dmobs/dragons/great_dragon.lua

78 lines
1.7 KiB
Lua

local gdragon_base = {
type = "monster",
passive = false,
attacks_monsters = false,
damage = 5,
reach = 4,
attack_type = "dogshoot",
shoot_interval = 2.5,
dogshoot_switch = 2,
dogshoot_count = 0,
dogshoot_count_max =5,
arrow = "dmobs:lightning",
shoot_offset = 1,
hp_min = 140,
hp_max = 180,
armor = 220,
collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6},
visual = "mesh",
mesh = "dragon.b3d",
textures = {
{"dmobs_dragon_great.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2.5, y=2.5},
makes_footstep_sound = true,
runaway = false,
jump_chance = 30,
walk_chance = 80,
fall_speed = 0,
pathfinding = true,
fall_damage = 0,
sounds = {
shoot_attack = "mobs_fireball",
random = "roar",
},
walk_velocity = 3,
run_velocity = 5,
jump = true,
fly = true,
drops = {
{name = "dmobs:dragon_egg_great", chance = 1, min = 1, max = 1},
},
fall_speed = 0,
stepheight = 10,
water_damage = 2,
lava_damage = 0,
light_damage = 0,
view_range = 20,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 1,
walk_end = 22,
stand_start = 1,
stand_end = 22,
run_start = 1,
run_end = 22,
punch_start = 22,
punch_end = 47,
},
knock_back = 2,
}
mobs:register_mob("dmobs:dragon_great", dmobs.deepclone(gdragon_base) )
gdragon_base.type = "npc"
gdragon_base.attacks_monsters = true
gdragon_base.on_rightclick = dmobs.dragon.ride
gdragon_base.do_custom = dmobs.dragon.do_custom
mobs:register_mob("dmobs:dragon_great_tame", dmobs.deepclone(gdragon_base) )
mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1)
mobs:register_egg("dmobs:dragon_great_tame", "Great Dragon", "default_lava_source_animated.png", 1)