replace annonymous class with closure
parent
ed2a9acd8d
commit
72bd602e26
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@ -25,12 +25,11 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicPermanent sacrificed=event.getRefPermanent();
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final MagicDamage damage=new MagicDamage(event.getSource(),player,sacrificed.getConvertedCost());
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game.doAction(new MagicDealDamageAction(damage));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final MagicPermanent sacrificed=event.getRefPermanent();
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final MagicDamage damage=new MagicDamage(event.getSource(),player,sacrificed.getConvertedCost());
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game.doAction(new MagicDealDamageAction(damage));
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});
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}
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}
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@ -33,12 +33,11 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicPermanent sacrificed=event.getRefPermanent();
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final MagicDamage damage=new MagicDamage(event.getSource(),player,sacrificed.getPower());
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game.doAction(new MagicDealDamageAction(damage));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final MagicPermanent sacrificed=event.getRefPermanent();
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final MagicDamage damage=new MagicDamage(event.getSource(),player,sacrificed.getPower());
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game.doAction(new MagicDealDamageAction(damage));
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});
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}
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}
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@ -13,19 +13,18 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer targetPlayer) {
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final MagicDamage damage = new MagicDamage(event.getSource(),targetPlayer,4);
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game.doAction(new MagicDealDamageAction(damage));
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if (MagicCondition.METALCRAFT_CONDITION.accept(event.getSource())) {
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final Collection<MagicPermanent> targets =
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game.filterPermanents(targetPlayer,MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent target : targets) {
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game.doAction(new MagicGainAbilityAction(
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target,
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MagicAbility.CannotBlock
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));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer targetPlayer ->
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final MagicDamage damage = new MagicDamage(event.getSource(),targetPlayer,4);
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game.doAction(new MagicDealDamageAction(damage));
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if (MagicCondition.METALCRAFT_CONDITION.accept(event.getSource())) {
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final Collection<MagicPermanent> targets =
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game.filterPermanents(targetPlayer,MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent target : targets) {
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game.doAction(new MagicGainAbilityAction(
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target,
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MagicAbility.CannotBlock
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));
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}
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}
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});
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@ -11,14 +11,13 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer opponent) {
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game.addEvent(new MagicSacrificePermanentEvent(
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event.getSource(),
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opponent,
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MagicTargetChoice.SACRIFICE_CREATURE
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));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer opponent ->
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game.addEvent(new MagicSacrificePermanentEvent(
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event.getSource(),
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opponent,
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MagicTargetChoice.SACRIFICE_CREATURE
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));
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});
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}
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}
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@ -17,15 +17,14 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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player,
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event.getRefInt() * 2
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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player,
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event.getRefInt() * 2
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);
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game.doAction(new MagicDealDamageAction(damage));
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});
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}
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}
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@ -23,13 +23,12 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicCard card = player.getLibrary().getCardAtTop();
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game.doAction(new MagicMillLibraryAction(player,1));
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final int amount = card.getConvertedCost();
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game.doAction(new MagicChangeTurnPTAction(event.getPermanent(),amount,amount));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final MagicCard card = player.getLibrary().getCardAtTop();
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game.doAction(new MagicMillLibraryAction(player,1));
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final int amount = card.getConvertedCost();
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game.doAction(new MagicChangeTurnPTAction(event.getPermanent(),amount,amount));
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});
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}
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}
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@ -25,10 +25,9 @@ def MindwhipSacrifice = new MagicPermanentActivation(
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.addEvent(MagicDiscardEvent.Random(event.getPermanent(),player,1));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.addEvent(MagicDiscardEvent.Random(event.getPermanent(),player,1));
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});
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}
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};
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@ -11,15 +11,14 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.addEvent(new MagicDiscardEvent(
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event.getSource(),
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player,
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2
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));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),2));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.addEvent(new MagicDiscardEvent(
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event.getSource(),
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player,
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2
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));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),2));
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});
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}
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}
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@ -23,15 +23,14 @@
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.addEvent(new MagicDiscardEvent(
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event.getSource(),
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player
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));
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if (player.controlsPermanent(MagicSubType.Demon)) {
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game.doAction(new MagicChangeLifeAction(player,-3));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.addEvent(new MagicDiscardEvent(
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event.getSource(),
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player
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));
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if (player.controlsPermanent(MagicSubType.Demon)) {
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game.doAction(new MagicChangeLifeAction(player,-3));
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}
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});
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}
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@ -11,17 +11,16 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final Collection<MagicPermanent> targets=
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game.filterPermanents(player,MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent creature : targets) {
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game.doAction(new MagicTapAction(creature,true));
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game.doAction(MagicChangeStateAction.Set(
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creature,
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MagicPermanentState.DoesNotUntapDuringNext
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));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final Collection<MagicPermanent> targets=
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game.filterPermanents(player,MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent creature : targets) {
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game.doAction(new MagicTapAction(creature,true));
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game.doAction(MagicChangeStateAction.Set(
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creature,
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MagicPermanentState.DoesNotUntapDuringNext
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));
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}
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});
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}
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@ -1,11 +1,10 @@
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def action = {
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final MagicGame game, final MagicEvent event ->
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if (event.isYes()) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-1));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.doAction(new MagicChangeLifeAction(player,-1));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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});
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}
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}
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@ -52,13 +52,12 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(
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player,
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-event.getRefPermanent().getPower()
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));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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game.doAction(new MagicChangeLifeAction(
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player,
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-event.getRefPermanent().getPower()
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));
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});
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}
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}
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@ -12,15 +12,14 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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player,
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player.getHandSize()
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer player ->
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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player,
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player.getHandSize()
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);
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game.doAction(new MagicDealDamageAction(damage));
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});
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}
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}
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@ -12,11 +12,10 @@
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer target) {
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def amount = target.getLibrary().size().intdiv(2);
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game.doAction(new MagicMillLibraryAction(target,amount));
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}
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event.processTargetPlayer(game, {
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final MagicPlayer target ->
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def amount = target.getLibrary().size().intdiv(2);
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game.doAction(new MagicMillLibraryAction(target,amount));
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});
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}
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}
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