Regnum/mods/technic/technic/tools/mining_drill.lua

728 lines
22 KiB
Lua

local max_charge = {50000, 200000, 650000,1}
local power_usage_per_node = {1000, 2000, 3000,0}
local S = technic.getter
local mining_drill_mode_text = {
{S("Single node.")},
{S("3 nodes deep.")},
{S("3 nodes wide.")},
{S("3 nodes tall.")},
{S("3x3 nodes.")},
}
local function drill_dig_it0 (pos,player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return
end
local node=minetest.get_node(pos)
if node.name == "air" or node.name == "ignore" then return end
if node.name == "default:lava_source" then return end
if node.name == "default:lava_flowing" then return end
if node.name == "tutorial:stone_with_titan" then return end
if node.name == "tutorial:stone_with_rot" then return end
if node.name == "tutorial:stone_with_blau" then return end
if node.name == "default:water_source" then minetest.remove_node(pos) return end
if node.name == "default:water_flowing" then minetest.remove_node(pos) return end
minetest.node_dig(pos,node,player)
end
local function drill_dig_it1 (player)
local dir=player:get_look_dir()
if math.abs(dir.x)>math.abs(dir.z) then
if dir.x>0 then return 0 end
return 1
end
if dir.z>0 then return 2 end
return 3
end
local function drill_dig_it2 (pos,player)
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
pos.y=pos.y-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it3 (pos,player)
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.y=pos.y-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it4 (pos,player)
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it(pos, player, mode)
if mode == 1 then
drill_dig_it0(pos, player)
end
if mode == 2 then -- 3 deep
dir = drill_dig_it1(player)
if dir == 0 then -- x+
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
end
if dir == 1 then -- x-
drill_dig_it0(pos, player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
end
if dir==2 then -- z+
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
end
if dir==3 then -- z-
drill_dig_it0 (pos,player)
pos.z=pos.z-1
drill_dig_it0 (pos,player)
pos.z=pos.z-1
drill_dig_it0 (pos,player)
end
end
if mode==3 then -- 3 wide
dir=drill_dig_it1(player)
if dir==0 or dir==1 then -- x
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
end
if dir==2 or dir==3 then -- z
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
end
if mode==4 then -- 3 tall, selected in the middle
drill_dig_it0 (pos,player)
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.y=pos.y-1
drill_dig_it0 (pos,player)
end
if mode==5 then -- 3 x 3
local dir=player:get_look_dir()
if math.abs(dir.y)<0.5 then
dir=drill_dig_it1(player)
if dir==0 or dir==1 then -- x
drill_dig_it2(pos,player)
end
if dir==2 or dir==3 then -- z
drill_dig_it3(pos,player)
end
else
drill_dig_it4(pos,player)
end
end
minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,})
end
local function pos_is_pointable(pos)
local node = minetest.get_node(pos)
local nodedef = minetest.registered_nodes[node.name]
return nodedef and nodedef.pointable
end
local function mining_drill_setmode(user,itemstack)
local player_name=user:get_player_name()
local item=itemstack:to_table()
local meta=minetest.deserialize(item["metadata"])
if meta==nil then
meta={}
mode=0
end
if meta["mode"]==nil then
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(3))
meta["mode"]=0
mode=0
end
mode=(meta["mode"])
local mode2 = mode
mode=mode+1
if mode>=6 then mode=1 end
minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1])
local items = user:get_wielded_item():get_name()
if mode2 == 0 then
item["name"]=items.."_"..mode
else
text = items:sub(1, -3)
item["name"]=text.."_"..mode
end
meta["mode"]=mode
item["metadata"]=minetest.serialize(meta)
itemstack:replace(item)
return itemstack
end
local function mining_drill_mk_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local items = user:get_wielded_item():get_name()
local text = items:sub(24, 24)
local charge_to_take = power_usage_per_node[tonumber(text)]
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, max_charge[tonumber(text)])
print(max_charge[tonumber(text)])
print(power_usage_per_node[tonumber(text)])
print(meta.charge)
end
return itemstack
end
local function mining_drill_mk1_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local items = user:get_wielded_item():get_name()
local text = items:sub(24, 24)
local charge_to_take = power_usage_per_node[1]
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, max_charge[1])
print(max_charge[1])
print(power_usage_per_node[1])
print(meta.charge)
end
return itemstack
end
local function mining_drill_mkA_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local items = user:get_wielded_item():get_name()
local text = items:sub(24, 24)
local charge_to_take = power_usage_per_node[4]
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, max_charge[4])
print(max_charge[4])
print(power_usage_per_node[4])
print(meta.charge)
end
return itemstack
end
minetest.register_tool("technic:mining_drill", {
description = S("Mining Drill Mk%d"):format(1),
inventory_image = "technic_mining_drill.png",
wear_represents = "technic_RE_charge",
groups = {not_in_creative_inventory=1},
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk1_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill", max_charge[1])
for i = 1, 5 do
technic.register_power_tool("technic:mining_drill_"..i, max_charge[1])
minetest.register_tool("technic:mining_drill_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(1, i),
inventory_image = "technic_mining_drill.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk1_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
end
minetest.register_tool("technic:mining_drill_mk2", {
description = S("Mining Drill Mk%d"):format(2),
inventory_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge",
groups = {not_in_creative_inventory=1},
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk2", max_charge[2])
for i = 1, 5 do
technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2])
minetest.register_tool("technic:mining_drill_mk2_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(2, i),
inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk2.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk_handler(itemstack, user, pointed_thing)
return itemstack
end,
})
end
minetest.register_tool("technic:mining_drill_mk3", {
description = S("Mining Drill Mk%d"):format(3),
inventory_image = "technic_mining_drill_mk3.png",
wear_represents = "technic_RE_charge",
groups = {not_in_creative_inventory=1},
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mk3", max_charge[3])
for i=1,5,1 do
technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3])
minetest.register_tool("technic:mining_drill_mk3_"..i, {
description = S("Mining Drill Mk%d Mode %d"):format(3, i),
inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mk3.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
mining_drill_mk_handler(itemstack,user,pointed_thing)
return itemstack
end,
})
end
minetest.register_tool("technic:mining_drill_mkA1", {
description = "Admin tool 8: Mining drill",
inventory_image = "technic_mining_drill_Admin1.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return
end
local items = user:get_wielded_item():get_name()
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
return itemstack
end,
})
technic.register_power_tool("technic:mining_drill_mkA1", max_charge[4])
for i=1,5,1 do
technic.register_power_tool("technic:mining_drill_mkA1_"..i, max_charge[4])
minetest.register_tool("technic:mining_drill_mkA1_"..i, {
description = "Admin tool 8: Mining drill Mode "..i,
inventory_image = "technic_mining_drill_Admin1.png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_Admin1.png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return
end
local items = user:get_wielded_item():get_name()
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
return itemstack
end,
})
end
local mining_drill_list = {
-- {<num>, <max_charge>, <charge_per_shot>},
{"1", 10000, 5000},
{"2", 20000, 5000},
{"3", 30000, 5000},
{"4", 40000, 5000},
{"5", 50000, 5000},
{"6", 60000, 4500},
{"7", 70000, 4500},
{"8", 80000, 4500},
{"9", 90000, 4500},
{"10", 100000, 4500},
{"11", 120000, 4000},
{"12", 140000, 4000},
{"13", 160000, 4000},
{"14", 180000, 4000},
{"15", 200000, 4000},
{"16", 220000, 3500},
{"17", 240000, 3500},
{"18", 260000, 3500},
{"19", 280000, 3500},
{"20", 300000, 3500},
{"21", 330000, 3000},
{"22", 360000, 3000},
{"23", 390000, 3000},
{"24", 420000, 3000},
{"25", 450000, 3000},
{"26", 480000, 2500},
{"27", 510000, 2500},
{"28", 540000, 2500},
{"29", 570000, 2500},
{"30", 600000, 2500},
{"31", 640000, 2000},
{"32", 680000, 2000},
{"33", 720000, 2000},
{"34", 760000, 2000},
{"35", 800000, 2000},
{"36", 840000, 1500},
{"37", 880000, 1500},
{"38", 920000, 1500},
{"39", 960000, 1500},
{"40", 1000000, 1500},
{"41", 1050000, 1000},
{"42", 1100000, 1000},
{"43", 1150000, 1000},
{"44", 1200000, 1000},
{"45", 1250000, 1000},
{"46", 1300000, 500},
{"47", 1350000, 500},
{"48", 1400000, 500},
{"49", 1450000, 500},
{"50", 1500000, 500},
{"51", 1500000, 490},
{"52", 1500000, 480},
{"53", 1500000, 470},
{"54", 1500000, 460},
{"55", 1500000, 450},
{"56", 1500000, 440},
{"57", 1500000, 430},
{"58", 1500000, 420},
{"59", 1500000, 410},
{"60", 1500000, 400},
{"61", 1500000, 390},
{"62", 1500000, 380},
{"63", 1500000, 370},
{"64", 1500000, 360},
{"65", 1500000, 350},
{"66", 1500000, 340},
{"67", 1500000, 330},
{"68", 1500000, 320},
{"69", 1500000, 310},
{"70", 1500000, 300},
{"71", 1500000, 290},
{"72", 1500000, 280},
{"73", 1500000, 270},
{"74", 1500000, 260},
{"75", 1500000, 250},
{"76", 1500000, 240},
{"77", 1500000, 230},
{"78", 1500000, 220},
{"79", 1500000, 210},
{"80", 1500000, 200},
{"81", 1500000, 190},
{"82", 1500000, 180},
{"83", 1500000, 170},
{"84", 1500000, 160},
{"85", 1500000, 150},
{"86", 1500000, 140},
{"87", 1500000, 130},
{"88", 1500000, 120},
{"89", 1500000, 110},
{"90", 1500000, 100},
{"91", 1500000, 90},
{"92", 1500000, 80},
{"93", 1500000, 70},
{"94", 1500000, 60},
{"95", 1500000, 50},
{"96", 1500000, 40},
{"97", 1500000, 30},
{"98", 1500000, 20},
{"99", 1500000, 10},
{"100", 1500000, 10},
{"101", 1500000, 10},
{"102", 1500000, 10},
{"103", 1500000, 10},
{"104", 1500000, 10},
{"105", 1500000, 10},
{"106", 1500000, 10},
{"107", 1500000, 10},
{"108", 1500000, 10},
{"109", 1500000, 10},
{"110", 1500000, 10},
{"111", 1500000, 10},
{"112", 1500000, 10},
{"113", 1500000, 10},
{"114", 1500000, 10},
{"115", 1500000, 10},
{"116", 1500000, 10},
{"117", 1500000, 10},
{"118", 1500000, 10},
{"119", 1500000, 10},
{"120", 1500000, 10},
{"121", 1500000, 10},
{"122", 1500000, 10},
{"123", 1500000, 10},
{"124", 1500000, 10},
{"125", 1500000, 10},
{"126", 1500000, 10},
{"127", 1500000, 10},
{"128", 1500000, 10},
{"129", 1500000, 10},
{"130", 1500000, 10},
{"131", 1500000, 10},
{"132", 1500000, 10},
{"133", 1500000, 10},
{"134", 1500000, 10},
{"135", 1500000, 10},
{"136", 1500000, 10},
{"137", 1500000, 10},
{"138", 1500000, 10},
{"139", 1500000, 10},
{"140", 1500000, 10},
{"141", 1500000, 9},
{"142", 1500000, 8},
{"143", 1500000, 7},
{"144", 1500000, 6},
{"145", 1500000, 5},
{"146", 1600000, 4},
{"147", 1700000, 3},
{"148", 1800000, 2},
{"149", 1900000, 1},
{"150", 2000000, 1},
}
for _, m in pairs(mining_drill_list) do
if tonumber(m[1]) < 150 then
technic.register_power_tool("technic:drill_mkS"..m[1], m[2])
minetest.register_tool("technic:drill_mkS"..m[1], {
description = "Spezial Mining drill lv."..m[1],
inventory_image = "technic_mining_drill_mkS"..m[1]..".png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local items = user:get_wielded_item():get_name()
local charge_to_take = m[3]
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, m[2])
print(m[2])
print(m[3])
print(meta.charge)
end
return itemstack
end,
})
for i=1,5,1 do
technic.register_power_tool("technic:drill_mkS"..m[1].."_"..i, m[2])
minetest.register_tool("technic:drill_mkS"..m[1].."_"..i, {
description = "Spezial Mining drill lv."..m[1].." Mode "..i,
inventory_image = "technic_mining_drill_mkS"..m[1]..".png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mkS"..m[1]..".png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then
return
end
local items = user:get_wielded_item():get_name()
local charge_to_take = m[3]
if meta.charge >= charge_to_take then
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
meta.charge = meta.charge - charge_to_take
itemstack:set_metadata(minetest.serialize(meta))
technic.set_RE_wear(itemstack, meta.charge, m[2])
print(m[2])
print(m[3])
print(meta.charge)
end
return itemstack
end,
})
end
else
technic.register_power_tool("technic:drill_mkS"..m[1], m[2])
minetest.register_tool("technic:drill_mkS"..m[1], {
description = "Spezial Mining drill lv.MAX",
inventory_image = "technic_mining_drill_mkS"..m[1]..".png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
on_use = function(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return
end
local items = user:get_wielded_item():get_name()
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
return itemstack
end,
})
for i=1,5,1 do
technic.register_power_tool("technic:drill_mkS"..m[1].."_"..i, m[2])
minetest.register_tool("technic:drill_mkS"..m[1].."_"..i, {
description = "Spezial Mining drill lv.MAX Mode "..i,
inventory_image = "technic_mining_drill_mkS"..m[1]..".png^technic_tool_mode"..i..".png",
wield_image = "technic_mining_drill_mkS"..m[1]..".png",
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local player_name = user:get_player_name()
local meta = minetest.deserialize(itemstack:get_metadata())
if not meta or not meta.mode or keys.sneak then
return mining_drill_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return
end
local items = user:get_wielded_item():get_name()
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
drill_dig_it(pos, user, meta.mode)
return itemstack
end,
})
end
end
end
minetest.register_craft({
output = 'technic:drill_mkS1',
recipe = {
{'tutorial:coin2', 'tutorial:coin2', 'tutorial:coin2'},
{'', 'moreores:mithril_ingot', 'tutorial:admin'},
{'', '', 'moreores:mithril_ingot'},
}
})