Release version 2.3.2

## Version 2.3.2

### Changed
- Update general information

### Fixed
- Fix Minetest Bower integration
master
Diogo Gomes 2017-04-10 21:53:00 +01:00 committed by GitHub
parent e3502a1c81
commit 2814ceb050
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# Change Log
All the remarkable changes of this project will be documented in this file.
This project adhere to [Semantic Versioning](http://semver.org/).
---
## [2.3.2][2.3.2] - 2017-04-10
### Changed
- Update general information
### Fixed
- Fix Minetest Bower integration
---
## [2.3.1][2.3.1] - 2016-02-16
### Added
- Add colored sheep
### Fixed
- Fix Oerrki spawning times (spawns on night as intended)
---
## [2.3.0][2.3.0] - 2016-02-11
### Added
- Add Oerrki
- Add fried eggs
### Fixed
- Fix moveing facement being reset
- Fix chicken model
- Fix sneaky variable not working
- Fix feathers being eatable
---
## [2.2.2][2.2.2] - 2016-02-03
### Added
- Add feature: Eggs can be thrown to spawn chicken (rare)
- Add feature: Chicken drop chicken meat and feather(s) on death
### Fixed
- Fix crash caused by not existing node
- Fix spawn eggs being endless in singleplayer
- Fix searching for target if in panic mode
---
## [2.2.0][2.2.0] - 2015-11-09
### Added
- Add chicken
- Add again sheep spawner (by LNJ)
- Add descriptions to spawners
- Add option to set custom panic and swim animations
### Fixed
- Fix possible crash (reported by bbaez)
---
## [2.1.0][2.1.0] - 2015-10-25
### Added
- Re-add zombies, ghosts and sheep
- Add feature "Feed sheep 5 times with wheat to tame"
- Add death animations
- Add missing documentation of combat values
### Changed
- Change license to modified zlib-License
- Complete rewrite and rename to Creatures MOB-Engine
- Clean up code
- Zombie spawners are now generated in dungeons (if they have more than 4 rooms)
- Reduce sheep model size
- Tweak codestyle a bit
### Fixed
- Fix bug that hostile mobs did sometimes not attack
---
## [1.1.5][1.1.5] - 2015-08-14
### Added
- Add description and screenshot files
### Changed
- Use [colorize instead of textures
### Fixed
- Fix "undeclared global variable" error
- Make sounds mono (fixes loud zombies, sheep)
- Fix sheep states
---
## [1.1.4][1.1.4] - 2014-08-05
### Added
- Add feature: Sheep drop meat when killed
### Changed
- Improve jump, decrease herd radius
### Removed
- Remove double-check
### Fixed
- Fix spawning
---
## [1.1.3][1.1.3] - 2014-05-25
### Changed
- Increase sheep detection radius
### Fixed
- Fix panic of sheep
- Fix crash caused by spawn control
- Fix mobs flood
---
## [1.1.2][1.1.2] - 2014-05-10
### Added
- Add shears
- Add recipe for shears
- Add feature: sheep follows player with wheat
### Fixed
- Fix the flood of the world with items
---
## [1.1.1][1.1.1] - 2014-04-27
### Added
- Add minetest.line_of_sight()
- Add experimental spawning control
### Changed
- Cleanup code
- Max lifetime for zombies
### Fixed
- Fix crashes
---
## [1.1.0][1.1.0] - 2014-03-13
### Added
- Add sheeps
### Changed
- Restructure code
### Fixed
- Fix issues
---
## [1.0.1][1.0.1] - 2014-03-13
---
[2.3.2]: https://github.com/minetest-mods/mob-engine/compare/2.3.1...2.3.2
[2.3.1]: https://github.com/minetest-mods/mob-engine/compare/2.3.0...2.3.1
[2.3.0]: https://github.com/minetest-mods/mob-engine/compare/2.2.2...2.3.0
[2.2.2]: https://github.com/minetest-mods/mob-engine/compare/2.2.0...2.2.2
[2.2.0]: https://github.com/minetest-mods/mob-engine/compare/2.1.0...2.2.0
[2.1.0]: https://github.com/minetest-mods/mob-engine/compare/1.1.5...2.1.0
[1.1.5]: https://github.com/minetest-mods/mob-engine/compare/1.1.4...1.1.5
[1.1.4]: https://github.com/minetest-mods/mob-engine/compare/1.1.3...1.1.4
[1.1.3]: https://github.com/minetest-mods/mob-engine/compare/1.1.2...1.1.3
[1.1.2]: https://github.com/minetest-mods/mob-engine/compare/1.1.1...1.1.2
[1.1.1]: https://github.com/minetest-mods/mob-engine/compare/1.1.0...1.1.1
[1.1.0]: https://github.com/minetest-mods/mob-engine/compare/1.0.1...1.1.0
[1.0.1]: https://github.com/minetest-mods/mob-engine/commit/d5db6af4deb62ac5aa09f221361854378596e5cc

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# Mob Engine
**Mob Engine** *(formely Creatures MOB-Engine)* is a mod(pack) for [Minetest](http://www.minetest.net/) that provides a mob engine and several creatures to the game.
Currently includes:
- chickens
- ghosts
- mob engine
- oerrkis
- sheep
- zombies
**Mob Engine** was started as a fork of [BlockMen](https://github.com/BlockMen)'s [Creature MOB-Engine](https://github.com/BlockMen/cme) (when the developer abandoned the project) with the purpose of maintain.
**Version:** 2.3.2 ([change log](CHANGELOG.md))
---
## Install
### Minetest Bower *(recommended)*
**Mob Engine** is on **[Minetest Bower](https://minetest-bower.herokuapp.com)** *(a mod repository and package manager for Minetest)*
You can easily install with the command:
`bower install --save mob-engine`
More information [here](https://minetest-bower.herokuapp.com/mods/mob-engine).
### Manual
You can download the [latest release](https://github.com/minetest-mods/mob-engine/releases) and extract it to your `mods` folder.
More information [here](http://wiki.minetest.net/Installing_Mods).
---
## License
**Code (if not stated differently)**
Copyright 2015-2016 BlockMen; modified zlib-License
**Media (if not stated differently)**
Copyright (2014-2016) BlockMen; CC-BY-SA 3.0
*See [license](LICENSE) for more details.*

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Mod/Modpack Creatures
=====================
Copyright (c) 2015-2016 BlockMen <blockmen2015@gmail.com>
Version: 2.3.1
A Mod(pack) for Minetest that provides a MOB-Engine and adds several creatures to the game.
Currently included: Ghosts, Zombies, Sheep, Chicken and Oerrki.
License:
~~~~~~~~
Code(if not stated differently):
(c) Copyright 2015-2016 BlockMen; modified zlib-License
see "LICENSE.txt" for details.
Media(if not stated differently):
(c) Copyright (2014-2016) BlockMen; CC-BY-SA 3.0
see each MOB-Module for detailed informations.
Github:
~~~~~~~
https://github.com/BlockMen/cme
Forum:
~~~~~~
https://forum.minetest.net/viewtopic.php?id=8638
Changelog:
~~~~~~~~~~
see Changelog.txt

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{
"name": "Creatures MOB-Engine",
"description": "A Mod(pack) for Minetest that provides a MOB-Engine and adds several creatures to the game.\n",
"keywords": [
"creatures",
"mobs",
"MOB",
"MOB-Engine",
"Creatures MOB-Engine",
"cme",
"zombies",
"sheep",
"ghost",
"monsters",
"hostile"
],
"homepage": "https://github.com/BlockMen/cme",
"forum": "http://forum.minetest.net/viewtopic.php?f=11&t=8638",
"screenshots": [
"https://raw.githubusercontent.com/BlockMen/cme/master/screenshot.png"
],
"name": "mob-engine",
"description": "Mob Engine is a mod(pack) for Minetest game that provides a mob engine and adds several mobs to the game.",
"homepage": "https://github.com/minetest-mods/mob-engine",
"authors": [
"BlockMen"
"BlockMen - author",
"BrunoMine - maintainer",
"Diogo Gomes - maintainer",
"LNJ - maintainer"
],
"license": "Zlib",
"keywords": [
"chicken",
"friendly",
"ghost",
"hostile",
"mob",
"mobs",
"mob engine",
"mob-engine",
"monsters",
"oerrki",
"sheep",
"zombie"
],
"forum": "https://forum.minetest.net/viewtopic.php?f=9&t=17106",
"screenshots": [
"https://raw.githubusercontent.com/minetest-mods/mob-engine/master/screenshot.png"
]
}

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Version 2.1
-----------
- Added death animations
- Zombie spawners are now generated in dungeons (if they have more than 4 rooms)
- Fixed bug that hostile mobs did sometimes not attack
- Reduced sheep model size
- Tweak codestyle a bit/ added missing documentation of combat values
Version 2.2
-----------
- Added chicken
- Readded sheep spawner (by LNJ)
- Fix possible crash (reported by bbaez)
- Added descriptions to spawners
- Added option to set custom panic and swim animations
Version 2.2.1
-------------
- Fixed crash caused by not existing node
Version 2.2.2
-------------
- Eggs can be thrown to spawn chicken (rare)
- Chicken drop chicken meat and feather(s) on death
- Fixed spawn eggs being endless in singleplayer
- Fix searching for target if in panic mode
Version 2.3
-----------
- Added Oerrki
- Added fried eggs
- Fixed moveing facement being reset
- Fixed chicken model
- Fixed sneaky variable not working
- Fixed feathers being eatable
Version 2.3.1
-------------
- Added colored sheep
- Fixed Oerrki spawning times (spawns on night as intended)