31 lines
1.0 KiB
Groovy
31 lines
1.0 KiB
Groovy
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[
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new MagicWhenSpellIsCastTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicCardOnStack spell) {
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return new MagicEvent(
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spell,
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MagicTargetChoice.NEG_TARGET_PERMANENT,
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new MagicDestroyTargetPicker(false),
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this,
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"Destroy target permanent\$."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] choiceResults) {
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicDestroyAction(creature));
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}
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});
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}
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},
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MagicWhenPutIntoGraveyardTrigger.RecoverGraveyard
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]
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