magarena/release/Magarena/scripts/Rubblehulk.groovy

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Groovy
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[
new MagicCDA() {
@Override
public void modPowerToughness(final MagicGame game,final MagicPlayer player,final MagicPowerToughness pt) {
final int size = game.filterPermanents(player,MagicTargetFilter.TARGET_LAND_YOU_CONTROL).size();
pt.set(size, size);
}
},
new MagicBloodrushActivation(
MagicManaCost.create("{1}{R}{G}"),
"Target attacking creature\$ gets +X/+X until end of turn, where X is the number of lands you control.") {
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event) {
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final int size = game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_LAND_YOU_CONTROL).size();
event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeTurnPTAction(creature,size,size));
}
});
}
}
]