From 326721a2999a36f7d2c19dbe8f896bbcf0feaaa4 Mon Sep 17 00:00:00 2001 From: melvinzhang Date: Sat, 15 Aug 2015 17:36:55 +0800 Subject: [PATCH] fix Garruk Relentless infinite transform, only perform transform action if permanent is valid (still on the battlefield) --- src/magic/model/action/TransformAction.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/magic/model/action/TransformAction.java b/src/magic/model/action/TransformAction.java index f998f59605..eebc84091e 100644 --- a/src/magic/model/action/TransformAction.java +++ b/src/magic/model/action/TransformAction.java @@ -20,7 +20,7 @@ public class TransformAction extends MagicAction { @Override public void doAction(final MagicGame game) { - if (permanent.isDoubleFaced()) { + if (permanent.isValid() && permanent.isDoubleFaced()) { oldStatics = permanent.getStatics(); if (permanent.isTransformed()) {