Quantum-Engineering/InventorySlot.cs

23 lines
361 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InventorySlot : MonoBehaviour
{
public string typeInSlot = "nothing";
public int amountInSlot = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}