Paint cans now have a limited number of uses

master
Samuel Sieb 2016-03-18 15:10:52 -07:00
parent 7a43bcc221
commit 20cde75edb
1 changed files with 72 additions and 15 deletions

View File

@ -1,10 +1,21 @@
local USES = 3
local BRUSH_USES = 3
local CAN_USES = 100
function check_paint(name)
function check_paintcan(pos, node)
local name = string.sub(node.name, 10)
if string.sub(name, 1, 6) ~= "paint_" then
return
end
local color = string.sub(name, 7)
local meta = minetest.get_meta(pos)
local uses = meta:get_int("myfences:uses") - 1
meta:set_int("myfences:uses", uses)
local info = meta:get_string("infotext")
info = string.gsub(info, "%(.*%)", "("..uses.." uses)")
meta:set_string("infotext", info)
if uses <= 0 then
minetest.dig_node(pos)
end
return ItemStack("myfences:brush_"..color)
end
@ -35,7 +46,7 @@ function paint_node(pos, node, col, itemstack)
if nname == name then
minetest.set_node(pos,{name = "myfences:"..name.."_"..col, param2 = node.param2})
if not minetest.setting_getbool("creative_mode") then
local wear = itemstack:get_wear() + 65535 / USES
local wear = itemstack:get_wear() + 65535 / BRUSH_USES
if wear < 65535 then
itemstack:set_wear(wear)
else
@ -56,12 +67,10 @@ minetest.register_tool("myfences:brush", {
end
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local name = node.name
if string.sub(name, 1, 9) ~= "myfences:" then
if string.sub(node.name, 1, 9) ~= "myfences:" then
return
end
name = string.sub(name, 10)
return check_paint(name)
return check_paintcan(pos, node)
end
})
@ -78,12 +87,10 @@ for _, entry in ipairs(myfences.colors) do
end
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local name = node.name
if string.sub(name, 1, 9) ~= "myfences:" then
if string.sub(node.name, 1, 9) ~= "myfences:" then
return
end
name = string.sub(name, 10)
local ret = check_paint(name)
local ret = check_paintcan(pos, node)
if ret then
return ret
end
@ -99,22 +106,72 @@ minetest.register_node("myfences:paint_"..col, {
mesh = "myfences_can.obj",
tiles = {"myfences_paint_"..col..".png"},
stack_max = 1,
groups = {oddly_breakable_by_hand = 3,dig_immediate = 3},
drop = "",
groups = {oddly_breakable_by_hand = 3, dig_immediate = 3, not_in_creative_inventory = 1},
selection_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, 0., 0.25},
}
},
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if not digger then
return
end
local inv = digger:get_inventory()
if not inv then
return
end
local itemstack = ItemStack("myfences:paintcan_"..col)
local uses = tonumber(oldmetadata.fields["myfences:uses"])
if uses <= 0 then
return
end
itemstack:set_wear((CAN_USES - uses) * (65535 / CAN_USES))
if inv:room_for_item("main", itemstack) then
inv:add_item("main", itemstack)
else
minetest.add_item(pos, itemstack)
end
end
})
minetest.register_craft({
output = "myfences:paint_"..col,
minetest.register_tool("myfences:paintcan_"..col, {
description = desc.." Paint",
inventory_image = "myfences_paint_can_"..col..".png",
on_place = function(itemstack, user, pointed_thing)
local pname = "myfences:paint_"..col
local paint = ItemStack(pname)
paint = minetest.item_place_node(paint, user, pointed_thing)
if not paint or (paint:get_count() > 0) then
return
end
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
if node.name ~= pname or (meta:get_int("myfences:uses") > 0) then
pos = pointed_thing.above
node = minetest.get_node(pos)
meta = minetest.get_meta(pos)
if node.name ~= pname or (meta:get_int("myfences:uses") > 0) then
return
end
end
local uses = math.floor(CAN_USES - itemstack:get_wear() / (65535 / CAN_USES))
meta:set_int("myfences:uses", uses)
meta:set_string("infotext", desc.." Paint ("..uses.." uses)")
itemstack:take_item()
return itemstack
end
})
minetest.register_craft({
output = "myfences:paintcan_"..col,
recipe = {
{"bucket:bucket_water","dye:"..col}
},
replacements = {{"bucket:bucket_water","bucket:bucket_empty"}},
})
})
end
minetest.register_craftitem("myfences:paint_brush_bristles",{