Fix more conflicts

master
Brandon 2017-05-29 20:52:16 -05:00
parent c99e2c8b1f
commit 7c12549654
2 changed files with 1 additions and 7 deletions

View File

@ -2606,10 +2606,6 @@ void Game::processKeyInput()
}
client->typeChatMessage(narrow_to_wide("/" + kc.command));
statustext = narrow_to_wide(
"Pressed key " + kc.setting_name + " with command " + kc.command);
// TODO: This used to be needed, but the variable is no longer in scope
// statustext_time = 0;
}
}
}

View File

@ -283,11 +283,10 @@ private:
float step;
float current_gain;
float target_gain;
};
UNORDERED_MAP<int, FadeState> m_sounds_fading;
float m_fade_delay;
public:
bool m_is_initialized;
OpenALSoundManager(OnDemandSoundFetcher *fetcher):
@ -565,7 +564,6 @@ public:
int playSound(const std::string &name, bool loop, float volume, float fade)
{
maintain();
int handle = -1;
if(name == "")
return 0;
SoundBuffer *buf = getFetchBuffer(name);