Quantum-Engineering/PowerReceiver.cs
2020-09-16 21:40:25 -05:00

13 lines
290 B
C#

using UnityEngine;
//! This class is attached to any machine that requires power to operate.
public class PowerReceiver : MonoBehaviour
{
public string ID = "unassigned";
public int power;
public int speed = 1;
public bool powerON;
public GameObject powerObject;
}