fix Garruk Relentless infinite transform, only perform transform action if permanent is valid (still on the battlefield)
parent
8da7efe02c
commit
326721a299
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@ -20,7 +20,7 @@ public class TransformAction extends MagicAction {
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@Override
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public void doAction(final MagicGame game) {
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if (permanent.isDoubleFaced()) {
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if (permanent.isValid() && permanent.isDoubleFaced()) {
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oldStatics = permanent.getStatics();
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if (permanent.isTransformed()) {
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