Bug fix: make concurrent

master
Captain Chaos 2022-08-18 11:50:03 +02:00
parent c208b2ae8c
commit 3578bb85fa
1 changed files with 2 additions and 2 deletions

View File

@ -7,10 +7,10 @@ import org.pepsoft.worldpainter.layers.NotPresent;
import javax.swing.*;
import java.awt.*;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import static java.util.function.Function.identity;
import static java.util.stream.Collectors.toMap;
@ -58,7 +58,7 @@ public class ScalingHelper {
return new float[] { minHeight, maxHeight };
}
private final Map<Point, Tile> additionalTiles = new HashMap<>();
private final Map<Point, Tile> additionalTiles = new ConcurrentHashMap<>();
}.smoothed().scaled(scale).clamped(minHeight, maxHeight);
final Set<Layer> allLayers = new HashSet<>();
for (Tile tile: tiles.values()) {