diff --git a/snap.lua b/snap.lua index 40ce4b9..e4d074b 100644 --- a/snap.lua +++ b/snap.lua @@ -65,9 +65,9 @@ function pick_and_place.get_placement_pos(size, player) local snap_size = size_map[playername] if origin and snap_size then -- apply grid-snapping - snap_axis("x", origin, size, pos1) - snap_axis("y", origin, size, pos1) - snap_axis("z", origin, size, pos1) + snap_axis("x", origin, snap_size, pos1) + snap_axis("y", origin, snap_size, pos1) + snap_axis("z", origin, snap_size, pos1) end local pos2 = vector.add(pos1, vector.subtract(size, 1))