Since the game state save code is only really aimed at test games can let system decide on player avatar.

master
lodici 2015-02-13 15:38:38 +00:00
parent fa502bc6a8
commit 923e105c18
1 changed files with 2 additions and 4 deletions

View File

@ -37,15 +37,13 @@ public final class GameLoader {
new MagicPlayerDefinition(
gameState.getPlayer(0).getName(),
gameState.getPlayer(0).isAi(),
deckProfile1,
gameState.getPlayer(0).getFace() == 0 ? 15 : gameState.getPlayer(0).getFace());
deckProfile1);
final MagicDeckProfile deckProfile2 = new MagicDeckProfile(gameState.getPlayer(1).getDeckProfileColors());
final MagicPlayerDefinition playerDef2 =
new MagicPlayerDefinition(
gameState.getPlayer(1).getName(),
gameState.getPlayer(1).isAi(),
deckProfile2,
gameState.getPlayer(1).getFace() == 0 ? 14 : gameState.getPlayer(1).getFace());
deckProfile2);
duel.setPlayers(new MagicPlayerDefinition[]{playerDef1, playerDef2});
duel.setStartPlayer(gameState.getStartPlayerIndex());
// AI