local max_charge = {50000, 200000, 650000,1} local power_usage_per_node = {1000, 2000, 3000,0} local S = technic.getter local mining_drill_mode_text = { {S("Single node.")}, {S("3 nodes deep.")}, {S("3 nodes wide.")}, {S("3 nodes tall.")}, {S("3x3 nodes.")}, } local function drill_dig_it0 (pos,player) if minetest.is_protected(pos, player:get_player_name()) then minetest.record_protection_violation(pos, player:get_player_name()) return end local node=minetest.get_node(pos) if node.name == "air" or node.name == "ignore" then return end if node.name == "default:lava_source" then return end if node.name == "default:lava_flowing" then return end if node.name == "tutorial:stone_with_titan" then return end if node.name == "tutorial:stone_with_rot" then return end if node.name == "tutorial:stone_with_blau" then return end if node.name == "default:water_source" then minetest.remove_node(pos) return end if node.name == "default:water_flowing" then minetest.remove_node(pos) return end minetest.node_dig(pos,node,player) end local function drill_dig_it1 (player) local dir=player:get_look_dir() if math.abs(dir.x)>math.abs(dir.z) then if dir.x>0 then return 0 end return 1 end if dir.z>0 then return 2 end return 3 end local function drill_dig_it2 (pos,player) drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 pos.y=pos.y-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) end local function drill_dig_it3 (pos,player) drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.y=pos.y-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end local function drill_dig_it4 (pos,player) drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end local function drill_dig_it(pos, player, mode) if mode == 1 then drill_dig_it0(pos, player) end if mode == 2 then -- 3 deep dir = drill_dig_it1(player) if dir == 0 then -- x+ drill_dig_it0(pos, player) pos.x = pos.x + 1 drill_dig_it0(pos, player) pos.x = pos.x + 1 drill_dig_it0(pos, player) end if dir == 1 then -- x- drill_dig_it0(pos, player) pos.x=pos.x-1 drill_dig_it0 (pos,player) pos.x=pos.x-1 drill_dig_it0 (pos,player) end if dir==2 then -- z+ drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) end if dir==3 then -- z- drill_dig_it0 (pos,player) pos.z=pos.z-1 drill_dig_it0 (pos,player) pos.z=pos.z-1 drill_dig_it0 (pos,player) end end if mode==3 then -- 3 wide dir=drill_dig_it1(player) if dir==0 or dir==1 then -- x drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) end if dir==2 or dir==3 then -- z drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end end if mode==4 then -- 3 tall, selected in the middle drill_dig_it0 (pos,player) pos.y=pos.y-1 drill_dig_it0 (pos,player) pos.y=pos.y-1 drill_dig_it0 (pos,player) end if mode==5 then -- 3 x 3 local dir=player:get_look_dir() if math.abs(dir.y)<0.5 then dir=drill_dig_it1(player) if dir==0 or dir==1 then -- x drill_dig_it2(pos,player) end if dir==2 or dir==3 then -- z drill_dig_it3(pos,player) end else drill_dig_it4(pos,player) end end minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,}) end local function pos_is_pointable(pos) local node = minetest.get_node(pos) local nodedef = minetest.registered_nodes[node.name] return nodedef and nodedef.pointable end local function mining_drill_setmode(user,itemstack) local player_name=user:get_player_name() local item=itemstack:to_table() local meta=minetest.deserialize(item["metadata"]) if meta==nil then meta={} mode=0 end if meta["mode"]==nil then minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(3)) meta["mode"]=0 mode=0 end mode=(meta["mode"]) local mode2 = mode mode=mode+1 if mode>=6 then mode=1 end minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1]) local items = user:get_wielded_item():get_name() if mode2 == 0 then item["name"]=items.."_"..mode else text = items:sub(1, -3) item["name"]=text.."_"..mode end meta["mode"]=mode item["metadata"]=minetest.serialize(meta) itemstack:replace(item) return itemstack end local function mining_drill_mk_handler(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then return end local items = user:get_wielded_item():get_name() local text = items:sub(24, 24) local charge_to_take = power_usage_per_node[tonumber(text)] if meta.charge >= charge_to_take then local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) meta.charge = meta.charge - charge_to_take itemstack:set_metadata(minetest.serialize(meta)) technic.set_RE_wear(itemstack, meta.charge, max_charge[tonumber(text)]) print(max_charge[tonumber(text)]) print(power_usage_per_node[tonumber(text)]) print(meta.charge) end return itemstack end local function mining_drill_mk1_handler(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then return end local items = user:get_wielded_item():get_name() local text = items:sub(24, 24) local charge_to_take = power_usage_per_node[1] if meta.charge >= charge_to_take then local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) meta.charge = meta.charge - charge_to_take itemstack:set_metadata(minetest.serialize(meta)) technic.set_RE_wear(itemstack, meta.charge, max_charge[1]) print(max_charge[1]) print(power_usage_per_node[1]) print(meta.charge) end return itemstack end local function mining_drill_mkA_handler(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then return end local items = user:get_wielded_item():get_name() local text = items:sub(24, 24) local charge_to_take = power_usage_per_node[4] if meta.charge >= charge_to_take then local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) meta.charge = meta.charge - charge_to_take itemstack:set_metadata(minetest.serialize(meta)) technic.set_RE_wear(itemstack, meta.charge, max_charge[4]) print(max_charge[4]) print(power_usage_per_node[4]) print(meta.charge) end return itemstack end minetest.register_tool("technic:mining_drill", { description = S("Mining Drill Mk%d"):format(1), inventory_image = "technic_mining_drill.png", wear_represents = "technic_RE_charge", groups = {not_in_creative_inventory=1}, on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) mining_drill_mk1_handler(itemstack, user, pointed_thing) return itemstack end, }) technic.register_power_tool("technic:mining_drill", max_charge[1]) for i = 1, 5 do technic.register_power_tool("technic:mining_drill_"..i, max_charge[1]) minetest.register_tool("technic:mining_drill_"..i, { description = S("Mining Drill Mk%d Mode %d"):format(1, i), inventory_image = "technic_mining_drill.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk2.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mk1_handler(itemstack, user, pointed_thing) return itemstack end, }) end minetest.register_tool("technic:mining_drill_mk2", { description = S("Mining Drill Mk%d"):format(2), inventory_image = "technic_mining_drill_mk2.png", wear_represents = "technic_RE_charge", groups = {not_in_creative_inventory=1}, on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) mining_drill_mk_handler(itemstack, user, pointed_thing) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mk2", max_charge[2]) for i = 1, 5 do technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2]) minetest.register_tool("technic:mining_drill_mk2_"..i, { description = S("Mining Drill Mk%d Mode %d"):format(2, i), inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk2.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mk_handler(itemstack, user, pointed_thing) return itemstack end, }) end minetest.register_tool("technic:mining_drill_mk3", { description = S("Mining Drill Mk%d"):format(3), inventory_image = "technic_mining_drill_mk3.png", wear_represents = "technic_RE_charge", groups = {not_in_creative_inventory=1}, on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) mining_drill_mk_handler(itemstack,user,pointed_thing) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mk3", max_charge[3]) for i=1,5,1 do technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3]) minetest.register_tool("technic:mining_drill_mk3_"..i, { description = S("Mining Drill Mk%d Mode %d"):format(3, i), inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk3.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mk_handler(itemstack,user,pointed_thing) return itemstack end, }) end minetest.register_tool("technic:mining_drill_mkA1", { description = "Admin tool 8: Mining drill", inventory_image = "technic_mining_drill_Admin1.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then return end local items = user:get_wielded_item():get_name() local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mkA1", max_charge[4]) for i=1,5,1 do technic.register_power_tool("technic:mining_drill_mkA1_"..i, max_charge[4]) minetest.register_tool("technic:mining_drill_mkA1_"..i, { description = "Admin tool 8: Mining drill Mode "..i, inventory_image = "technic_mining_drill_Admin1.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_Admin1.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then return end local items = user:get_wielded_item():get_name() local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) return itemstack end, }) end local mining_drill_list = { -- {, , }, {"1", 10000, 5000}, {"2", 20000, 5000}, {"3", 30000, 5000}, {"4", 40000, 5000}, {"5", 50000, 5000}, {"6", 60000, 4500}, {"7", 70000, 4500}, {"8", 80000, 4500}, {"9", 90000, 4500}, {"10", 100000, 4500}, {"11", 120000, 4000}, {"12", 140000, 4000}, {"13", 160000, 4000}, {"14", 180000, 4000}, {"15", 200000, 4000}, {"16", 220000, 3500}, {"17", 240000, 3500}, {"18", 260000, 3500}, {"19", 280000, 3500}, {"20", 300000, 3500}, {"21", 330000, 3000}, {"22", 360000, 3000}, {"23", 390000, 3000}, {"24", 420000, 3000}, {"25", 450000, 3000}, {"26", 480000, 2500}, {"27", 510000, 2500}, {"28", 540000, 2500}, {"29", 570000, 2500}, {"30", 600000, 2500}, {"31", 640000, 2000}, {"32", 680000, 2000}, {"33", 720000, 2000}, {"34", 760000, 2000}, {"35", 800000, 2000}, {"36", 840000, 1500}, {"37", 880000, 1500}, {"38", 920000, 1500}, {"39", 960000, 1500}, {"40", 1000000, 1500}, {"41", 1050000, 1000}, {"42", 1100000, 1000}, {"43", 1150000, 1000}, {"44", 1200000, 1000}, {"45", 1250000, 1000}, {"46", 1300000, 500}, {"47", 1350000, 500}, {"48", 1400000, 500}, {"49", 1450000, 500}, {"50", 1500000, 500}, {"51", 1500000, 490}, {"52", 1500000, 480}, {"53", 1500000, 470}, {"54", 1500000, 460}, {"55", 1500000, 450}, {"56", 1500000, 440}, {"57", 1500000, 430}, {"58", 1500000, 420}, {"59", 1500000, 410}, {"60", 1500000, 400}, {"61", 1500000, 390}, {"62", 1500000, 380}, {"63", 1500000, 370}, {"64", 1500000, 360}, {"65", 1500000, 350}, {"66", 1500000, 340}, {"67", 1500000, 330}, {"68", 1500000, 320}, {"69", 1500000, 310}, {"70", 1500000, 300}, {"71", 1500000, 290}, {"72", 1500000, 280}, {"73", 1500000, 270}, {"74", 1500000, 260}, {"75", 1500000, 250}, {"76", 1500000, 240}, {"77", 1500000, 230}, {"78", 1500000, 220}, {"79", 1500000, 210}, {"80", 1500000, 200}, {"81", 1500000, 190}, {"82", 1500000, 180}, {"83", 1500000, 170}, {"84", 1500000, 160}, {"85", 1500000, 150}, {"86", 1500000, 140}, {"87", 1500000, 130}, {"88", 1500000, 120}, {"89", 1500000, 110}, {"90", 1500000, 100}, {"91", 1500000, 90}, {"92", 1500000, 80}, {"93", 1500000, 70}, {"94", 1500000, 60}, {"95", 1500000, 50}, {"96", 1500000, 40}, {"97", 1500000, 30}, {"98", 1500000, 20}, {"99", 1500000, 10}, {"100", 1500000, 10}, {"101", 1500000, 10}, {"102", 1500000, 10}, {"103", 1500000, 10}, {"104", 1500000, 10}, {"105", 1500000, 10}, {"106", 1500000, 10}, {"107", 1500000, 10}, {"108", 1500000, 10}, {"109", 1500000, 10}, {"110", 1500000, 10}, {"111", 1500000, 10}, {"112", 1500000, 10}, {"113", 1500000, 10}, {"114", 1500000, 10}, {"115", 1500000, 10}, {"116", 1500000, 10}, {"117", 1500000, 10}, {"118", 1500000, 10}, {"119", 1500000, 10}, {"120", 1500000, 10}, {"121", 1500000, 10}, {"122", 1500000, 10}, {"123", 1500000, 10}, {"124", 1500000, 10}, {"125", 1500000, 10}, {"126", 1500000, 10}, {"127", 1500000, 10}, {"128", 1500000, 10}, {"129", 1500000, 10}, {"130", 1500000, 10}, {"131", 1500000, 10}, {"132", 1500000, 10}, {"133", 1500000, 10}, {"134", 1500000, 10}, {"135", 1500000, 10}, {"136", 1500000, 10}, {"137", 1500000, 10}, {"138", 1500000, 10}, {"139", 1500000, 10}, {"140", 1500000, 10}, {"141", 1500000, 9}, {"142", 1500000, 8}, {"143", 1500000, 7}, {"144", 1500000, 6}, {"145", 1500000, 5}, {"146", 1600000, 4}, {"147", 1700000, 3}, {"148", 1800000, 2}, {"149", 1900000, 1}, {"150", 2000000, 1}, } for _, m in pairs(mining_drill_list) do if tonumber(m[1]) < 150 then technic.register_power_tool("technic:drill_mkS"..m[1], m[2]) minetest.register_tool("technic:drill_mkS"..m[1], { description = "Spezial Mining drill lv."..m[1], inventory_image = "technic_mining_drill_mkS"..m[1]..".png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then return end local items = user:get_wielded_item():get_name() local charge_to_take = m[3] if meta.charge >= charge_to_take then local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) meta.charge = meta.charge - charge_to_take itemstack:set_metadata(minetest.serialize(meta)) technic.set_RE_wear(itemstack, meta.charge, m[2]) print(m[2]) print(m[3]) print(meta.charge) end return itemstack end, }) for i=1,5,1 do technic.register_power_tool("technic:drill_mkS"..m[1].."_"..i, m[2]) minetest.register_tool("technic:drill_mkS"..m[1].."_"..i, { description = "Spezial Mining drill lv."..m[1].." Mode "..i, inventory_image = "technic_mining_drill_mkS"..m[1]..".png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mkS"..m[1]..".png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then return end local items = user:get_wielded_item():get_name() local charge_to_take = m[3] if meta.charge >= charge_to_take then local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) meta.charge = meta.charge - charge_to_take itemstack:set_metadata(minetest.serialize(meta)) technic.set_RE_wear(itemstack, meta.charge, m[2]) print(m[2]) print(m[3]) print(meta.charge) end return itemstack end, }) end else technic.register_power_tool("technic:drill_mkS"..m[1], m[2]) minetest.register_tool("technic:drill_mkS"..m[1], { description = "Spezial Mining drill lv.MAX", inventory_image = "technic_mining_drill_mkS"..m[1]..".png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then return end local items = user:get_wielded_item():get_name() local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) return itemstack end, }) for i=1,5,1 do technic.register_power_tool("technic:drill_mkS"..m[1].."_"..i, m[2]) minetest.register_tool("technic:drill_mkS"..m[1].."_"..i, { description = "Spezial Mining drill lv.MAX Mode "..i, inventory_image = "technic_mining_drill_mkS"..m[1]..".png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mkS"..m[1]..".png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then return end local items = user:get_wielded_item():get_name() local pos = minetest.get_pointed_thing_position(pointed_thing, above) drill_dig_it(pos, user, meta.mode) return itemstack end, }) end end end minetest.register_craft({ output = 'technic:drill_mkS1', recipe = { {'tutorial:coin2', 'tutorial:coin2', 'tutorial:coin2'}, {'', 'moreores:mithril_ingot', 'tutorial:admin'}, {'', '', 'moreores:mithril_ingot'}, } })