texture improvements and pooshe(new car)

master
D00Med 2016-09-08 07:08:53 +10:00
parent 122c3137a0
commit fe6da4980d
7 changed files with 105 additions and 68 deletions

173
init.lua
View File

@ -180,10 +180,10 @@ minetest.register_entity("vehicles:nizzan", {
{x=0, y=0, z=0}, --maxvel
{x=-0,y=-0,z=-0}, --minacc
{x=0,y=0,z=0}, --maxacc
2, --minexptime
3, --maxexptime
5, --minsize
7, --maxsize
0.5, --minexptime
1, --maxexptime
10, --minsize
15, --maxsize
false, --collisiondetection
"vehicles_dust.png" --texture
)
@ -225,10 +225,10 @@ minetest.register_entity("vehicles:nizzan2", {
{x=0, y=0, z=0}, --maxvel
{x=-0,y=-0,z=-0}, --minacc
{x=0,y=0,z=0}, --maxacc
2, --minexptime
3, --maxexptime
5, --minsize
7, --maxsize
0.2, --minexptime
0.5, --maxexptime
20, --minsize
25, --maxsize
false, --collisiondetection
"vehicles_dust.png" --texture
)
@ -269,6 +269,34 @@ minetest.register_entity("vehicles:masda", {
register_vehicle_spawner("vehicles:masda", "Masda (pink)", "vehicles_masda_inv.png")
minetest.register_entity("vehicles:pooshe", {
visual = "mesh",
mesh = "pooshe.b3d",
textures = {"vehicles_pooshe.png"},
velocity = 15,
acceleration = -5,
stepheight = 1,
hp_max = 200,
physical = true,
collisionbox = {-1, 0, -1, 1.3, 1, 1},
on_rightclick = function(self, clicker)
if self.driver and clicker == self.driver then
object_detach(self, clicker, {x=1, y=0, z=1})
elseif not self.driver then
object_attach(self, clicker, {x=0, y=5, z=4}, {x=0, y=2, z=4}, {x=0, y=3, z=-72})
end
end,
on_step = function(self, dtime)
if self.driver then
object_drive_simple(self, dtime, 10, 0.95)
return false
end
return true
end,
})
register_vehicle_spawner("vehicles:pooshe", "Pooshe (red)", "vehicles_pooshe_inv.png")
minetest.register_entity("vehicles:masda2", {
visual = "mesh",
mesh = "masda.b3d",
@ -308,8 +336,8 @@ minetest.register_entity("vehicles:jet", {
animation_speed = 5,
physical = true,
animations = {
gear = { x=1, y=1},
nogear = { x=10, y=10},
gear = { x=1, x=1},
nogear = { x=10, x=10},
},
collisionbox = {-1, -0.9, -0.9, 1, 0.9, 0.9},
on_rightclick = function(self, clicker)
@ -321,7 +349,7 @@ minetest.register_entity("vehicles:jet", {
end,
on_step = function(self, dtime)
if self.driver then
object_fly(self, dtime, 20, 0.2, 0.92, true, "vehicles:missile_2", "nogear", "gear")
object_fly(self, dtime, 15, 0.1, 0.95, true, "vehicles:missile_2", { x=1, y=1}, { x=10, y=10})
return false
end
return true
@ -383,64 +411,73 @@ minetest.register_tool("vehicles:backpack", {
end,
})
minetest.register_entity("vehicles:wing_glider", {
visual = "mesh",
mesh = "wings.b3d",
textures = {"vehicles_wings.png"},
velocity = 15,
acceleration = -5,
hp_max = 2,
physical = true,
collisionbox = {-0.5, -1, -0.5, 0.5, 1, 0.5},
on_step = function(self, dtime)
if self.driver then
local dir = self.driver:get_look_dir();
local velo = self.object:getvelocity();
local vec = {x=dir.x*5,y=((velo.y)+(dir.y*2))*0.3,z=dir.z*5}
local yaw = self.driver:get_look_yaw();
self.object:setyaw(yaw+math.pi/2)
self.object:setvelocity(vec)
return false
end
return true
end,
})
minetest.register_tool("vehicles:wings", {
description = "Wings",
inventory_image = "vehicles_backpack.png",
wield_scale = {x = 1.5, y = 1.5, z = 1},
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level=1,
groupcaps={
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
},
damage_groups = {fleshy=1},
},
on_use = function(item, placer, pointed_thing)
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local pname = placer:get_player_name();
local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+1+dir.y,z=playerpos.z+0+dir.z}, "vehicles:wing_glider")
local entity = obj:get_luaentity()
if obj.driver and placer == obj.driver then
object_detach(entity, placer, {x=1, y=0, z=1})
placer:set_properties({
visual_size = {x=1, y=1},
})
elseif not obj.driver then
placer:set_attach(entity.object, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
entity.driver = placer
placer:set_properties({
visual_size = {x=1, y=-1},
})
placer:set_animation({x=162, y=167}, 0, 0)
end
item:add_wear(500)
return item
end,
})
--wings
-- minetest.register_entity("vehicles:wing_glider", {
-- visual = "mesh",
-- mesh = "wings.b3d",
-- textures = {"vehicles_wings.png"},
-- velocity = 15,
-- acceleration = -5,
-- hp_max = 2,
-- physical = true,
-- collisionbox = {-0.5, -0.1, -0.5, 0.5, 0.1, 0.5},
-- on_step = function(self, dtime)
-- if self.driver then
-- local dir = self.driver:get_look_dir();
-- local velo = self.object:getvelocity();
-- local vec = {x=dir.x*5,y=(dir.y*5)-0.5,z=dir.z*5}
-- local yaw = self.driver:get_look_yaw();
-- self.object:setyaw(yaw+math.pi/2)
-- self.object:setvelocity(vec)
-- self.driver:set_animation({x=162, y=167}, 0, 0)
-- return false
-- end
-- return true
-- end,
-- })
-- minetest.register_tool("vehicles:wings", {
-- description = "Wings",
-- inventory_image = "vehicles_backpack.png",
-- wield_scale = {x = 1.5, y = 1.5, z = 1},
-- tool_capabilities = {
-- full_punch_interval = 0.7,
-- max_drop_level=1,
-- groupcaps={
-- snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
-- },
-- damage_groups = {fleshy=1},
-- },
-- on_use = function(item, placer, pointed_thing)
-- local dir = placer:get_look_dir();
-- local playerpos = placer:getpos();
-- local objs = minetest.get_objects_inside_radius({x=playerpos.x,y=playerpos.y,z=playerpos.z}, 2)
-- for k, obj2 in pairs(objs) do
-- if obj2:get_luaentity() ~= nil then
-- if obj2:get_luaentity().name == "vehicles:wings" then
-- local wings = false
-- end
-- end
-- end
-- if wings then
-- object_detach(obj2:get_luaentity(), placer, {x=1, y=0, z=1})
-- placer:set_properties({
-- visual_size = {x=1, y=1},
-- })
-- else
-- local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+1+dir.y,z=playerpos.z+0+dir.z}, "vehicles:wing_glider")
-- local entity = obj:get_luaentity()
-- placer:set_attach(entity.object, "", {x=0,y=-5,z=0}, {x=0,y=0,z=0})
-- entity.driver = placer
-- placer:set_properties({
-- visual_size = {x=1, y=-1},
-- })
-- end
-- item:add_wear(500)
-- return item
-- end,
-- })
minetest.register_tool("vehicles:rc", {
description = "Rc",

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