convert from java code to groovy code

master
melvin 2013-05-19 10:17:36 +08:00
parent f0dfdd106c
commit 85f52b5560
3 changed files with 35 additions and 43 deletions

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@ -0,0 +1,34 @@
[
new MagicPermanentActivation(
[
MagicCondition.ABILITY_ONCE_CONDITION,
MagicCondition.TWO_LIFE_CONDITION
],
new MagicActivationHints(MagicTiming.Pump),
"Pump"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [
new MagicPayLifeEvent(source,source.getController(),2),
new MagicPlayAbilityEvent(source)
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"SN gets +2/+2 until end of turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicPermanent permanent=event.getPermanent();
game.doAction(new MagicChangeTurnPTAction(permanent,2,2));
}
}
]

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@ -8,4 +8,4 @@ subtype=Zombie,Leech
cost={B}{G}
pt=2/2
timing=main
requires_card_code
requires_groovy_code

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@ -1,42 +0,0 @@
package magic.card;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicChangeTurnPTAction;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPayLifeEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicPlayAbilityEvent;
import magic.model.event.MagicTiming;
public class Putrid_Leech {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{MagicCondition.ABILITY_ONCE_CONDITION,MagicCondition.TWO_LIFE_CONDITION},
new MagicActivationHints(MagicTiming.Pump),
"Pump") {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return new MagicEvent[]{
new MagicPayLifeEvent(source,source.getController(),2),
new MagicPlayAbilityEvent(source)};
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"SN gets +2/+2 until end of turn.");
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicPermanent permanent=event.getPermanent();
game.doAction(new MagicChangeTurnPTAction(permanent,2,2));
}
};
}