Quantum-Engineering/GearCutter.cs

25 lines
760 B
C#

using UnityEngine;
public class GearCutter : BasicMachine
{
// Called by unity engine on start up to initialize variables
public new void Start()
{
base.Start();
recipes = new BasicMachineRecipe[]
{
new BasicMachineRecipe("Copper Plate", "Copper Gear"),
new BasicMachineRecipe("Iron Plate", "Iron Gear"),
new BasicMachineRecipe("Tin Plate", "Tin Gear"),
new BasicMachineRecipe("Bronze Plate", "Bronze Gear"),
new BasicMachineRecipe("Steel Plate", "Steel Gear"),
new BasicMachineRecipe("Aluminum Plate", "Aluminum Gear")
};
}
// Called once per frame by unity engine
public new void Update()
{
base.Update();
}
}