convert from java code to groovy code

master
melvin 2013-05-18 20:49:02 +08:00
parent d98725fc54
commit 2c2f0b54cb
2 changed files with 7 additions and 22 deletions

View File

@ -1,18 +1,5 @@
package magic.card;
import magic.model.MagicAbility;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.action.MagicPermanentAction;
import magic.model.action.MagicSetAbilityAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.target.MagicFlyingTargetPicker;
import magic.model.trigger.MagicWhenAttacksTrigger;
public class Chasm_Drake {
public static final MagicWhenAttacksTrigger T = new MagicWhenAttacksTrigger() {
[
new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
return (permanent == creature) ?
@ -21,20 +8,18 @@ public class Chasm_Drake {
MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
MagicFlyingTargetPicker.create(),
this,
"Target creature$ you control gains flying until end of turn."
"Target creature\$ you control gains flying until end of turn."
):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Flying));
}
});
}
};
}
}
]

View File

@ -9,4 +9,4 @@ cost={4}{U}
pt=3/3
ability=flying
timing=main
requires_card_code
requires_groovy_code