function Bridge2(v,player) if v+0 == 10 then for j=36,44 do for k=8,16 do minetest.set_node({x=j*(-1), y=k, z=-32}, {name="default:junglewood"}) end end minetest.set_node({x=-40, y=12, z=-32}, {name="castrum:bridge2"}) elseif v+0 == 11 then for j=36,44 do for k=8,16 do minetest.set_node({x=j*(-1), y=k, z=-32}, {name="default:pine_wood"}) end end minetest.set_node({x=-40, y=12, z=-32}, {name="castrum:bridge2"}) elseif v+0 == 0 then for i=36,44 do for k=8,16 do minetest.set_node({x=i*(-1), y=k, z=-32}, {name="air"}) end end for i=36,44 do for j=32,40 do minetest.set_node({x=i*(-1), y=8, z=j*(-1)}, {name="default:dirt_with_grass"}) end end minetest.set_node({x=-40, y=8, z=-36}, {name="castrum:bridge"}) end end