snap_size fix
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0e24155cc9
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6d89d7f6a7
6
snap.lua
6
snap.lua
@ -65,9 +65,9 @@ function pick_and_place.get_placement_pos(size, player)
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local snap_size = size_map[playername]
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local snap_size = size_map[playername]
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if origin and snap_size then
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if origin and snap_size then
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-- apply grid-snapping
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-- apply grid-snapping
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snap_axis("x", origin, size, pos1)
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snap_axis("x", origin, snap_size, pos1)
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snap_axis("y", origin, size, pos1)
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snap_axis("y", origin, snap_size, pos1)
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snap_axis("z", origin, size, pos1)
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snap_axis("z", origin, snap_size, pos1)
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end
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end
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local pos2 = vector.add(pos1, vector.subtract(size, 1))
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local pos2 = vector.add(pos1, vector.subtract(size, 1))
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