-16 20:58:28 +08:00 |
melvin
|
3dcca6cb1f
|
removed some empty lines
|
2011-06-16 20:51:09 +08:00 |
melvin
|
89a8698438
|
simplified getIndex
|
2011-06-16 20:50:14 +08:00 |
melvin
|
ce1a28bcc8
|
removed some empty lines
|
2011-06-16 20:49:49 +08:00 |
melvin
|
f41222f1ae
|
removed some empty lines
|
2011-06-16 20:49:33 +08:00 |
melvin
|
6e860693bc
|
simplified isMain and getIndex
|
2011-06-16 20:49:14 +08:00 |
melvin
|
976e66abb9
|
moved comments to before the enum
|
2011-06-16 20:48:53 +08:00 |
melvin
|
ea0703f5cb
|
removed some empty lines
|
2011-06-16 20:48:28 +08:00 |
melvin
|
9711281fc4
|
enabled checkNode
|
2011-06-16 17:41:39 +08:00 |
melvin
|
e80a9324c1
|
removed score from toString
|
2011-06-16 17:41:27 +08:00 |
melvin
|
31269d9179
|
changed debug message
|
2011-06-16 17:25:01 +08:00 |
melvin
|
903697dceb
|
removed owner and controller from hash
|
2011-06-16 17:20:03 +08:00 |
melvin
|
8d4e5a904a
|
removed eventsExecuted from gameId
|
2011-06-16 17:07:07 +08:00 |
melvin
|
6a7ec7c723
|
removed some empty lines
|
2011-06-16 17:06:30 +08:00 |
melvin
|
edd978e064
|
wrapped long lines, added player index to MagicEvent.toString
|
2011-06-16 17:06:15 +08:00 |
melvin
|
8c29a18188
|
Added MMABC, the version of MMAB that can see all cards
|
2011-06-16 15:44:07 +08:00 |
melvin
|
310eabfe60
|
print path leading to node
|
2011-06-16 15:12:14 +08:00 |
melvin
|
19bbebc3c1
|
updated getGameId
|
2011-06-16 15:11:24 +08:00 |