Castrum/mods/castrum/buildings/Bridge2.lua

29 lines
1.0 KiB
Lua

function Bridge2(v,player)
if v+0 == 10 then
for j=36,44 do
for k=8,16 do
minetest.set_node({x=j*(-1), y=k, z=-32}, {name="default:junglewood"})
end
end
minetest.set_node({x=-40, y=12, z=-32}, {name="castrum:bridge2"})
elseif v+0 == 11 then
for j=36,44 do
for k=8,16 do
minetest.set_node({x=j*(-1), y=k, z=-32}, {name="default:pine_wood"})
end
end
minetest.set_node({x=-40, y=12, z=-32}, {name="castrum:bridge2"})
elseif v+0 == 0 then
for i=36,44 do
for k=8,16 do
minetest.set_node({x=i*(-1), y=k, z=-32}, {name="air"})
end
end
for i=36,44 do
for j=32,40 do
minetest.set_node({x=i*(-1), y=8, z=j*(-1)}, {name="default:dirt_with_grass"})
end
end
minetest.set_node({x=-40, y=8, z=-36}, {name="castrum:bridge"})
end
end