56 lines
1.3 KiB
Lua
56 lines
1.3 KiB
Lua
--[[
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Mod Terrenos para Minetest
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Copyright (C) 2017 BrunoMine (https://github.com/BrunoMine)
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Recebeste uma cópia da GNU Lesser General
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Public License junto com esse software,
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se não, veja em <http://www.gnu.org/licenses/>.
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Limpar terreno
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]]
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-- Limpa o terreno
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terrenos.limpar = function(pos1, pos2, nodename)
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if pos1.x > pos2.x then -- Mantendo pos1 com o menor x
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local aux = pos1.x
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pos1.x = pos2.x
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pos2.x = aux
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end
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if pos1.z > pos2.z then -- Mantendo pos1 com o menor z
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local aux = pos1.z
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pos1.z = pos2.z
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pos2.z = aux
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end
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if pos1.y > pos2.y then -- Mantendo pos1 com o menor z
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local aux = pos1.y
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pos1.y = pos2.y
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pos2.y = aux
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end
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local pos = {x=pos1.x,y=pos1.y,z=pos1.z}
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while pos.y <= pos2.y do
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pos.x = pos1.x
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while pos.x <= pos2.x do
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pos.z = pos1.z
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while pos.z <= pos2.z do
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minetest.set_node(pos, {name=nodename})
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pos.z = pos.z + 1
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end
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pos.x = pos.x + 1
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end
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nodename = "air"
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pos.y = pos.y + 1
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end
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-- Colocar 4 estacas nos limites
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minetest.set_node({x=pos1.x,y=pos1.y+1,z=pos1.z}, {name="default:fence_wood"})
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minetest.set_node({x=pos2.x,y=pos1.y+1,z=pos1.z}, {name="default:fence_wood"})
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minetest.set_node({x=pos1.x,y=pos1.y+1,z=pos2.z}, {name="default:fence_wood"})
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minetest.set_node({x=pos2.x,y=pos1.y+1,z=pos2.z}, {name="default:fence_wood"})
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end
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