// // Decompiled by Procyon v0.5.36 // package com.mojang.minecraft.level.tile; import java.util.Random; import com.mojang.minecraft.level.Level; public class GrassTile extends Tile { protected GrassTile(final int id) { super(id); this.tex = 3; this.setTicking(true); } @Override protected int getTexture(final int face) { if (face == 1) { return 0; } if (face == 0) { return 2; } return 3; } @Override public void tick(final Level level, final int x, final int y, final int z, final Random random) { if (random.nextInt(4) != 0) { return; } if (!level.isLit(x, y + 1, z)) { level.setTile(x, y, z, Tile.dirt.id); } else { for (int i = 0; i < 4; ++i) { final int xt = x + random.nextInt(3) - 1; final int yt = y + random.nextInt(5) - 3; final int zt = z + random.nextInt(3) - 1; if (level.getTile(xt, yt, zt) == Tile.dirt.id && level.isLit(xt, yt + 1, zt)) { level.setTile(xt, yt, zt, Tile.grass.id); } } } } }