2012-09-22 19:05:32 -07:00
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package magic.model;
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import magic.ai.ArtificialScoringSystem;
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import magic.data.IconImages;
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import magic.model.action.MagicAttachEquipmentAction;
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2012-09-26 23:11:44 -07:00
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import magic.model.action.MagicChangeControlAction;
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2012-09-22 19:05:32 -07:00
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicChangeStateAction;
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import magic.model.action.MagicDestroyAction;
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import magic.model.action.MagicGainControlAction;
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import magic.model.action.MagicRemoveFromPlayAction;
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import magic.model.action.MagicSacrificeAction;
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import magic.model.action.MagicSoulbondAction;
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2012-09-26 23:11:44 -07:00
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import magic.model.choice.MagicTargetChoice;
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2012-09-22 19:05:32 -07:00
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import magic.model.event.MagicActivation;
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import magic.model.event.MagicPlayAuraEvent;
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import magic.model.mstatic.MagicLayer;
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import magic.model.mstatic.MagicPermanentStatic;
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2012-09-26 23:11:44 -07:00
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import magic.model.mstatic.MagicStatic;
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import magic.model.target.MagicTarget;
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2012-09-22 19:05:32 -07:00
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import javax.swing.ImageIcon;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.EnumSet;
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public class MagicPermanent implements MagicSource,MagicTarget,Comparable<MagicPermanent> {
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public static final int NO_COLOR_FLAGS=-1;
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public static final MagicPermanent NONE = new MagicPermanent(-1L, MagicCard.NONE, MagicPlayer.NONE) {
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@Override
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public boolean isValid() {
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return false;
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}
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@Override
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public String toString() {
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return "MagicPermanent.NONE";
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}
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@Override
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public MagicPermanent copy(final MagicCopyMap copyMap) {
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return this;
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}
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@Override
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public MagicPowerToughness getPowerToughness() {
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return new MagicPowerToughness(0,0);
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}
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@Override
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public MagicPlayer getController() {
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return MagicPlayer.NONE;
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}
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@Override
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public int getColorFlags() {
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return 0;
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}
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@Override
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public boolean hasType(final MagicType type) {
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return false;
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}
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@Override
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public EnumSet<MagicSubType> getSubTypeFlags() {
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return EnumSet.noneOf(MagicSubType.class);
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}
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@Override
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public boolean hasSubType(final MagicSubType type) {
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return false;
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}
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@Override
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public long getAllAbilityFlags() {
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return 0L;
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}
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@Override
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public boolean hasAbility(final MagicAbility ability) {
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return false;
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}
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};
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private final long id;
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private final MagicCardDefinition cardDefinition;
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private final MagicCard card;
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private final MagicPlayer firstController;
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private MagicPermanent equippedCreature = MagicPermanent.NONE;
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private final MagicPermanentSet equipmentPermanents;
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private MagicPermanent enchantedCreature = MagicPermanent.NONE;
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private final MagicPermanentSet auraPermanents;
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private MagicPermanent blockedCreature = MagicPermanent.NONE;
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private final MagicPermanentList blockingCreatures;
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private MagicPermanent pairedCreature = MagicPermanent.NONE;
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2012-09-28 00:59:14 -07:00
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private final MagicCardList exiledCards;
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2012-09-22 19:05:32 -07:00
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private MagicTarget chosenTarget;
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2012-09-28 01:09:47 -07:00
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private int[] counters=new int[MagicCounterType.NR_COUNTERS];
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2012-09-22 19:05:32 -07:00
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private int stateFlags =
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MagicPermanentState.Summoned.getMask() |
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MagicPermanentState.MustPayEchoCost.getMask();
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private int abilityPlayedThisTurn=0;
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private int damage=0;
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private int preventDamage=0;
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private int kicker=0;
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private final int fixedScore;
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private int score;
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// Allows cached retrieval of controller, type, subtype, color, abilites, and p/t
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// also acts as last known information
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private MagicPlayer cachedController;
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private int cachedTypeFlags=0;
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private EnumSet<MagicSubType> cachedSubTypeFlags;
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private int cachedColorFlags=0;
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private long cachedAbilityFlags=0;
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private MagicPowerToughness cachedPowerToughness;
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// remember order among blockers (blockedName + id + block order)
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private String blockedName;
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public MagicPermanent(final long aId,final MagicCard aCard,final MagicPlayer aController) {
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id = aId;
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card = aCard;
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cardDefinition = card.getCardDefinition();
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firstController = aController;
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equipmentPermanents=new MagicPermanentSet();
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auraPermanents=new MagicPermanentSet();
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blockingCreatures=new MagicPermanentList();
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exiledCards = new MagicCardList();
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fixedScore=ArtificialScoringSystem.getFixedPermanentScore(this);
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if (firstController != MagicPlayer.NONE) {
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firstController.addPermanent(this);
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firstController.getGame().update();
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}
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}
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private MagicPermanent(final MagicCopyMap copyMap, final MagicPermanent sourcePermanent) {
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id = sourcePermanent.id;
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cardDefinition = sourcePermanent.cardDefinition;
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copyMap.put(sourcePermanent, this);
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card = copyMap.copy(sourcePermanent.card);
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firstController = copyMap.copy(sourcePermanent.firstController);
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stateFlags=sourcePermanent.stateFlags;
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counters=Arrays.copyOf(sourcePermanent.counters,MagicCounterType.NR_COUNTERS);
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abilityPlayedThisTurn=sourcePermanent.abilityPlayedThisTurn;
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equippedCreature=copyMap.copy(sourcePermanent.equippedCreature);
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equipmentPermanents=new MagicPermanentSet(copyMap,sourcePermanent.equipmentPermanents);
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enchantedCreature=copyMap.copy(sourcePermanent.enchantedCreature);
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auraPermanents=new MagicPermanentSet(copyMap,sourcePermanent.auraPermanents);
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blockedCreature=copyMap.copy(sourcePermanent.blockedCreature);
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blockingCreatures=new MagicPermanentList(copyMap,sourcePermanent.blockingCreatures);
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pairedCreature = copyMap.copy(sourcePermanent.pairedCreature);
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exiledCards = new MagicCardList(copyMap,sourcePermanent.exiledCards);
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chosenTarget = copyMap.copy(sourcePermanent.chosenTarget);
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damage=sourcePermanent.damage;
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preventDamage=sourcePermanent.preventDamage;
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kicker=sourcePermanent.kicker;
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fixedScore=sourcePermanent.fixedScore;
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cachedController = copyMap.copy(sourcePermanent.cachedController);
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cachedTypeFlags = sourcePermanent.cachedTypeFlags;
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cachedSubTypeFlags = sourcePermanent.cachedSubTypeFlags;
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cachedColorFlags = sourcePermanent.cachedColorFlags;
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cachedAbilityFlags = sourcePermanent.cachedAbilityFlags;
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cachedPowerToughness = sourcePermanent.cachedPowerToughness;
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}
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@Override
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public MagicPermanent copy(final MagicCopyMap copyMap) {
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return new MagicPermanent(copyMap, this);
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}
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@Override
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public MagicPermanent map(final MagicGame game) {
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final MagicPlayer mappedController=getController().map(game);
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return mappedController.getPermanents().getPermanent(id);
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}
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public long getId() {
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return id;
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}
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public boolean isValid() {
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return true;
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}
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public boolean isInvalid() {
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return !isValid();
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}
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long getPermanentId() {
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final long[] input = {
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cardDefinition.getIndex(),
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stateFlags,
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damage,
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preventDamage,
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kicker,
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equippedCreature.getId(),
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enchantedCreature.getId(),
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blockedCreature.getId(),
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counters[0],
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counters[1],
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counters[2],
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counters[3],
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abilityPlayedThisTurn,
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cachedController.getId(),
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cachedTypeFlags,
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// cachedSubTypeFlags,
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cachedColorFlags,
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cachedAbilityFlags,
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cachedPowerToughness.power(),
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cachedPowerToughness.toughness(),
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};
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return magic.MurmurHash3.hash(input);
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}
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/** Determines uniqueness of a mana permanent, e.g. for producing mana, all Mountains are equal. */
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public int getManaId() {
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// Creatures or lands that can be animated are unique by default.
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if (cardDefinition.hasExcludeManaOrCombat()) {
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return (int)id;
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}
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// Uniqueness is determined by card definition and number of charge counters.
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return -((cardDefinition.getIndex()<<16)+getCounters(MagicCounterType.Charge));
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}
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public MagicCard getCard() {
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return card;
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}
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public boolean isToken() {
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return card.isToken();
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}
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public boolean isNonToken() {
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return !card.isToken();
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}
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@Override
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public MagicCardDefinition getCardDefinition() {
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return cardDefinition;
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}
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@Override
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public Collection<MagicActivation> getActivations() {
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return cardDefinition.getActivations();
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}
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public boolean producesMana() {
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return !cardDefinition.getManaActivations().isEmpty();
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}
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public String getName() {
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return card.getName();
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}
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@Override
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public String toString() {
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return getName();
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}
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@Override
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public MagicGame getGame() {
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return getOwner().getGame();
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}
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public MagicPlayer getOwner() {
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return card.getOwner();
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}
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public MagicPlayer getFirstController() {
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return firstController;
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}
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public MagicPlayer getController() {
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assert cachedController != null : "cachedController is null in " + this;
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return cachedController;
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}
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public boolean isFriend(final MagicSource other) {
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return getController() == other.getController();
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}
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public boolean isEnemy(final MagicSource other) {
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return getController() != other.getController();
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}
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public boolean isController(final MagicTarget player) {
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return getController() == player;
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}
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public boolean isOpponent(final MagicTarget player) {
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return getController().getOpponent() == player;
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}
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public static void update(final MagicGame game) {
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MagicPermanent.updateProperties(game);
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MagicPermanent.updateScoreFixController(game);
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}
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public static void updateScoreFixController(final MagicGame game) {
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for (final MagicPlayer player : game.getPlayers()) {
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for (final MagicPermanent perm : player.getPermanents()) {
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final MagicPlayer curr = perm.getController();
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if (!curr.controlsPermanent(perm)) {
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game.addDelayedAction(new MagicChangeControlAction(curr, perm, perm.getScore()));
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}
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perm.updateScore();
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}}
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}
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public static void updateProperties(final MagicGame game) {
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for (final MagicLayer layer : MagicLayer.values()) {
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for (final MagicPlayer player : game.getPlayers()) {
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for (final MagicPermanent perm : player.getPermanents()) {
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perm.apply(layer);
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}}
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for (final MagicPermanentStatic mpstatic : game.getStatics(layer)) {
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final MagicStatic mstatic = mpstatic.getStatic();
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final MagicPermanent source = mpstatic.getPermanent();
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for (final MagicPlayer player : game.getPlayers()) {
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for (final MagicPermanent perm : player.getPermanents()) {
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if (mstatic.accept(game, source, perm)) {
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perm.apply(source, mstatic);
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}
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}}
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}
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}
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}
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private void apply(final MagicLayer layer) {
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final MagicCardDefinition cdef = getCardDefinition();
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switch (layer) {
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case Card:
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cachedController = firstController;
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cachedTypeFlags = cdef.getTypeFlags();
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cachedSubTypeFlags = cdef.genCardSubTypeFlags();
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cachedColorFlags = cdef.getColorFlags();
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cachedAbilityFlags = cdef.getAbilityFlags() & MagicAbility.EXCLUDE_MASK;
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cachedPowerToughness = cdef.genCardPowerToughness();
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break;
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case CDASubtype:
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cdef.applyCDASubType(getGame(), getController(), cachedSubTypeFlags);
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break;
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case CDAPT:
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cdef.applyCDAPowerToughness(getGame(), getController(), this, cachedPowerToughness);
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break;
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default:
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break;
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}
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}
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private void apply(final MagicPermanent source, final MagicStatic mstatic) {
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final MagicLayer layer = mstatic.getLayer();
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switch (layer) {
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case Control:
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cachedController = mstatic.getController(source, this, cachedController);
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break;
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case Type:
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cachedTypeFlags = mstatic.getTypeFlags(this, cachedTypeFlags);
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mstatic.modSubTypeFlags(this, cachedSubTypeFlags);
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break;
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case Color:
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cachedColorFlags = mstatic.getColorFlags(this, cachedColorFlags);
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break;
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case Ability:
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cachedAbilityFlags = mstatic.getAbilityFlags(source, this, cachedAbilityFlags);
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break;
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case SetPT:
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case ModPT:
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case CountersPT:
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case SwitchPT:
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mstatic.modPowerToughness(source, this, cachedPowerToughness);
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break;
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default:
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throw new RuntimeException("No case for " + layer + " in MagicPermanent.apply");
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}
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}
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public void setState(final MagicPermanentState state) {
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stateFlags|=state.getMask();
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}
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public void clearState(final MagicPermanentState state) {
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stateFlags&=Integer.MAX_VALUE-state.getMask();
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean hasState(final MagicPermanentState state) {
|
|
|
|
return state.hasState(stateFlags);
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getStateFlags() {
|
|
|
|
return stateFlags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setStateFlags(final int flags) {
|
|
|
|
stateFlags=flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isTapped() {
|
|
|
|
return hasState(MagicPermanentState.Tapped);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isUntapped() {
|
|
|
|
return !hasState(MagicPermanentState.Tapped);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public int getColorFlags() {
|
|
|
|
return cachedColorFlags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void changeCounters(final MagicCounterType counterType,final int amount) {
|
|
|
|
counters[counterType.ordinal()]+=amount;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getCounters(final MagicCounterType counterType) {
|
|
|
|
return counters[counterType.ordinal()];
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean hasCounters() {
|
|
|
|
for (final int amount : counters) {
|
|
|
|
if (amount>0) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
public EnumSet<MagicSubType> getSubTypeFlags() {
|
|
|
|
return cachedSubTypeFlags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean hasSubType(final MagicSubType subType) {
|
|
|
|
return subType.hasSubType(getSubTypeFlags());
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPowerToughness getPowerToughness() {
|
|
|
|
return cachedPowerToughness;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getPower() {
|
|
|
|
return getPowerToughness().getPositivePower();
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getToughness() {
|
|
|
|
return getPowerToughness().getPositiveToughness();
|
|
|
|
}
|
|
|
|
|
|
|
|
public long getAllAbilityFlags() {
|
|
|
|
return cachedAbilityFlags;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public boolean hasAbility(final MagicAbility ability) {
|
|
|
|
return ability.hasAbility(cachedAbilityFlags);
|
|
|
|
}
|
|
|
|
|
|
|
|
private void updateScore() {
|
|
|
|
score = fixedScore + ArtificialScoringSystem.getVariablePermanentScore(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getScore() {
|
|
|
|
return score;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getStaticScore() {
|
|
|
|
return cardDefinition.getStaticType().getScore(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void setCached(final boolean aCached) {
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getDamage() {
|
|
|
|
return damage;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setDamage(final int damage) {
|
|
|
|
this.damage=damage;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public int getPreventDamage() {
|
|
|
|
return preventDamage;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void setPreventDamage(final int amount) {
|
|
|
|
preventDamage=amount;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setKicker(final int aKicker) {
|
|
|
|
kicker = aKicker;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getKicker() {
|
|
|
|
return kicker;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isKicked() {
|
|
|
|
return kicker > 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getLethalDamage(final int toughness) {
|
|
|
|
return toughness<=damage?0:toughness-damage;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Tap symbol.
|
|
|
|
public boolean canTap() {
|
|
|
|
return !hasState(MagicPermanentState.Tapped) &&
|
|
|
|
(!hasState(MagicPermanentState.Summoned) ||
|
|
|
|
!isCreature() ||
|
|
|
|
hasAbility(MagicAbility.Haste)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Untap symbol.
|
|
|
|
public boolean canUntap() {
|
|
|
|
return hasState(MagicPermanentState.Tapped) &&
|
|
|
|
(!hasState(MagicPermanentState.Summoned) ||
|
|
|
|
!isCreature() ||
|
|
|
|
hasAbility(MagicAbility.Haste)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean canRegenerate() {
|
|
|
|
return !hasState(MagicPermanentState.Regenerated)&&!hasState(MagicPermanentState.CannotBeRegenerated);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isRegenerated() {
|
|
|
|
return hasState(MagicPermanentState.Regenerated)&&!hasState(MagicPermanentState.CannotBeRegenerated);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isAttacking() {
|
|
|
|
return hasState(MagicPermanentState.Attacking);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isBlocked() {
|
|
|
|
return hasState(MagicPermanentState.Blocked);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isBlocking() {
|
|
|
|
return hasState(MagicPermanentState.Blocking);
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanent getBlockedCreature() {
|
|
|
|
return blockedCreature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setBlockedCreature(final MagicPermanent creature) {
|
|
|
|
if (creature.isValid()) {
|
|
|
|
blockedName = creature.getName() + creature.getId() + (100 + creature.numBlockingCreatures());
|
|
|
|
}
|
|
|
|
blockedCreature = creature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public String getBlockedName() {
|
|
|
|
return blockedName;
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanentList getBlockingCreatures() {
|
|
|
|
return blockingCreatures;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int numBlockingCreatures() {
|
|
|
|
return blockingCreatures.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setBlockingCreatures(final MagicPermanentList creatures) {
|
|
|
|
blockingCreatures.clear();
|
|
|
|
blockingCreatures.addAll(creatures);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void addBlockingCreature(final MagicPermanent creature) {
|
|
|
|
blockingCreatures.add(creature);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void removeBlockingCreature(final MagicPermanent creature) {
|
|
|
|
blockingCreatures.remove(creature);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void removeBlockingCreatures() {
|
|
|
|
blockingCreatures.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanent getPairedCreature() {
|
|
|
|
return pairedCreature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setPairedCreature(final MagicPermanent creature) {
|
|
|
|
pairedCreature = creature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isPaired() {
|
|
|
|
return pairedCreature != MagicPermanent.NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicCardList getExiledCards() {
|
|
|
|
return exiledCards;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void addExiledCard(final MagicCard card) {
|
|
|
|
// only non tokens can be added
|
|
|
|
if (!card.isToken()) {
|
|
|
|
exiledCards.add(card);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void removeExiledCard(final MagicCard card) {
|
|
|
|
exiledCards.remove(card);
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicTarget getChosenTarget() {
|
|
|
|
return chosenTarget;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setChosenTarget(final MagicTarget target) {
|
|
|
|
chosenTarget = target;
|
|
|
|
}
|
|
|
|
|
|
|
|
void checkState() {
|
|
|
|
final MagicGame game = getGame();
|
|
|
|
if (isCreature()) {
|
|
|
|
final int toughness=getToughness();
|
|
|
|
if (toughness<=0) {
|
|
|
|
game.logAppendMessage(getController(),getName()+" is put into its owner's graveyard.");
|
|
|
|
game.addDelayedAction(new MagicRemoveFromPlayAction(this,MagicLocationType.Graveyard));
|
|
|
|
} else if (hasState(MagicPermanentState.Destroyed)) {
|
|
|
|
game.addDelayedAction(new MagicChangeStateAction(this,MagicPermanentState.Destroyed,false));
|
|
|
|
game.addDelayedAction(new MagicDestroyAction(this));
|
|
|
|
} else if (toughness-damage<=0) {
|
|
|
|
game.addDelayedAction(new MagicDestroyAction(this));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Soulbond
|
|
|
|
if (pairedCreature.isValid() &&
|
|
|
|
!pairedCreature.isCreature()) {
|
|
|
|
game.doAction(new MagicSoulbondAction(this,pairedCreature,false));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cardDefinition.isAura()) {
|
|
|
|
final MagicPlayAuraEvent auraEvent = (MagicPlayAuraEvent)cardDefinition.getCardEvent();
|
|
|
|
//not targeting since Aura is already attached
|
|
|
|
final MagicTargetChoice tchoice = new MagicTargetChoice(auraEvent.getTargetChoice(), false);
|
|
|
|
if (!enchantedCreature.isValid() ||
|
|
|
|
!game.isLegalTarget(getController(),this,tchoice,enchantedCreature) ||
|
|
|
|
enchantedCreature.hasProtectionFrom(this)) {
|
|
|
|
game.logAppendMessage(getController(),getName()+" is put into its owner's graveyard.");
|
|
|
|
game.addDelayedAction(new MagicRemoveFromPlayAction(this,MagicLocationType.Graveyard));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cardDefinition.isEquipment() && equippedCreature.isValid()) {
|
|
|
|
if (isCreature() || !equippedCreature.isCreature() || equippedCreature.hasProtectionFrom(this)) {
|
|
|
|
game.addDelayedAction(new MagicAttachEquipmentAction(this,MagicPermanent.NONE));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// +1/+1 and -1/-1 counters cancel each other out.
|
|
|
|
final int plusCounters=getCounters(MagicCounterType.PlusOne);
|
|
|
|
if (plusCounters>0) {
|
|
|
|
final int minusCounters=getCounters(MagicCounterType.MinusOne);
|
|
|
|
if (minusCounters>0) {
|
|
|
|
final int amount=-Math.min(plusCounters,minusCounters);
|
|
|
|
game.addDelayedAction(new MagicChangeCountersAction(this,MagicCounterType.PlusOne,amount,false));
|
|
|
|
game.addDelayedAction(new MagicChangeCountersAction(this,MagicCounterType.MinusOne,amount,false));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private static boolean hasProtectionFrom(final long abilityFlags,final MagicSource source) {
|
|
|
|
|
|
|
|
// Check if there is a protection ability.
|
|
|
|
if ((abilityFlags&MagicAbility.PROTECTION_FLAGS)==0) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// From monocolored.
|
|
|
|
if (//source.getColoredType() == MagicColoredType.MonoColored &&
|
|
|
|
//added to fix bug with Raging Raving creature not able to block
|
|
|
|
//creature with protection from monocolored
|
|
|
|
MagicColor.isMono(source.getColorFlags()) &&
|
|
|
|
MagicAbility.ProtectionFromMonoColored.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
final int colorFlags=source.getColorFlags();
|
|
|
|
if (colorFlags>0) {
|
|
|
|
// From all colors.
|
|
|
|
if (MagicAbility.ProtectionFromAllColors.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// From a color.
|
|
|
|
for (final MagicColor color : MagicColor.values()) {
|
|
|
|
|
|
|
|
if (color.hasColor(colorFlags)&&color.getProtectionAbility().hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (source.isPermanent()) {
|
|
|
|
final MagicPermanent sourcePermanent=(MagicPermanent)source;
|
|
|
|
if (sourcePermanent.isCreature()) {
|
|
|
|
// From creatures.
|
|
|
|
if (MagicAbility.ProtectionFromCreatures.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// From Demons.
|
|
|
|
if (sourcePermanent.hasSubType(MagicSubType.Demon) &&
|
|
|
|
MagicAbility.ProtectionFromDemons.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// From Dragons.
|
|
|
|
if (sourcePermanent.hasSubType(MagicSubType.Dragon) &&
|
|
|
|
MagicAbility.ProtectionFromDragons.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// From Vampires.
|
|
|
|
if (sourcePermanent.hasSubType(MagicSubType.Vampire) &&
|
|
|
|
MagicAbility.ProtectionFromVampires.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// From Werewolves.
|
|
|
|
if (sourcePermanent.hasSubType(MagicSubType.Werewolf) &&
|
|
|
|
MagicAbility.ProtectionFromWerewolves.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// From Zombies.
|
|
|
|
if (sourcePermanent.hasSubType(MagicSubType.Zombie) &&
|
|
|
|
MagicAbility.ProtectionFromZombies.hasAbility(abilityFlags)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean hasProtectionFrom(final MagicSource source) {
|
|
|
|
final long abilityFlags=getAllAbilityFlags();
|
|
|
|
return hasProtectionFrom(abilityFlags,source);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean canAttack() {
|
|
|
|
if (!isCreature() ||
|
|
|
|
!canTap() ||
|
|
|
|
hasState(MagicPermanentState.ExcludeFromCombat) ||
|
|
|
|
hasState(MagicPermanentState.CannotAttack)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
final long flags=getAllAbilityFlags();
|
|
|
|
return !MagicAbility.CannotAttackOrBlock.hasAbility(flags) && !MagicAbility.Defender.hasAbility(flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean canBeBlocked(final MagicPlayer player) {
|
|
|
|
final long flags=getAllAbilityFlags();
|
|
|
|
|
|
|
|
// Unblockable
|
|
|
|
if (MagicAbility.Unblockable.hasAbility(flags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Landwalk
|
|
|
|
for (final MagicColor color : MagicColor.values()) {
|
|
|
|
if (color.getLandwalkAbility().hasAbility(flags) &&
|
|
|
|
player.controlsPermanentWithSubType(color.getLandSubType())) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean canBlock() {
|
|
|
|
if (!isCreature()||isTapped()||hasState(MagicPermanentState.ExcludeFromCombat)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
final long flags=getAllAbilityFlags();
|
|
|
|
return !MagicAbility.CannotAttackOrBlock.hasAbility(flags)&&!MagicAbility.CannotBlock.hasAbility(flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean canBlock(final MagicPermanent attacker) {
|
|
|
|
final long attackerFlags=attacker.getAllAbilityFlags();
|
|
|
|
|
|
|
|
// Fear and Intimidate
|
|
|
|
if (!isArtifact()) {
|
|
|
|
final int colorFlags=getColorFlags();
|
|
|
|
if (MagicAbility.Fear.hasAbility(attackerFlags)&&!MagicColor.Black.hasColor(colorFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (MagicAbility.Intimidate.hasAbility(attackerFlags)&&((colorFlags&attacker.getColorFlags())==0)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Shadow
|
|
|
|
final long blockerFlags = getAllAbilityFlags();
|
|
|
|
if (MagicAbility.Shadow.hasAbility(attackerFlags)) {
|
|
|
|
if (!MagicAbility.Shadow.hasAbility(blockerFlags) &&
|
|
|
|
!MagicAbility.CanBlockShadow.hasAbility(blockerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
} else if (MagicAbility.Shadow.hasAbility(blockerFlags)){
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Flying and Reach
|
|
|
|
final boolean blockerFlying=MagicAbility.Flying.hasAbility(blockerFlags);
|
|
|
|
if (blockerFlying) {
|
|
|
|
if (MagicAbility.CannotBeBlockedByFlying.hasAbility(attackerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (MagicAbility.CannotBeBlockedExceptWithFlying.hasAbility(attackerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (MagicAbility.Flying.hasAbility(attackerFlags)) {
|
|
|
|
if (!blockerFlying&&!MagicAbility.Reach.hasAbility(blockerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (MagicAbility.CannotBlockWithoutFlying.hasAbility(blockerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (MagicAbility.CannotBeBlockedExceptWithFlyingOrReach.hasAbility(attackerFlags)) {
|
|
|
|
if (!MagicAbility.Flying.hasAbility(blockerFlags) && !MagicAbility.Reach.hasAbility(blockerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Subtype
|
|
|
|
if (MagicAbility.CannotBeBlockedByHumans.hasAbility(attackerFlags)) {
|
|
|
|
if (this.hasSubType(MagicSubType.Human)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(MagicAbility.CannotBeBlockedExceptBySliver.hasAbility(attackerFlags)) {
|
|
|
|
if (!this.hasSubType(MagicSubType.Sliver)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can't be blocked by a color
|
|
|
|
for (final MagicColor color : MagicColor.values()) {
|
|
|
|
if (color.hasColor(this.getColorFlags()) &&
|
|
|
|
color.getCannotBeBlockedByAbility().hasAbility(attackerFlags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Protection
|
|
|
|
return !hasProtectionFrom(attackerFlags,this);
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanent getEquippedCreature() {
|
|
|
|
return equippedCreature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setEquippedCreature(final MagicPermanent creature) {
|
|
|
|
equippedCreature=creature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanentSet getEquipmentPermanents() {
|
|
|
|
return equipmentPermanents;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void addEquipment(final MagicPermanent equipment) {
|
|
|
|
equipmentPermanents.add(equipment);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void removeEquipment(final MagicPermanent equipment) {
|
|
|
|
equipmentPermanents.remove(equipment);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isEquipped() {
|
|
|
|
return equipmentPermanents.size()>0;
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanent getEnchantedCreature() {
|
|
|
|
return enchantedCreature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setEnchantedCreature(final MagicPermanent creature) {
|
|
|
|
enchantedCreature=creature;
|
|
|
|
}
|
|
|
|
|
|
|
|
public MagicPermanentSet getAuraPermanents() {
|
|
|
|
return auraPermanents;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void addAura(final MagicPermanent aura) {
|
|
|
|
auraPermanents.add(aura);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void removeAura(final MagicPermanent aura) {
|
|
|
|
auraPermanents.remove(aura);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isEnchanted() {
|
|
|
|
return auraPermanents.size()>0;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getAbilityPlayedThisTurn() {
|
|
|
|
return abilityPlayedThisTurn;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setAbilityPlayedThisTurn(final int amount) {
|
|
|
|
abilityPlayedThisTurn=amount;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void incrementAbilityPlayedThisTurn() {
|
|
|
|
abilityPlayedThisTurn++;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void decrementAbilityPlayedThisTurn() {
|
|
|
|
abilityPlayedThisTurn--;
|
|
|
|
}
|
|
|
|
|
|
|
|
private int getTypeFlags() {
|
|
|
|
return cachedTypeFlags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean hasType(final MagicType type) {
|
|
|
|
return type.hasType(getTypeFlags());
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isBasic() {
|
|
|
|
return hasType(MagicType.Basic);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isLand() {
|
|
|
|
return hasType(MagicType.Land);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isCreature() {
|
|
|
|
return hasType(MagicType.Creature);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isEquipment() {
|
|
|
|
return isArtifact() && hasSubType(MagicSubType.Equipment);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isArtifact() {
|
|
|
|
return hasType(MagicType.Artifact);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isEnchantment() {
|
|
|
|
return hasType(MagicType.Enchantment);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public boolean isSpell() {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public boolean isPlayer() {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public boolean isPermanent() {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public boolean isValidTarget(final MagicSource source) {
|
|
|
|
final long flags=getAllAbilityFlags();
|
|
|
|
|
|
|
|
// Can't be the target of spells or abilities.
|
|
|
|
if (MagicAbility.Shroud.hasAbility(flags)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can't be the target of spells or abilities your opponents controls.
|
|
|
|
if (MagicAbility.CannotBeTheTarget.hasAbility(flags) && source.getController() != getController()) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can't be the target of spells or abilities player 0 controls.
|
|
|
|
if (MagicAbility.CannotBeTheTarget0.hasAbility(flags) && source.getController().getIndex() == 0) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can't be the target of spells or abilities player 1 controls.
|
|
|
|
if (MagicAbility.CannotBeTheTarget1.hasAbility(flags) && source.getController().getIndex() == 1) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Protection.
|
|
|
|
return !hasProtectionFrom(flags,source);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public int compareTo(final MagicPermanent permanent) {
|
|
|
|
// Important for sorting of permanent mana activations.
|
|
|
|
final int dif=cardDefinition.getIndex()-permanent.cardDefinition.getIndex();
|
|
|
|
if (dif!=0) {
|
|
|
|
return dif;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (id<permanent.id) {
|
|
|
|
return -1;
|
|
|
|
} else if (id>permanent.id) {
|
|
|
|
return 1;
|
|
|
|
} else {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean endOfTurn(final MagicGame game) {
|
|
|
|
if (MagicPermanentState.RemoveAtEndOfTurn.hasState(stateFlags)) {
|
|
|
|
game.logAppendMessage(getController(),"Exile "+this.getName()+" (end of turn).");
|
|
|
|
game.doAction(new MagicRemoveFromPlayAction(this,MagicLocationType.Exile));
|
|
|
|
return true;
|
|
|
|
} else if (MagicPermanentState.RemoveAtEndOfYourTurn.hasState(stateFlags) && getController()==game.getTurnPlayer()) {
|
|
|
|
game.logAppendMessage(getController(),"Exile "+this.getName()+" (end of turn).");
|
|
|
|
game.doAction(new MagicRemoveFromPlayAction(this,MagicLocationType.Exile));
|
|
|
|
return true;
|
|
|
|
} else if (MagicPermanentState.SacrificeAtEndOfTurn.hasState(stateFlags)) {
|
|
|
|
game.logAppendMessage(getController(),"Sacrifice "+this.getName()+" (end of turn).");
|
|
|
|
game.doAction(new MagicSacrificeAction(this));
|
|
|
|
return true;
|
|
|
|
} else if (MagicPermanentState.ReturnToOwnerAtEndOfTurn.hasState(stateFlags)) {
|
|
|
|
game.logAppendMessage(getController(),"Return "+this.getName()+" to its owner (end of turn).");
|
|
|
|
game.doAction(new MagicChangeStateAction(this,MagicPermanentState.ReturnToOwnerAtEndOfTurn,false));
|
|
|
|
game.doAction(new MagicGainControlAction(getOwner(),this));
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
public ImageIcon getIcon() {
|
|
|
|
if (isAttacking()) {
|
|
|
|
return IconImages.ATTACK;
|
|
|
|
}
|
|
|
|
if (isBlocking()) {
|
|
|
|
return IconImages.BLOCK;
|
|
|
|
}
|
|
|
|
if (isCreature()) {
|
|
|
|
return IconImages.CREATURE;
|
|
|
|
}
|
|
|
|
return cardDefinition.getIcon();
|
|
|
|
}
|
|
|
|
}
|