2015-07-15 21:16:49 +02:00
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# 1 day-night cycle lasts 24 minutes instead of 20.
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time_speed = 60
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# Decreased acceleration compared to minetest_game.
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movement_acceleration_default = 2.4
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movement_acceleration_air = 1.2
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# Very fast acceleration in fast mode for more control.
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movement_acceleration_fast = 24
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# Walking is 25 % faster than in minetest_next. Makes playing without the "fast"
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# privilege less boring.
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movement_speed_walk = 4.8
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# Half the speed of walking, just like the animation.
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movement_speed_crouch = 2.4
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# 5 times faster than walking.
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movement_speed_fast = 24
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# Makes climbing speed faster than rising in the water. Also makes ladders more
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# useful.
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movement_speed_climb = 4.8
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# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
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movement_liquid_fluidity = 1.6
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# Slightly less gravity.
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movement_gravity = 9.5
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# Jump height slightly reduced.
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movement_speed_jump = 6.25
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# Give 1 wooden pickaxe, 10 torches, 10 saplings to new players. Edit
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# `mods/give_initial_stuff/init.lua` to change.
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give_initial_stuff = true
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# Give "home" and "spawn" privileges to new players.
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default_privs = interact, shout, home, spawn
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# Enable dungeons on new worlds.
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mg_flags = trees, caves, dungeons
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# Enable jungles on new worlds, disable biome blend and mud flow (faster, looks
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# better).
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mgv6_spflags = jungles, nobiomeblend, nomudflow, snowbiomes
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# More beaches.
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mgv6_freq_beach = -0.15
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# Higher player limit by default.
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max_users = 20
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# Server settings for improved performance:
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max_block_generate_distance = 8
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max_block_send_distance = 8
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max_simultaneous_block_sends_per_client = 10000
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max_simultaneous_block_sends_server_total = 10000
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active_block_range = 1
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server_map_save_interval = 15.3
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