MinecraftGRPF/src/com/mojang/minecraft/level/tile/GrassTile.java

49 lines
1.2 KiB
Java

//
// Decompiled by Procyon v0.5.36
//
package com.mojang.minecraft.level.tile;
import java.util.Random;
import com.mojang.minecraft.level.Level;
public class GrassTile extends Tile
{
protected GrassTile(final int id) {
super(id);
this.tex = 3;
this.setTicking(true);
}
@Override
protected int getTexture(final int face) {
if (face == 1) {
return 0;
}
if (face == 0) {
return 2;
}
return 3;
}
@Override
public void tick(final Level level, final int x, final int y, final int z, final Random random) {
if (random.nextInt(4) != 0) {
return;
}
if (!level.isLit(x, y + 1, z)) {
level.setTile(x, y, z, Tile.dirt.id);
}
else {
for (int i = 0; i < 4; ++i) {
final int xt = x + random.nextInt(3) - 1;
final int yt = y + random.nextInt(5) - 3;
final int zt = z + random.nextInt(3) - 1;
if (level.getTile(xt, yt, zt) == Tile.dirt.id && level.isLit(xt, yt + 1, zt)) {
level.setTile(xt, yt, zt, Tile.grass.id);
}
}
}
}
}