Update Readme/changelog and push to 0.9
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Version 0.1:
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New items:
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- Charcoal (by putting a tree log in furnace) (1 tree -> 1 charcoal)
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- Hardened Clay (by putting a clay block in furnace) (1 clayblock -> 1 hardened clay)
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Changed Appearance:
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- Cactus have spikes
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- Ice is semi-transparent
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- Water has a better color and brightness (under water aswell)
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- Glass is semi-transparent
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Changed Behavior:
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- Flowing water makes sound
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- Lava makes sound and spawns randomly particles
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- Cactus damage Players [Mobs not tested yet]
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- You get 4 Stonebricks instead 1 Stonebrick
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- Torches can also be crafted with charcoal
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- Leaves dont decay when placed by player
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- Dirt with snow turns into Dirt with Grass when snow is digged
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Furthermore this game has fancy 3d torches, based on my torches mod and it includes the doors mod aswell the intweak mod.
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Other changes:
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- chests drop stuff when digged
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- removed bones mod
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- new character texture
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Version 0.2:
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- grass and flowers get digged immediate
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- more grass is spawned
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- uses new damage sound
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- tweaked textures of grass, water and papyrus
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Version 0.3:
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- reworked furnaces (have flames which size shows left burntime, progress for each item)
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- added mese- and diamondhoe for farming
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- added HUD-mod (with hunger)
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Version 0.4:
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- enabled jungles
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- added PilzAdam's builtin_item mod
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- tweaked physics
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- updated hud mod (0.4)
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- fixed intweak bug
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- added several commits from minetest_game
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Version 0.5:
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- updated several mods
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- disabled hunger by default
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- removed semi-transparent glass
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- tweaked textures of grass, torch, leaves
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- removed rat, cooked rat and sorched stuff from inventory
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- drowning damages player more (is drowning faster)
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Version 0.6:
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- Rework of inventorys, add new creative inventory
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- Slow down fire a bit
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- Tweak digging times of some tools
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- Improved textures for jungletree, -wood, torch(inventory)
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- Dropped items also rotate and 3D
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- Tweaked menu image a bit
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- Add abms for trees, grass, etc
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- Update stairs mod
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- Remove hardened clay
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- and a few more smaller tweaks
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Version 0.7:
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- Add stu's armor mod
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- Add parts of webdesigner97's fire_plus mod (breaking glass, punching hurts player)
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Version 0.8:
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- Allow armor only in correct slots
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- Updated doors mod (added obsidian glass door)
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- Complete textures overhaul
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- Mese glows now
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- Ice is not transparent anymore
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- Got rid nyan cats
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- new hand
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- Restructured game; farming and wool part of default now
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- Switched HUD bar positions
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- Added wild wheat (drops seeds and most time wheat)
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- Added snow caps (if player is higher than 24(+0 to 4) blocks from water level)
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- Support for new waving shaders
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Version 0.9:
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- Visible wielded 3d blocks (experimental)
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- Jungles are now done by paramat's rainforest mod
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- Conifers added
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- Sprinting added
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- Hunger re-added
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- HUD and armor moved to default
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- Gravel is faster digable
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- Using blocky hand again
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- Support for third person view
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- Tweaked a few textures
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- Cleaned up code a bit
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99
README.txt
99
README.txt
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@ -1,93 +1,64 @@
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Minetest+ - a game for the Minetest game engine [based on minetest_game]
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Minetest+ [minetest_plus]
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=========
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=========
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Version 0.8
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Version 0.9
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About this game
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About this game
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---------------
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---------------
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Minetest+ tries to be as near as possible at the default game (Minetest_game), but with a few improved things and a few new features.
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Minetest+ aims to be a more developed game with more features, blocks and a lot tweaking everywhere.
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Version 0.1:
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New items:
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New items:
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- Charcoal (by putting a tree log in furnace) (1 tree -> 1 charcoal)
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- Charcoal (by putting a tree log in furnace) (1 tree -> 1 charcoal)
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- Hardened Clay (by putting a clay block in furnace) (1 clayblock -> 1 hardened clay)
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- Mese and Diamond hoe
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- glass, obsidian glass and trap doors
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- Armor (mainly by stu's mod)
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- Conifer (Tree, Planks)
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Changed Appearance:
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Changed Appearance:
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- New Textures for almost everything
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- Cactus have spikes
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- Cactus have spikes
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- Ice is semi-transparent
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- Water has a better color and brightness (under water aswell)
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- Water has a better color and brightness (under water aswell)
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- Glass is semi-transparent
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- fancy HUD, Invenotries
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- Mese is glowing
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Changed Behavior:
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Changed Behavior:
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- Flowing water makes sound
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- Flowing water makes sound
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- Lava makes sound and spawns randomly particles
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- Lava makes sound and spawns randomly particles
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- Cactus damage Players [Mobs not tested yet]
|
- Cactus damages players
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- You get 4 Stonebricks instead 1 Stonebrick
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- You get 4 Stonebricks instead 1 Stonebrick
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- Torches can also be crafted with charcoal
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- Torches can also be crafted with charcoal
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- Leaves dont decay when placed by player
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- Leaves don't decay when placed by player
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- chests drop stuff when digged
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- grass and flowers are digged immediate
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- grass only drops seeds, not itself
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- player damage sound
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- Dirt with snow turns into Dirt with Grass when snow is digged
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- Dirt with snow turns into Dirt with Grass when snow is digged
|
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- Doors have sounds
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Furthermore this game has fancy 3d torches, based on my torches mod and it includes the doors mod aswell the intweak mod.
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- Torches can't be placed ceiling
|
||||||
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|
||||||
Other changes:
|
Other changes:
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- chests drop stuff when digged
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- Visible wielded 3d blocks (experimental)
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- removed bones mod
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- new character texture
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Version 0.2:
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- grass and flowers get digged immediate
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- more grass is spawned
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|
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- uses new damage sound
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- tweaked textures of grass, water and papyrus
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|
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Version 0.3:
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- reworked furnaces (have flames which size shows left burntime, progress for each item)
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- reworked furnaces (have flames which size shows left burntime, progress for each item)
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- added mese- and diamondhoe for farming
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- added HUD-mod (with hunger)
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Version 0.4:
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- enabled jungles
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- added PilzAdam's builtin_item mod
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- tweaked physics
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- tweaked physics
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- updated hud mod (0.4)
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- Jungles (using paramat's rainforrest mod)
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- fixed intweak bug
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- drowning damages player more
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- added several commits from minetest_game
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Version 0.5:
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- updated several mods
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- disabled hunger by default
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- removed semi-transparent glass
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- tweaked textures of grass, torch, leaves
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- removed rat, cooked rat and sorched stuff from inventory
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- drowning damages player more (is drowning faster)
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Version 0.6:
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- Rework of inventorys, add new creative inventory
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- Rework of inventorys, add new creative inventory
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- Slow down fire a bit
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- Slow down fire a bit
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- Tweak digging times of some tools
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- Tweak digging times of some tools
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- Improved textures for jungletree, -wood, torch(inventory)
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- Dropped items also rotate and 3D
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- Dropped items also rotate and 3D
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- Tweaked menu image a bit
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- Removed nyancat, and old/unused stuff)
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- Add abms for trees, grass, etc
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- Update stairs mod
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- Remove hardened clay
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- and a few more smaller tweaks
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Version 0.7:
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Included mods (more or less modified):
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- Add stu's armor mod
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- PilzAdam's builtin_item mod (water pushes items)
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- Add parts of webdesigner97's fire_plus mod (breaking glass, punching hurts player)
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- stu's 3d_armor mod
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||||||
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- webdesigner97's fire_plus mod (breaking glass, punching hurts player)
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- paramat's rainforest mod
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||||||
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- (Doors mod)
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- (Better HUD)
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- (Torches)
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- (Default Plus)
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Version 0.8:
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- Allow armor only in correct slots
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- Updated doors mod (added obsidian glass door)
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- Complete textures overhaul
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- Mese glows now
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- Ice is not transparent anymore
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- Got rid nyan cats
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- new hand
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- Restructured game; farming and wool part of default now
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|
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- Switched HUD bar positions
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- Added wild wheat (drops seeds and most time wheat)
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- Added snow caps (if player is higher than 24(+0 to 4) blocks from water level)
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- Support for new waving shaders
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Have fun!
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Have fun!
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@ -96,7 +67,7 @@ Have fun!
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License of source code
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License of source code
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----------------------
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----------------------
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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Modyfied and extended by BlockMen 2013
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Modyfied and extended by BlockMen 2013-2014
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See README.txt in each mod directory for information about other authors.
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See README.txt in each mod directory for information about other authors.
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