Tweaked textures of grass and water
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@ -3,7 +3,7 @@
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-- The API documentation in here was moved into doc/lua_api.txt
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WATER_ALPHA = 180
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WATER_ALPHA = 200
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WATER_VISC = 1
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LAVA_VISC = 7
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LIGHT_MAX = 14
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@ -469,7 +469,7 @@ minetest.register_node("default:water_flowing", {
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=205, r=50, g=91, b=127},
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post_effect_color = {a=205, r=29, g=72, b=114},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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@ -499,7 +499,7 @@ minetest.register_node("default:water_source", {
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=205, r=50, g=91, b=127},
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post_effect_color = {a=205, r=29, g=72, b=114},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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Before Width: | Height: | Size: 206 B After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 3.6 KiB |