Commit Graph

10 Commits (aeacc45c8d3fa03ea87091b6357f4f2cad150d7f)

Author SHA1 Message Date
D00Med 8cb1216b25 Dragon improvements
>Made wasps nest flammable and changed description from "Hive" to "Nest"
>Dragons now slow down in water, they will not be able to leave
>Fixed dragons attacking mobs whilst flying
>Improved dragon attacks - they are slower and the ice dragon can freeze
water
>all dragons now drop gems
>Increased spawn rate of boss dragons
>Improved ice texture
2016-11-23 09:29:51 +10:00
D00Med d63158305a dragon changes, and new monsters
>added golem, treeman, and skeleton
>fixed a problem with the destructive setting
>improved spawning for dragons
2016-10-02 05:53:34 +10:00
D00Med 80ed655e5e attempt to fix dragon attack behaviour 2016-09-10 07:05:32 +10:00
James Stevenson cb8ef827db Fix var names. 2016-09-09 07:33:25 -04:00
D00Med 362bf8e74e disable destructive behaviour, and nyan cats 2016-09-03 07:59:22 +10:00
D00Med 5279e2c480 Update dragons.lua 2016-08-22 12:27:05 +10:00
Tai @ Flex 982a4f89c1 fix spawning bug and add sound 2016-08-21 23:24:32 +01:00
Tai @ Flex 4c6d301251 leave in creative inventory 2016-08-21 22:58:25 +01:00
Tai @ Flex e0c8e86ed6 register tame dragon spawn eggs and hide from creative inventory 2016-08-21 22:50:45 +01:00
D00Med 8e77cffa05 mobs_dragon and lib_mount merged.
>Merged mobs_dragon and lib_mount.
>Added boss dragons.
>Separate spawn eggs for dragon types.
>Orcs and Ogres spawn more commonly if dragons = true
2016-07-20 18:11:19 +10:00