# 1 day-night cycle lasts 24 minutes instead of 20. time_speed = 60 # Decreased acceleration compared to minetest_game. movement_acceleration_default = 2.4 movement_acceleration_air = 1.2 # Very fast acceleration in fast mode for more control. movement_acceleration_fast = 24 # Walking is 25 % faster than in minetest_next. Makes playing without the "fast" # privilege less boring. movement_speed_walk = 4.8 # Half the speed of walking, just like the animation. movement_speed_crouch = 2.4 # 5 times faster than walking. movement_speed_fast = 24 # Makes climbing speed faster than rising in the water. Also makes ladders more # useful. movement_speed_climb = 4.8 # Faster movement in liquids. Jumping at the water surface also speeds up swimming. movement_liquid_fluidity = 1.6 # Slightly less gravity. movement_gravity = 9.5 # Jump height slightly reduced. movement_speed_jump = 6.25 # Give 1 wooden pickaxe, 10 torches, 10 saplings to new players. Edit # `mods/give_initial_stuff/init.lua` to change. give_initial_stuff = true # Give "home" and "spawn" privileges to new players. default_privs = interact, shout, home, spawn # Enable dungeons on new worlds. mg_flags = trees, caves, dungeons # Enable jungles on new worlds, disable biome blend and mud flow (faster, looks # better). mgv6_spflags = jungles, nobiomeblend, nomudflow, snowbiomes # More beaches. mgv6_freq_beach = -0.15 # Higher player limit by default. max_users = 20 # Server settings for improved performance: max_block_generate_distance = 8 max_block_send_distance = 8 max_simultaneous_block_sends_per_client = 10000 max_simultaneous_block_sends_server_total = 10000 active_block_range = 1 server_map_save_interval = 15.3