diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..e69de29 diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..72bf684 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,180 @@ +# Change Log +All the remarkable changes of this project will be documented in this file. + +This project adhere to [Semantic Versioning](http://semver.org/). + + +--- +## [2.3.2][2.3.2] - 2017-04-10 +### Changed +- Update general information + +### Fixed +- Fix Minetest Bower integration + + +--- +## [2.3.1][2.3.1] - 2016-02-16 +### Added +- Add colored sheep + +### Fixed +- Fix Oerrki spawning times (spawns on night as intended) + + +--- +## [2.3.0][2.3.0] - 2016-02-11 +### Added +- Add Oerrki +- Add fried eggs + +### Fixed +- Fix moveing facement being reset +- Fix chicken model +- Fix sneaky variable not working +- Fix feathers being eatable + + +--- +## [2.2.2][2.2.2] - 2016-02-03 +### Added +- Add feature: Eggs can be thrown to spawn chicken (rare) +- Add feature: Chicken drop chicken meat and feather(s) on death + +### Fixed +- Fix crash caused by not existing node +- Fix spawn eggs being endless in singleplayer +- Fix searching for target if in panic mode + + +--- +## [2.2.0][2.2.0] - 2015-11-09 +### Added +- Add chicken +- Add again sheep spawner (by LNJ) +- Add descriptions to spawners +- Add option to set custom panic and swim animations + +### Fixed +- Fix possible crash (reported by bbaez) + + +--- +## [2.1.0][2.1.0] - 2015-10-25 +### Added +- Re-add zombies, ghosts and sheep +- Add feature "Feed sheep 5 times with wheat to tame" +- Add death animations +- Add missing documentation of combat values + +### Changed +- Change license to modified zlib-License +- Complete rewrite and rename to Creatures MOB-Engine +- Clean up code +- Zombie spawners are now generated in dungeons (if they have more than 4 rooms) +- Reduce sheep model size +- Tweak codestyle a bit + +### Fixed +- Fix bug that hostile mobs did sometimes not attack + + +--- +## [1.1.5][1.1.5] - 2015-08-14 +### Added +- Add description and screenshot files + +### Changed +- Use [colorize instead of textures + +### Fixed +- Fix "undeclared global variable" error +- Make sounds mono (fixes loud zombies, sheep) +- Fix sheep states + + +--- +## [1.1.4][1.1.4] - 2014-08-05 +### Added +- Add feature: Sheep drop meat when killed + +### Changed +- Improve jump, decrease herd radius + +### Removed +- Remove double-check + +### Fixed +- Fix spawning + + +--- +## [1.1.3][1.1.3] - 2014-05-25 + +### Changed +- Increase sheep detection radius + +### Fixed +- Fix panic of sheep +- Fix crash caused by spawn control +- Fix mobs flood + + +--- +## [1.1.2][1.1.2] - 2014-05-10 +### Added +- Add shears +- Add recipe for shears +- Add feature: sheep follows player with wheat + +### Fixed +- Fix the flood of the world with items + + +--- +## [1.1.1][1.1.1] - 2014-04-27 +### Added +- Add minetest.line_of_sight() +- Add experimental spawning control + +### Changed +- Cleanup code +- Max lifetime for zombies + +### Fixed +- Fix crashes + + +--- +## [1.1.0][1.1.0] - 2014-03-13 +### Added +- Add sheeps + +### Changed +- Restructure code + +### Fixed +- Fix issues + + +--- +## [1.0.1][1.0.1] - 2014-03-13 + + + + + +--- +[2.3.2]: https://github.com/minetest-mods/mob-engine/compare/2.3.1...2.3.2 +[2.3.1]: https://github.com/minetest-mods/mob-engine/compare/2.3.0...2.3.1 +[2.3.0]: https://github.com/minetest-mods/mob-engine/compare/2.2.2...2.3.0 +[2.2.2]: https://github.com/minetest-mods/mob-engine/compare/2.2.0...2.2.2 +[2.2.0]: https://github.com/minetest-mods/mob-engine/compare/2.1.0...2.2.0 +[2.1.0]: https://github.com/minetest-mods/mob-engine/compare/1.1.5...2.1.0 +[1.1.5]: https://github.com/minetest-mods/mob-engine/compare/1.1.4...1.1.5 +[1.1.4]: https://github.com/minetest-mods/mob-engine/compare/1.1.3...1.1.4 +[1.1.3]: https://github.com/minetest-mods/mob-engine/compare/1.1.2...1.1.3 +[1.1.2]: https://github.com/minetest-mods/mob-engine/compare/1.1.1...1.1.2 +[1.1.1]: https://github.com/minetest-mods/mob-engine/compare/1.1.0...1.1.1 +[1.1.0]: https://github.com/minetest-mods/mob-engine/compare/1.0.1...1.1.0 +[1.0.1]: https://github.com/minetest-mods/mob-engine/commit/d5db6af4deb62ac5aa09f221361854378596e5cc diff --git a/LICENSE.txt b/LICENSE similarity index 100% rename from LICENSE.txt rename to LICENSE diff --git a/README.md b/README.md new file mode 100644 index 0000000..5515089 --- /dev/null +++ b/README.md @@ -0,0 +1,47 @@ +# Mob Engine + +**Mob Engine** *(formely Creatures MOB-Engine)* is a mod(pack) for [Minetest](http://www.minetest.net/) that provides a mob engine and several creatures to the game. + +Currently includes: +- chickens +- ghosts +- mob engine +- oerrkis +- sheep +- zombies + +**Mob Engine** was started as a fork of [BlockMen](https://github.com/BlockMen)'s [Creature MOB-Engine](https://github.com/BlockMen/cme) (when the developer abandoned the project) with the purpose of maintain. + +**Version:** 2.3.2 ([change log](CHANGELOG.md)) + + +--- +## Install + +### Minetest Bower *(recommended)* + +**Mob Engine** is on **[Minetest Bower](https://minetest-bower.herokuapp.com)** *(a mod repository and package manager for Minetest)* + +You can easily install with the command: + +`bower install --save mob-engine` + +More information [here](https://minetest-bower.herokuapp.com/mods/mob-engine). + + +### Manual +You can download the [latest release](https://github.com/minetest-mods/mob-engine/releases) and extract it to your `mods` folder. + +More information [here](http://wiki.minetest.net/Installing_Mods). + +--- +## License +**Code (if not stated differently)** + +Copyright 2015-2016 BlockMen; modified zlib-License + +**Media (if not stated differently)** + +Copyright (2014-2016) BlockMen; CC-BY-SA 3.0 + +*See [license](LICENSE) for more details.* diff --git a/README.txt b/README.txt deleted file mode 100644 index 767164e..0000000 --- a/README.txt +++ /dev/null @@ -1,36 +0,0 @@ -Mod/Modpack Creatures -===================== -Copyright (c) 2015-2016 BlockMen - -Version: 2.3.1 - - -A Mod(pack) for Minetest that provides a MOB-Engine and adds several creatures to the game. -Currently included: Ghosts, Zombies, Sheep, Chicken and Oerrki. - - -License: -~~~~~~~~ -Code(if not stated differently): -(c) Copyright 2015-2016 BlockMen; modified zlib-License -see "LICENSE.txt" for details. - -Media(if not stated differently): -(c) Copyright (2014-2016) BlockMen; CC-BY-SA 3.0 - -see each MOB-Module for detailed informations. - - -Github: -~~~~~~~ -https://github.com/BlockMen/cme - - -Forum: -~~~~~~ -https://forum.minetest.net/viewtopic.php?id=8638 - - -Changelog: -~~~~~~~~~~ -see Changelog.txt diff --git a/bower.json b/bower.json index f358d8f..cccb331 100644 --- a/bower.json +++ b/bower.json @@ -1,25 +1,30 @@ { - "name": "Creatures MOB-Engine", - "description": "A Mod(pack) for Minetest that provides a MOB-Engine and adds several creatures to the game.\n", - "keywords": [ - "creatures", - "mobs", - "MOB", - "MOB-Engine", - "Creatures MOB-Engine", - "cme", - "zombies", - "sheep", - "ghost", - "monsters", - "hostile" - ], - "homepage": "https://github.com/BlockMen/cme", - "forum": "http://forum.minetest.net/viewtopic.php?f=11&t=8638", - "screenshots": [ - "https://raw.githubusercontent.com/BlockMen/cme/master/screenshot.png" - ], + "name": "mob-engine", + "description": "Mob Engine is a mod(pack) for Minetest game that provides a mob engine and adds several mobs to the game.", + "homepage": "https://github.com/minetest-mods/mob-engine", "authors": [ - "BlockMen" + "BlockMen - author", + "BrunoMine - maintainer", + "Diogo Gomes - maintainer", + "LNJ - maintainer" + ], + "license": "Zlib", + "keywords": [ + "chicken", + "friendly", + "ghost", + "hostile", + "mob", + "mobs", + "mob engine", + "mob-engine", + "monsters", + "oerrki", + "sheep", + "zombie" + ], + "forum": "https://forum.minetest.net/viewtopic.php?f=9&t=17106", + "screenshots": [ + "https://raw.githubusercontent.com/minetest-mods/mob-engine/master/screenshot.png" ] } diff --git a/changelog.txt b/changelog.txt deleted file mode 100644 index 4319318..0000000 --- a/changelog.txt +++ /dev/null @@ -1,40 +0,0 @@ -Version 2.1 ------------ -- Added death animations -- Zombie spawners are now generated in dungeons (if they have more than 4 rooms) -- Fixed bug that hostile mobs did sometimes not attack -- Reduced sheep model size -- Tweak codestyle a bit/ added missing documentation of combat values - -Version 2.2 ------------ -- Added chicken -- Readded sheep spawner (by LNJ) -- Fix possible crash (reported by bbaez) -- Added descriptions to spawners -- Added option to set custom panic and swim animations - -Version 2.2.1 -------------- -- Fixed crash caused by not existing node - -Version 2.2.2 -------------- -- Eggs can be thrown to spawn chicken (rare) -- Chicken drop chicken meat and feather(s) on death -- Fixed spawn eggs being endless in singleplayer -- Fix searching for target if in panic mode - -Version 2.3 ------------ -- Added Oerrki -- Added fried eggs -- Fixed moveing facement being reset -- Fixed chicken model -- Fixed sneaky variable not working -- Fixed feathers being eatable - -Version 2.3.1 -------------- -- Added colored sheep -- Fixed Oerrki spawning times (spawns on night as intended)