Quantum-Engineering/Extruder.cs

23 lines
632 B
C#

using UnityEngine;
public class Extruder : BasicMachine
{
// Called by unity engine on start up to initialize variables
public new void Start()
{
base.Start();
recipes = new BasicMachineRecipe[]
{
new BasicMachineRecipe("Copper Ingot", "Copper Wire"),
new BasicMachineRecipe("Aluminum Ingot", "Aluminum Wire"),
new BasicMachineRecipe("Iron Ingot", "Iron Pipe"),
new BasicMachineRecipe("Steel Ingot", "Steel Pipe")
};
}
// Called once per frame by unity engine
public new void Update()
{
base.Update();
}
}