A bunch of improvements

*Updated UI to match latest minetest-game
*An extra row of items, so less pages
*Option to filter items, so no more scrolling through 100 pages
*Option to show item strings ("default:glass") as tooltips
*Option to show all items, not just craftable items
*Show number of items output by craft (with itemstrings only for now)
*Probably some other things I forgot
master
Ciaran Gultnieks 2014-11-19 20:59:09 +00:00
parent 6b9c00c838
commit ec79a38dab
1 changed files with 277 additions and 178 deletions

View File

@ -6,7 +6,13 @@ zcg = {}
zcg.users = {}
zcg.crafts = {}
zcg.itemlist = {}
-- List of all items that can be crafted
zcg.craftableitems = {}
-- List of all items
zcg.allitems = {}
zcg.items_in_group = function(group)
local items = {}
@ -36,49 +42,52 @@ zcg.add_craft = function(input, output, groups)
if minetest.get_item_group(output, "not_in_craft_guide") > 0 then
return
end
if not input.items then return end
if not groups then groups = {} end
local c = {}
c.width = input.width
if c.width == 0 then c.width=3 end
c.type = input.type
c.items = input.items
if c.items == nil then return end
c.makes, _ = input.output:match("%S+ (%d+)") or 1
for i, item in pairs(c.items) do
if item:sub(0,6) == "group:" then
if item:sub(1,6) == "group:" then
local groupname = item:sub(7)
if groups[groupname] ~= nil then
if groups[groupname] then
c.items[i] = groups[groupname]
else
for _, gi in ipairs(zcg.items_in_group(groupname)) do
local g2 = groups
local g2 = table_copy(groups)
g2[groupname] = gi
zcg.add_craft({
width = c.width,
type = c.type,
items = table_copy(c.items)
}, output, g2) -- it is needed to copy the table, else groups won't work right
items = table_copy(c.items),
output = input.output
}, output, g2)
end
return
end
end
end
if c.width == 0 then c.width = 3 end
table.insert(zcg.crafts[output], c)
end
zcg.load_crafts = function(name)
zcg.crafts[name] = {}
local _recipes = minetest.get_all_craft_recipes(name)
if _recipes then
for i, recipe in ipairs(_recipes) do
local recipes = minetest.get_all_craft_recipes(name)
if recipes then
for i, recipe in ipairs(recipes) do
if (recipe and recipe.items and recipe.type) then
zcg.add_craft(recipe, name)
end
end
end
if zcg.crafts[name] == nil or #zcg.crafts[name] == 0 then
if #zcg.crafts[name] == 0 then
zcg.crafts[name] = nil
else
table.insert(zcg.itemlist,name)
table.insert(zcg.craftableitems,name)
end
end
@ -86,26 +95,32 @@ zcg.need_load_all = true
zcg.load_all = function()
print("Loading all crafts, this may take some time...")
local i = 0
for name, item in pairs(minetest.registered_items) do
if (name and name ~= "") then
if name and name ~= "" and
name ~= "unknown" and
name ~= "air" and
name ~= "ignore" then
table.insert(zcg.allitems, name)
zcg.load_crafts(name)
end
i = i+1
end
table.sort(zcg.itemlist)
table.sort(zcg.craftableitems)
table.sort(zcg.allitems)
zcg.need_load_all = false
minetest.log("info", "ZCG:items - "..minetest.write_json(zcg.allitems))
minetest.log("info", "ZCG:crafts - "..minetest.write_json(zcg.crafts))
print("All crafts loaded !")
end
minetest.register_chatcommand("search_items", {
params = "<text>",
description = "search all craft items",
description = "search all items",
privs = {},
func = function(name, param)
if zcg.need_load_all then zcg.load_all() end
local found = false
for _, itemname in ipairs(zcg.itemlist) do
for _, itemname in ipairs(zcg.allitems) do
if itemname:find(param, 1, true) then
minetest.chat_send_player(name, itemname)
found = true
@ -118,12 +133,47 @@ minetest.register_chatcommand("search_items", {
})
zcg.formspec = function(pn)
if zcg.need_load_all then zcg.load_all() end
page = zcg.users[pn].page
alt = zcg.users[pn].alt
current_item = zcg.users[pn].current_item
local formspec = "size[8,7.5]"
-- Read a few things for easier access...
local page = zcg.users[pn].page
local alt = zcg.users[pn].alt
local current_item = zcg.users[pn].current_item
local filter = zcg.users[pn].filter
local itemstrings = zcg.users[pn].itemstrings
local formspec = "size[8,8.5]"
.. "bgcolor[#080808BB;true]"
.. "background[5,5;1,1;gui_formbg.png;true]"
.. "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
.. "button[0,0;2,.5;main;Back]"
if zcg.users[pn].settings then
formspec = formspec .. "field[0.5,1.5;4,1;filter;Filter;"..filter.."]"
local sel = "false"
sel = zcg.users[pn].allitems and "true" or "false"
formspec = formspec .. "checkbox[0,2.5;zcg_allitems;All items;"..sel.."]"
sel = zcg.users[pn].itemstrings and "true" or "false"
formspec = formspec .. "checkbox[0,3.5;zcg_itemstrings;Item strings;"..sel.."]"
formspec = formspec .. "button[6,7.85;2,1;zcg_update_settings;Update]"
return formspec
end
-- Get the filtered and correct list of items...
local items
local list = zcg.users[pn].allitems and zcg.allitems or zcg.craftableitems
if filter == "" then
items = list
else
items = {}
for _, item in ipairs(list) do
if item:find(filter, 1, true) then
table.insert(items, item)
end
end
end
if zcg.users[pn].history.index > 1 then
formspec = formspec .. "image_button[0,1;1,1;zcg_previous.png;zcg_previous;;false;false;zcg_previous_press.png]"
else
@ -152,6 +202,9 @@ zcg.formspec = function(pn)
local y = 0
for i, item in pairs(c.items) do
formspec = formspec .. "item_image_button["..((i-1)%c.width+x)..","..(math.floor((i-1)/c.width+y))..";1,1;"..item..";zcg:"..item..";]"
if itemstrings then
formspec = formspec .. "tooltip[zcg:"..item..";"..item.."]"
end
end
if c.type == "normal" or c.type == "cooking" then
formspec = formspec .. "image[6,2;1,1;zcg_method_"..c.type..".png]"
@ -159,29 +212,49 @@ zcg.formspec = function(pn)
formspec = formspec .. "label[0,2;Method: "..c.type.."]"
end
formspec = formspec .. "image[6,1;1,1;zcg_craft_arrow.png]"
formspec = formspec .. "item_image_button[7,1;1,1;"..zcg.users[pn].current_item..";;]"
local itemstr = zcg.users[pn].current_item.." "..c.makes
formspec = formspec .. "item_image_button[7,1;1,1;"..
itemstr..";output:"..itemstr..";]"
if itemstrings then
formspec = formspec .. "tooltip[output:"..itemstr..
";"..itemstr.."]"
end
-- if c.makes ~= 1 then
-- formspec = formspec .. "label[7,2;"..c.makes.."]"
-- end
end
end
end
-- Node list
local npp = 8*3 -- nodes per page
local i = 0 -- for positionning buttons
local npp = 8*4 -- nodes per page
local i = 0 -- for positioning buttons
local s = 0 -- for skipping pages
for _, name in ipairs(zcg.itemlist) do
for _, name in ipairs(items) do
if s < page*npp then s = s+1 else
if i >= npp then break end
formspec = formspec .. "item_image_button["..(i%8)..","..(math.floor(i/8)+3.5)..";1,1;"..name..";zcg:"..name..";]"
if itemstrings then
formspec = formspec .. "tooltip[zcg:"..name..";"..name.."]"
end
i = i+1
end
end
if page > 0 then
formspec = formspec .. "button[0,7;1,.5;zcg_page:"..(page-1)..";<<]"
formspec = formspec .. "button[0,8;1,.5;zcg_page:"..(page-1)..";<<]"
end
if i >= npp then
formspec = formspec .. "button[1,7;1,.5;zcg_page:"..(page+1)..";>>]"
formspec = formspec .. "button[1,8;1,.5;zcg_page:"..(page+1)..";>>]"
end
formspec = formspec .. "label[2,6.85;Page "..(page+1).."/"..(math.floor(#zcg.itemlist/npp+1)).."]" -- The Y is approximatively the good one to have it centered vertically...
local label = (page+1).."/"..(math.floor(#items/npp+1))
if filter ~= "" then
label = label .. " (filter='"..filter.."')"
end
formspec = formspec .. "label[2,7.85;Page "..label.."]"
formspec = formspec .. "button[6,7.85;2,1;zcg_settings;Settings]"
return formspec
end
@ -190,11 +263,39 @@ minetest.register_on_joinplayer(function(player)
end)
minetest.register_on_player_receive_fields(function(player,formname,fields)
minetest.log("info", "ZCG:"..dump(fields))
pn = player:get_player_name();
if zcg.users[pn] == nil then zcg.users[pn] = {current_item = "", alt = 1, page = 0, history={index=0,list={}}} end
-- Initialise all settings for a player when they're first seen...
if not zcg.users[pn] then
zcg.users[pn] = {current_item = "",
alt = 1,
page = 0,
history={index=0,list={}},
filter="",
settings=false,
allitems=false,
itemstrings=false}
end
if fields.zcg then
inventory_plus.set_inventory_formspec(player, zcg.formspec(pn))
return
elseif fields.zcg_settings then
zcg.users[pn].settings = true
inventory_plus.set_inventory_formspec(player, zcg.formspec(pn))
elseif fields.zcg_update_settings then
zcg.users[pn].settings = false
zcg.users[pn].filter = fields.filter
zcg.users[pn].current_item = ""
zcg.users[pn].page = 0
inventory_plus.set_inventory_formspec(player, zcg.formspec(pn))
elseif fields.zcg_allitems then
zcg.users[pn].allitems = fields.zcg_allitems == "true"
zcg.users[pn].current_item = ""
zcg.users[pn].page = 0
elseif fields.zcg_itemstrings then
zcg.users[pn].itemstrings = fields.zcg_itemstrings == "true"
elseif fields.zcg_previous then
if zcg.users[pn].history.index > 1 then
zcg.users[pn].history.index = zcg.users[pn].history.index - 1
@ -211,12 +312,10 @@ minetest.register_on_player_receive_fields(function(player,formname,fields)
for k, v in pairs(fields) do
if (k:sub(0,4)=="zcg:") then
local ni = k:sub(5)
if zcg.crafts[ni] then
zcg.users[pn].current_item = ni
table.insert(zcg.users[pn].history.list, ni)
zcg.users[pn].history.index = #zcg.users[pn].history.list
inventory_plus.set_inventory_formspec(player,zcg.formspec(pn))
end
elseif (k:sub(0,9)=="zcg_page:") then
zcg.users[pn].page = tonumber(k:sub(10))
inventory_plus.set_inventory_formspec(player,zcg.formspec(pn))