Quantum-Engineering/MarketGUI.cs

829 lines
38 KiB
C#

using UnityEngine;
using System.Collections.Generic;
public class MarketGUI : MonoBehaviour
{
private PlayerController playerController;
private GuiCoordinates guiCoordinates;
private TextureDictionary textureDictionary;
private Dictionary<string, int> priceDictionary;
private Descriptions descriptions;
private int marketPage;
private bool selling;
private bool loadedValues;
private bool cannotAfford;
private bool missingItem;
private bool outOfSpace;
private float cannotAffordTimer;
private float missingItemTimer;
private float outOfSpaceTimer;
//! Called by unity engine on start up to initialize variables.
public void Start()
{
playerController = GetComponent<PlayerController>();
textureDictionary = GetComponent<TextureDictionary>();
guiCoordinates = new GuiCoordinates();
descriptions = new Descriptions();
priceDictionary = new Dictionary<string, int>
{
{ "Iron Block", 10 },
{ "Iron Ramp", 10 },
{ "Steel Block", 10 },
{ "Steel Ramp", 10 },
{ "Glass Block", 10 },
{ "Brick", 10 },
{ "Electric Light", 50 },
{ "Dark Matter Collector", 5000 },
{ "Dark Matter Conduit", 4000 },
{ "Universal Conduit", 100 },
{ "Universal Extractor", 250 },
{ "Auger", 50 },
{ "Quantum Hatchway", 50 },
{ "Storage Container", 50 },
{ "Smelter", 500 },
{ "Turret", 2500 },
{ "Solar Panel", 250 },
{ "Generator", 500 },
{ "Power Conduit", 100 },
{ "Nuclear Reactor", 2500 },
{ "Reactor Turbine", 2500 },
{ "Alloy Smelter", 2000 },
{ "Press", 50},
{ "Extruder", 50 },
{ "Retriever", 250 },
{ "Heat Exchanger", 1500 },
{ "Gear Cutter", 2000 },
{ "Auto Crafter", 3000 },
{ "Rail Cart", 1500 },
{ "Rail Cart Hub", 1000 },
{ "Storage Computer", 2500 },
{ "Circuit Board", 50 },
{ "Electric Motor", 50 }
};
}
//! Called once per frame by unity engine.
public void Update()
{
if (!playerController.stateManager.Busy() == true && loadedValues == false)
{
Dictionary<string, int> pd = new Dictionary<string, int>();
foreach (KeyValuePair<string, int> i in priceDictionary)
{
if (FileBasedPrefs.GetInt(i.Key) != 0)
{
pd.Add(i.Key, FileBasedPrefs.GetInt(i.Key));
}
else
{
pd.Add(i.Key, i.Value);
}
}
priceDictionary = pd;
loadedValues = true;
}
}
//! Saves world specific item prices.
private void SavePrices()
{
foreach (KeyValuePair<string, int> i in priceDictionary)
{
FileBasedPrefs.SetInt(i.Key, i.Value);
}
}
//! Buy an item from the market.
private void BuyItem(string item)
{
if (playerController.money >= priceDictionary[item])
{
playerController.playerInventory.AddItem(item, 1);
if (playerController.playerInventory.itemAdded == true)
{
playerController.money -= priceDictionary[item];
priceDictionary[item] += (int)(priceDictionary[item] * 0.025f);
FileBasedPrefs.SetInt(playerController.stateManager.WorldName + "money", playerController.money);
SavePrices();
playerController.PlayCraftingSound();
}
else
{
playerController.PlayMissingItemsSound();
}
}
else
{
cannotAfford = true;
playerController.PlayMissingItemsSound();
}
}
//! Sell an item to the market.
private void SellItem(string item)
{
InventorySlot sellSlot = null;
foreach (InventorySlot slot in playerController.playerInventory.inventory)
{
if (slot.amountInSlot >= 1)
{
if (slot.typeInSlot.Equals(item))
{
sellSlot = slot;
}
}
}
if (sellSlot != null)
{
sellSlot.amountInSlot -= 1;
if (sellSlot.amountInSlot <= 0)
{
sellSlot.typeInSlot = "nothing";
}
playerController.money += priceDictionary[item];
priceDictionary[item] -= (int)(priceDictionary[item] * 0.025f);
FileBasedPrefs.SetInt(playerController.stateManager.WorldName + "money", playerController.money);
SavePrices();
playerController.PlayCraftingSound();
}
else
{
playerController.PlayMissingItemsSound();
}
}
//! Called by unity engine for rendering and handling GUI events
public void OnGUI()
{
// STYLE
GUI.skin = GetComponent<PlayerGUI>().thisGUIskin;
// ASPECT RATIO
float ScreenHeight = Screen.height;
float ScreenWidth = Screen.width;
if (ScreenWidth / ScreenHeight < 1.7f)
{
ScreenHeight = (ScreenHeight * 0.75f);
}
if (ScreenHeight < 700)
{
GUI.skin.label.fontSize = 10;
}
if (playerController.marketGUIopen == true)
{
float distance = Vector3.Distance(playerController.gameObject.transform.position, GameObject.Find("Rocket").transform.position);
if (distance <= 40)
{
playerController.inventoryOpen = true;
if (marketPage == 0)
{
if (guiCoordinates.button1Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.storageContainer + "\n\n[WORTH]\n$" + priceDictionary["Storage Container"]);
}
if (guiCoordinates.button2Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.auger + "\n\n[WORTH]\n$" + priceDictionary["Auger"]);
}
if (guiCoordinates.button3Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.extruder + "\n\n[WORTH]\n$" + priceDictionary["Extruder"]);
}
if (guiCoordinates.button4Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.press + "\n\n[WORTH]\n$" + priceDictionary["Press"]);
}
if (guiCoordinates.button5Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.gearCutter + "\n\n[WORTH]\n$" + priceDictionary["Gear Cutter"]);
}
if (guiCoordinates.button6Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.universalExtractor + "\n\n[WORTH]\n$" + priceDictionary["Universal Extractor"]);
}
if (guiCoordinates.button7Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.universalConduit + "\n\n[WORTH]\n$" + priceDictionary["Universal Conduit"]);
}
if (guiCoordinates.button9Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.retriever + "\n\n[WORTH]\n$" + priceDictionary["Retriever"]);
}
if (guiCoordinates.button10Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.solarPanel + "\n\n[WORTH]\n$" + priceDictionary["Solar Panel"]);
}
if (guiCoordinates.button11Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.generator + "\n\n[WORTH]\n$" + priceDictionary["Generator"]);
}
if (guiCoordinates.button12Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.nuclearReactor + "\n\n[WORTH]\n$" + priceDictionary["Nuclear Reactor"]);
}
if (guiCoordinates.button13Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.reactorTurbine + "\n\n[WORTH]\n$" + priceDictionary["Reactor Turbine"]);
}
if (guiCoordinates.button14Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.powerConduit + "\n\n[WORTH]\n$" + priceDictionary["Power Conduit"]);
}
if (guiCoordinates.button15Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.heatExchanger + "\n\n[WORTH]\n$" + priceDictionary["Heat Exchanger"]);
}
if (guiCoordinates.button17Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.smelter + "\n\n[WORTH]\n$" + priceDictionary["Smelter"]);
}
if (guiCoordinates.button18Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.alloySmelter + "\n\n[WORTH]\n$" + priceDictionary["Alloy Smelter"]);
}
if (guiCoordinates.button19Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.darkMatterCollector + "\n\n[WORTH]\n$" + priceDictionary["Dark Matter Collector"]);
}
if (guiCoordinates.button20Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.darkMatterConduit + "\n\n[WORTH]\n$" + priceDictionary["Dark Matter Conduit"]);
}
if (guiCoordinates.button21Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.autoCrafter + "\n\n[WORTH]\n$" + priceDictionary["Auto Crafter"]);
}
if (guiCoordinates.button22Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.railCartHub + "\n\n[WORTH]\n$" + priceDictionary["Rail Cart Hub"]);
}
if (guiCoordinates.button23Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.railCart + "\n\n[WORTH]\n$" + priceDictionary["Rail Cart"]);
}
GUI.DrawTexture(guiCoordinates.craftingBackgroundRect, textureDictionary.dictionary["Interface Background"]);
int f = GUI.skin.label.fontSize;
GUI.skin.label.fontSize = 24;
GUI.color = new Color(0.44f, 0.72f, 0.82f, 1);
GUI.Label(guiCoordinates.marketTitleRect, "MARKET");
GUI.skin.label.fontSize = f;
GUI.Label(guiCoordinates.marketMoneyRect, "$" + playerController.money);
GUI.color = Color.white;
if (GUI.Button(guiCoordinates.button1Rect, "Storage Container"))
{
if (selling == false)
{
BuyItem("Storage Container");
}
else
{
SellItem("Storage Container");
}
}
if (GUI.Button(guiCoordinates.button2Rect, "Auger"))
{
if (selling == false)
{
BuyItem("Auger");
}
else
{
SellItem("Auger");
}
}
if (GUI.Button(guiCoordinates.button3Rect, "Extruder"))
{
if (selling == false)
{
BuyItem("Extruder");
}
else
{
SellItem("Extruder");
}
}
if (GUI.Button(guiCoordinates.button4Rect, "Press"))
{
if (selling == false)
{
BuyItem("Press");
}
else
{
SellItem("Press");
}
}
if (GUI.Button(guiCoordinates.button5Rect, "Gear Cutter"))
{
if (selling == false)
{
BuyItem("Gear Cutter");
}
else
{
SellItem("Gear Cutter");
}
}
if (GUI.Button(guiCoordinates.button6Rect, "Universal Extractor"))
{
if (selling == false)
{
BuyItem("Universal Extractor");
}
else
{
SellItem("Universal Extractor");
}
}
if (GUI.Button(guiCoordinates.button7Rect, "Universal Conduit"))
{
if (selling == false)
{
BuyItem("Universal Conduit");
}
else
{
SellItem("Universal Conduit");
}
}
if (GUI.Button(guiCoordinates.button9Rect, "Retriever"))
{
if (selling == false)
{
BuyItem("Retriever");
}
else
{
SellItem("Retriever");
}
}
if (GUI.Button(guiCoordinates.button10Rect, "Solar Panel"))
{
if (selling == false)
{
BuyItem("Solar Panel");
}
else
{
SellItem("Solar Panel");
}
}
if (GUI.Button(guiCoordinates.button11Rect, "Generator"))
{
if (selling == false)
{
BuyItem("Generator");
}
else
{
SellItem("Generator");
}
}
if (GUI.Button(guiCoordinates.button12Rect, "Nuclear Reactor"))
{
if (selling == false)
{
BuyItem("Nuclear Reactor");
}
else
{
SellItem("Nuclear Reactor");
}
}
if (GUI.Button(guiCoordinates.button13Rect, "Reactor Turbine"))
{
if (selling == false)
{
BuyItem("Reactor Turbine");
}
else
{
SellItem("Reactor Turbine");
}
}
if (GUI.Button(guiCoordinates.button14Rect, "Power Conduit"))
{
if (selling == false)
{
BuyItem("Power Conduit");
}
else
{
SellItem("Power Conduit");
}
}
if (GUI.Button(guiCoordinates.button15Rect, "Heat Exchanger"))
{
if (selling == false)
{
BuyItem("Heat Exchanger");
}
else
{
SellItem("Heat Exchanger");
}
}
if (GUI.Button(guiCoordinates.button17Rect, "Smelter"))
{
if (selling == false)
{
BuyItem("Smelter");
}
else
{
SellItem("Smelter");
}
}
if (GUI.Button(guiCoordinates.button18Rect, "Alloy Smelter"))
{
if (selling == false)
{
BuyItem("Alloy Smelter");
}
else
{
SellItem("Alloy Smelter");
}
}
if (GUI.Button(guiCoordinates.button19Rect, "DM Collector"))
{
if (selling == false)
{
BuyItem("Dark Matter Collector");
}
else
{
SellItem("Dark Matter Collector");
}
}
if (GUI.Button(guiCoordinates.button20Rect, "DM Conduit"))
{
if (selling == false)
{
BuyItem("Dark Matter Conduit");
}
else
{
SellItem("Dark Matter Conduit");
}
}
if (GUI.Button(guiCoordinates.button21Rect, "Auto Crafter"))
{
if (selling == false)
{
BuyItem("Auto Crafter");
}
else
{
SellItem("Auto Crafter");
}
}
if (GUI.Button(guiCoordinates.button22Rect, "Rail Cart Hub"))
{
if (selling == false)
{
BuyItem("Rail Cart Hub");
}
else
{
SellItem("Rail Cart Hub");
}
}
if (GUI.Button(guiCoordinates.button23Rect, "Rail Cart"))
{
if (selling == false)
{
BuyItem("Rail Cart");
}
else
{
SellItem("Rail Cart");
}
}
}
if (marketPage == 1)
{
if (guiCoordinates.button1Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.ironBlock + "\n\n[WORTH]\n$" + priceDictionary["Iron Block"]);
}
if (guiCoordinates.button2Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.ironRamp + "\n\n[WORTH]\n$" + priceDictionary["Iron Ramp"]);
}
if (guiCoordinates.button3Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.steelBlock + "\n\n[WORTH]\n$" + priceDictionary["Steel Block"]);
}
if (guiCoordinates.button4Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.steelRamp + "\n\n[WORTH]\n$" + priceDictionary["Steel Ramp"]);
}
if (guiCoordinates.button5Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.quantumHatchway + "\n\n[WORTH]\n$" + priceDictionary["Quantum Hatchway"]);
}
if (guiCoordinates.button6Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.electricLight + "\n\n[WORTH]\n$" + priceDictionary["Electric Light"]);
}
if (guiCoordinates.button7Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.circuitBoard + "\n\n[WORTH]\n$" + priceDictionary["Circuit Board"]);
}
if (guiCoordinates.button9Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.electricMotor + "\n\n[WORTH]\n$" + priceDictionary["Electric Motor"]);
}
if (guiCoordinates.button10Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.storageComputer + "\n\n[WORTH]\n$" + priceDictionary["Storage Computer"]);
}
if (guiCoordinates.button11Rect.Contains(Event.current.mousePosition))
{
GUI.DrawTexture(guiCoordinates.craftingInfoBackgroundRect, textureDictionary.dictionary["Interface Background"]);
GUI.Label(guiCoordinates.craftingInfoRect, descriptions.turret + "\n\n[WORTH]\n$" + priceDictionary["Turret"]);
}
GUI.DrawTexture(guiCoordinates.craftingBackgroundRect, textureDictionary.dictionary["Interface Background"]);
if (GUI.Button(guiCoordinates.button1Rect, "Iron Block"))
{
if (selling == false)
{
BuyItem("Iron Block");
}
else
{
SellItem("Iron Block");
}
}
if (GUI.Button(guiCoordinates.button2Rect, "Iron Ramp"))
{
if (selling == false)
{
BuyItem("Iron Ramp");
}
else
{
SellItem("Iron Ramp");
}
}
if (GUI.Button(guiCoordinates.button3Rect, "Steel Block"))
{
if (selling == false)
{
BuyItem("Steel Block");
}
else
{
SellItem("Steel Block");
}
}
if (GUI.Button(guiCoordinates.button4Rect, "Steel Ramp"))
{
if (selling == false)
{
BuyItem("Steel Ramp");
}
else
{
SellItem("Steel Ramp");
}
}
if (GUI.Button(guiCoordinates.button5Rect, "Quantum Hatchway"))
{
if (selling == false)
{
BuyItem("Quantum Hatchway");
}
else
{
SellItem("Quantum Hatchway");
}
}
if (GUI.Button(guiCoordinates.button6Rect, "Electric Light"))
{
if (selling == false)
{
BuyItem("Electric Light");
}
else
{
SellItem("Electric Light");
}
}
if (GUI.Button(guiCoordinates.button7Rect, "Circuit Board"))
{
if (selling == false)
{
BuyItem("Circuit Board");
}
else
{
SellItem("Circuit Board");
}
}
if (GUI.Button(guiCoordinates.button9Rect, "Electric Motor"))
{
if (selling == false)
{
BuyItem("Electric Motor");
}
else
{
SellItem("Electric Motor");
}
}
if (GUI.Button(guiCoordinates.button10Rect, "Storage Computer"))
{
if (selling == false)
{
BuyItem("Storage Computer");
}
else
{
SellItem("Storage Computer");
}
}
if (GUI.Button(guiCoordinates.button11Rect, "Turret"))
{
if (selling == false)
{
BuyItem("Turret");
}
else
{
SellItem("Turret");
}
}
}
if (GUI.Button(guiCoordinates.craftingPreviousRect, "<-"))
{
if (marketPage > 0)
{
marketPage -= 1;
}
playerController.PlayButtonSound();
}
if (GUI.Button(guiCoordinates.craftingNextRect, "->"))
{
if (marketPage < 1)
{
marketPage += 1;
}
playerController.PlayButtonSound();
}
string buyingOrSelling;
if (selling == true)
{
buyingOrSelling = "SELLING";
}
else
{
buyingOrSelling = "BUYING";
}
if (GUI.Button(guiCoordinates.craftingButtonRect, buyingOrSelling))
{
selling = !selling;
playerController.PlayButtonSound();
}
if (cannotAfford == true)
{
if (cannotAffordTimer < 3)
{
GUI.Label(guiCoordinates.inventoryMesageRect, "Cannot afford.");
cannotAffordTimer += 1 * Time.deltaTime;
}
else
{
cannotAfford = false;
cannotAffordTimer = 0;
}
}
if (missingItem == true)
{
if (missingItemTimer < 3)
{
GUI.Label(guiCoordinates.inventoryMesageRect, "Missing items.");
missingItemTimer += 1 * Time.deltaTime;
}
else
{
missingItem = false;
missingItemTimer = 0;
}
}
if (outOfSpace == true)
{
if (outOfSpaceTimer < 3)
{
GUI.Label(guiCoordinates.inventoryMesageRect, "\nNo space in inventory.");
outOfSpaceTimer += 1 * Time.deltaTime;
}
else
{
outOfSpace = false;
outOfSpaceTimer = 0;
}
}
if (GUI.Button(guiCoordinates.closeButtonRect, "CLOSE"))
{
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
playerController.inventoryOpen = false;
playerController.marketGUIopen = false;
playerController.PlayButtonSound();
}
}
else if (GameObject.Find("Rocket").GetComponent<Rocket>().landed == true || GameObject.Find("Rocket").GetComponent<Rocket>().rocketRequested == true)
{
playerController.inventoryOpen = false;
string message = "You need to be within 4 meters of the rocket to use the market.";
GUIContent content = new GUIContent(message);
GUIStyle style = GUI.skin.box;
style.alignment = TextAnchor.MiddleCenter;
Vector2 size = style.CalcSize(content);
float backgroundWidth = size.x * 1.1f;
Rect backgroundRect = new Rect((Screen.width / 2) - (backgroundWidth / 2), ((ScreenHeight / 2) - 100), backgroundWidth * 1.05f, 200);
Rect messageRect = new Rect((Screen.width / 2) - (size.x / 3), ((ScreenHeight / 2) - 50), size.x, size.y);
GUI.DrawTexture(backgroundRect, textureDictionary.dictionary["Interface Background"]);
int f = GUI.skin.label.fontSize;
GUI.skin.label.fontSize = 12;
GUI.Label(messageRect, message);
GUI.skin.label.fontSize = f;
if (GUI.Button(guiCoordinates.marketMessageButtonRect, "OK"))
{
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
playerController.marketGUIopen = false;
playerController.PlayButtonSound();
}
}
else if (GameObject.Find("Rocket").GetComponent<Rocket>().landed == false && GameObject.Find("Rocket").GetComponent<Rocket>().rocketRequested == false)
{
playerController.inventoryOpen = false;
string message = "You need to be within 4 meters of the rocket to use the market.";
GUIContent content = new GUIContent(message);
GUIStyle style = GUI.skin.box;
style.alignment = TextAnchor.MiddleCenter;
Vector2 size = style.CalcSize(content);
float backgroundWidth = size.x * 1.1f;
Rect backgroundRect = new Rect((Screen.width / 2) - (backgroundWidth / 2), ((ScreenHeight / 2) - 100), backgroundWidth * 1.05f, 200);
Rect messageRect = new Rect((Screen.width / 2) - (size.x / 3), ((ScreenHeight / 2) - 50), size.x, size.y);
GUI.DrawTexture(backgroundRect, textureDictionary.dictionary["Interface Background"]);
int f = GUI.skin.label.fontSize;
GUI.skin.label.fontSize = 12;
GUI.Label(messageRect, message);
GUI.skin.label.fontSize = f;
if (GUI.Button(guiCoordinates.marketMessageButtonRect, "Request Rocket"))
{
GameObject.Find("Rocket").GetComponent<Rocket>().rocketRequested = true;
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
playerController.marketGUIopen = false;
playerController.PlayButtonSound();
}
}
}
}
}