replace annonymous class with closure
parent
72bd602e26
commit
dd85f9c1d3
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@ -13,11 +13,10 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-4));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),4));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.doAction(new MagicChangeLifeAction(player,-4));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),4));
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});
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}
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}
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@ -14,18 +14,17 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final int amount = event.getCardOnStack().getX();
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MagicDamage damage = new MagicDamage(event.getSource(), player, amount);
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final int amount = event.getCardOnStack().getX();
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MagicDamage damage = new MagicDamage(event.getSource(), player, amount);
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game.doAction(new MagicDealDamageAction(damage));
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final Collection<MagicPermanent> targets = game.filterPermanents(
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player,
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent target : targets) {
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damage = new MagicDamage(event.getSource(), target, amount);
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game.doAction(new MagicDealDamageAction(damage));
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final Collection<MagicPermanent> targets = game.filterPermanents(
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player,
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent target : targets) {
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damage = new MagicDamage(event.getSource(), target, amount);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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});
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}
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@ -22,10 +22,9 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.addEvent(new MagicDiscardEvent(event.getPermanent(),player,2));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.addEvent(new MagicDiscardEvent(event.getPermanent(),player,2));
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});
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}
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}
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@ -12,12 +12,11 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer target) {
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final MagicPlayer player = event.getPlayer();
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final int amount = player.getNrOfPermanents(MagicType.Land);
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game.doAction(new MagicMillLibraryAction(target,amount));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer target ->
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final MagicPlayer player = event.getPlayer();
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final int amount = player.getNrOfPermanents(MagicType.Land);
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game.doAction(new MagicMillLibraryAction(target,amount));
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});
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}
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}
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@ -17,13 +17,12 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer targetPlayer) {
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final MagicPlayer player = event.getPlayer();
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final int amount = player.getNrOfPermanents(MagicSubType.Ally);
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if (amount > 0) {
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game.doAction(new MagicMillLibraryAction(targetPlayer,amount));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer targetPlayer ->
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final MagicPlayer player = event.getPlayer();
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final int amount = player.getNrOfPermanents(MagicSubType.Ally);
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if (amount > 0) {
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game.doAction(new MagicMillLibraryAction(targetPlayer,amount));
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}
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});
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}
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@ -28,10 +28,9 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangePoisonAction(player,1));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.doAction(new MagicChangePoisonAction(player,1));
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});
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}
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}
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@ -18,16 +18,15 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final int amount = event.getPlayer().getNrOfPermanents(MagicSubType.Human);
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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player,
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amount
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final int amount = event.getPlayer().getNrOfPermanents(MagicSubType.Human);
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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player,
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amount
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);
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game.doAction(new MagicDealDamageAction(damage));
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});
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}
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}
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@ -11,10 +11,9 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.addEvent(new MagicDiscardEvent(event.getSource(),player,2));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.addEvent(new MagicDiscardEvent(event.getSource(),player,2));
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});
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}
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}
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@ -12,13 +12,12 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer target) {
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final int amount = event.getCardOnStack().getX();
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final MagicDamage damage=new MagicDamage(event.getSource(),target,amount);
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game.doAction(new MagicDealDamageAction(damage));
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game.addEvent(new MagicDiscardEvent(event.getSource(), target, amount));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer target ->
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final int amount = event.getCardOnStack().getX();
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final MagicDamage damage=new MagicDamage(event.getSource(),target,amount);
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game.doAction(new MagicDealDamageAction(damage));
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game.addEvent(new MagicDiscardEvent(event.getSource(), target, amount));
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});
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}
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}
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@ -11,20 +11,19 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicCardList graveyard = new MagicCardList(player.getGraveyard());
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for (final MagicCard card : graveyard) {
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game.doAction(new MagicRemoveCardAction(
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card,
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MagicLocationType.Graveyard
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));
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game.doAction(new MagicMoveCardAction(
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card,
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MagicLocationType.Graveyard,
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MagicLocationType.OwnersLibrary
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));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final MagicCardList graveyard = new MagicCardList(player.getGraveyard());
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for (final MagicCard card : graveyard) {
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game.doAction(new MagicRemoveCardAction(
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card,
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MagicLocationType.Graveyard
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));
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game.doAction(new MagicMoveCardAction(
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card,
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MagicLocationType.Graveyard,
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MagicLocationType.OwnersLibrary
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));
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}
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});
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}
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@ -24,10 +24,9 @@ def ScreechingMill = new MagicPermanentActivation(
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicMillLibraryAction(player,1));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.doAction(new MagicMillLibraryAction(player,1));
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});
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}
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};
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