mob-engine/creatures
Jordan Irwin c2bedc3816 [creatures] Make sure that 'self.last_node' not 'nil' (#22) 2018-04-23 22:45:05 -07:00
..
sounds Complete rewrite and rename to Creatures MOB-Engine 2015-10-08 16:59:54 +02:00
textures Complete rewrite and rename to Creatures MOB-Engine 2015-10-08 16:59:54 +02:00
LICENSE.txt Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
README.txt Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
common.lua Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
depends.txt Complete rewrite and rename to Creatures MOB-Engine 2015-10-08 16:59:54 +02:00
description.txt Complete rewrite and rename to Creatures MOB-Engine 2015-10-08 16:59:54 +02:00
functions.lua [creatures] Make sure that 'self.last_node' not 'nil' (#22) 2018-04-23 22:45:05 -07:00
init.lua Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
items.lua Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
register.lua Use builtin catch_up aswell 2016-02-11 17:55:32 +01:00

README.txt

Creatures MOB-Engine
====================
Copyright (c) 2015-2016 BlockMen <blockmen2015@gmail.com>

Version: 2.0.2


This mod provides an engine, that handles the base function for MOB in Minetest.
It offers an easy way to register MOB and allows to custom handling for the needs
of each mob. This engine aims to be a solid base, that has a good balance between
performance and functionality.
See API.txt for more informations on how to use this engine for mobs.


License:
~~~~~~~~
Code:
(c) Copyright 2015-2016 BlockMen; modified zlib-License
see "LICENSE.txt" for details.

Media(textures and other media):
(c) Copyright (2014-2016) BlockMen; CC-BY-SA 3.0

Github:
~~~~~~~
https://github.com/BlockMen/cme/creatures