From 20cde75edbf1bd48369e8404eabce33aa65d76dc Mon Sep 17 00:00:00 2001 From: Samuel Sieb Date: Fri, 18 Mar 2016 15:10:52 -0700 Subject: [PATCH] Paint cans now have a limited number of uses --- paint.lua | 87 +++++++++++++++++++++++++++++++++++++++++++++---------- 1 file changed, 72 insertions(+), 15 deletions(-) diff --git a/paint.lua b/paint.lua index e941ba1..6baaeba 100644 --- a/paint.lua +++ b/paint.lua @@ -1,10 +1,21 @@ -local USES = 3 +local BRUSH_USES = 3 +local CAN_USES = 100 -function check_paint(name) +function check_paintcan(pos, node) + local name = string.sub(node.name, 10) if string.sub(name, 1, 6) ~= "paint_" then return end local color = string.sub(name, 7) + local meta = minetest.get_meta(pos) + local uses = meta:get_int("myfences:uses") - 1 + meta:set_int("myfences:uses", uses) + local info = meta:get_string("infotext") + info = string.gsub(info, "%(.*%)", "("..uses.." uses)") + meta:set_string("infotext", info) + if uses <= 0 then + minetest.dig_node(pos) + end return ItemStack("myfences:brush_"..color) end @@ -35,7 +46,7 @@ function paint_node(pos, node, col, itemstack) if nname == name then minetest.set_node(pos,{name = "myfences:"..name.."_"..col, param2 = node.param2}) if not minetest.setting_getbool("creative_mode") then - local wear = itemstack:get_wear() + 65535 / USES + local wear = itemstack:get_wear() + 65535 / BRUSH_USES if wear < 65535 then itemstack:set_wear(wear) else @@ -56,12 +67,10 @@ minetest.register_tool("myfences:brush", { end local pos = pointed_thing.under local node = minetest.get_node(pos) - local name = node.name - if string.sub(name, 1, 9) ~= "myfences:" then + if string.sub(node.name, 1, 9) ~= "myfences:" then return end - name = string.sub(name, 10) - return check_paint(name) + return check_paintcan(pos, node) end }) @@ -78,12 +87,10 @@ for _, entry in ipairs(myfences.colors) do end local pos = pointed_thing.under local node = minetest.get_node(pos) - local name = node.name - if string.sub(name, 1, 9) ~= "myfences:" then + if string.sub(node.name, 1, 9) ~= "myfences:" then return end - name = string.sub(name, 10) - local ret = check_paint(name) + local ret = check_paintcan(pos, node) if ret then return ret end @@ -99,22 +106,72 @@ minetest.register_node("myfences:paint_"..col, { mesh = "myfences_can.obj", tiles = {"myfences_paint_"..col..".png"}, stack_max = 1, - groups = {oddly_breakable_by_hand = 3,dig_immediate = 3}, + drop = "", + groups = {oddly_breakable_by_hand = 3, dig_immediate = 3, not_in_creative_inventory = 1}, selection_box = { type = "fixed", fixed = { {-0.25, -0.5, -0.25, 0.25, 0., 0.25}, } }, + after_dig_node = function(pos, oldnode, oldmetadata, digger) + if not digger then + return + end + local inv = digger:get_inventory() + if not inv then + return + end + local itemstack = ItemStack("myfences:paintcan_"..col) + local uses = tonumber(oldmetadata.fields["myfences:uses"]) + if uses <= 0 then + return + end + itemstack:set_wear((CAN_USES - uses) * (65535 / CAN_USES)) + if inv:room_for_item("main", itemstack) then + inv:add_item("main", itemstack) + else + minetest.add_item(pos, itemstack) + end + end }) -minetest.register_craft({ - output = "myfences:paint_"..col, + minetest.register_tool("myfences:paintcan_"..col, { + description = desc.." Paint", + inventory_image = "myfences_paint_can_"..col..".png", + on_place = function(itemstack, user, pointed_thing) + local pname = "myfences:paint_"..col + local paint = ItemStack(pname) + paint = minetest.item_place_node(paint, user, pointed_thing) + if not paint or (paint:get_count() > 0) then + return + end + local pos = pointed_thing.under + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos) + if node.name ~= pname or (meta:get_int("myfences:uses") > 0) then + pos = pointed_thing.above + node = minetest.get_node(pos) + meta = minetest.get_meta(pos) + if node.name ~= pname or (meta:get_int("myfences:uses") > 0) then + return + end + end + local uses = math.floor(CAN_USES - itemstack:get_wear() / (65535 / CAN_USES)) + meta:set_int("myfences:uses", uses) + meta:set_string("infotext", desc.." Paint ("..uses.." uses)") + itemstack:take_item() + return itemstack + end + }) + + minetest.register_craft({ + output = "myfences:paintcan_"..col, recipe = { {"bucket:bucket_water","dye:"..col} }, replacements = {{"bucket:bucket_water","bucket:bucket_empty"}}, -}) + }) end minetest.register_craftitem("myfences:paint_brush_bristles",{