diff --git a/Changelog.txt b/Changelog.txt new file mode 100644 index 0000000..3ee87c8 --- /dev/null +++ b/Changelog.txt @@ -0,0 +1,94 @@ +Version 0.1: +New items: +- Charcoal (by putting a tree log in furnace) (1 tree -> 1 charcoal) +- Hardened Clay (by putting a clay block in furnace) (1 clayblock -> 1 hardened clay) +Changed Appearance: +- Cactus have spikes +- Ice is semi-transparent +- Water has a better color and brightness (under water aswell) +- Glass is semi-transparent +Changed Behavior: +- Flowing water makes sound +- Lava makes sound and spawns randomly particles +- Cactus damage Players [Mobs not tested yet] +- You get 4 Stonebricks instead 1 Stonebrick +- Torches can also be crafted with charcoal +- Leaves dont decay when placed by player +- Dirt with snow turns into Dirt with Grass when snow is digged + +Furthermore this game has fancy 3d torches, based on my torches mod and it includes the doors mod aswell the intweak mod. + +Other changes: +- chests drop stuff when digged +- removed bones mod +- new character texture + +Version 0.2: +- grass and flowers get digged immediate +- more grass is spawned +- uses new damage sound +- tweaked textures of grass, water and papyrus + +Version 0.3: +- reworked furnaces (have flames which size shows left burntime, progress for each item) +- added mese- and diamondhoe for farming +- added HUD-mod (with hunger) + +Version 0.4: +- enabled jungles +- added PilzAdam's builtin_item mod +- tweaked physics +- updated hud mod (0.4) +- fixed intweak bug +- added several commits from minetest_game + +Version 0.5: +- updated several mods +- disabled hunger by default +- removed semi-transparent glass +- tweaked textures of grass, torch, leaves +- removed rat, cooked rat and sorched stuff from inventory +- drowning damages player more (is drowning faster) + +Version 0.6: +- Rework of inventorys, add new creative inventory +- Slow down fire a bit +- Tweak digging times of some tools +- Improved textures for jungletree, -wood, torch(inventory) +- Dropped items also rotate and 3D +- Tweaked menu image a bit +- Add abms for trees, grass, etc +- Update stairs mod +- Remove hardened clay +- and a few more smaller tweaks + +Version 0.7: +- Add stu's armor mod +- Add parts of webdesigner97's fire_plus mod (breaking glass, punching hurts player) + +Version 0.8: +- Allow armor only in correct slots +- Updated doors mod (added obsidian glass door) +- Complete textures overhaul +- Mese glows now +- Ice is not transparent anymore +- Got rid nyan cats +- new hand +- Restructured game; farming and wool part of default now +- Switched HUD bar positions +- Added wild wheat (drops seeds and most time wheat) +- Added snow caps (if player is higher than 24(+0 to 4) blocks from water level) +- Support for new waving shaders + +Version 0.9: +- Visible wielded 3d blocks (experimental) +- Jungles are now done by paramat's rainforest mod +- Conifers added +- Sprinting added +- Hunger re-added +- HUD and armor moved to default +- Gravel is faster digable +- Using blocky hand again +- Support for third person view +- Tweaked a few textures +- Cleaned up code a bit \ No newline at end of file diff --git a/README.txt b/README.txt index e01e508..0d34b83 100644 --- a/README.txt +++ b/README.txt @@ -1,93 +1,64 @@ -Minetest+ - a game for the Minetest game engine [based on minetest_game] +Minetest+ [minetest_plus] ========= -Version 0.8 +Version 0.9 About this game --------------- -Minetest+ tries to be as near as possible at the default game (Minetest_game), but with a few improved things and a few new features. +Minetest+ aims to be a more developed game with more features, blocks and a lot tweaking everywhere. + -Version 0.1: New items: - Charcoal (by putting a tree log in furnace) (1 tree -> 1 charcoal) -- Hardened Clay (by putting a clay block in furnace) (1 clayblock -> 1 hardened clay) +- Mese and Diamond hoe +- glass, obsidian glass and trap doors +- Armor (mainly by stu's mod) +- Conifer (Tree, Planks) + Changed Appearance: +- New Textures for almost everything - Cactus have spikes -- Ice is semi-transparent - Water has a better color and brightness (under water aswell) -- Glass is semi-transparent +- fancy HUD, Invenotries +- Mese is glowing + Changed Behavior: - Flowing water makes sound - Lava makes sound and spawns randomly particles -- Cactus damage Players [Mobs not tested yet] +- Cactus damages players - You get 4 Stonebricks instead 1 Stonebrick - Torches can also be crafted with charcoal -- Leaves dont decay when placed by player +- Leaves don't decay when placed by player +- chests drop stuff when digged +- grass and flowers are digged immediate +- grass only drops seeds, not itself +- player damage sound - Dirt with snow turns into Dirt with Grass when snow is digged - -Furthermore this game has fancy 3d torches, based on my torches mod and it includes the doors mod aswell the intweak mod. +- Doors have sounds +- Torches can't be placed ceiling Other changes: -- chests drop stuff when digged -- removed bones mod -- new character texture - -Version 0.2: -- grass and flowers get digged immediate -- more grass is spawned -- uses new damage sound -- tweaked textures of grass, water and papyrus - -Version 0.3: +- Visible wielded 3d blocks (experimental) - reworked furnaces (have flames which size shows left burntime, progress for each item) -- added mese- and diamondhoe for farming -- added HUD-mod (with hunger) - -Version 0.4: -- enabled jungles -- added PilzAdam's builtin_item mod - tweaked physics -- updated hud mod (0.4) -- fixed intweak bug -- added several commits from minetest_game - -Version 0.5: -- updated several mods -- disabled hunger by default -- removed semi-transparent glass -- tweaked textures of grass, torch, leaves -- removed rat, cooked rat and sorched stuff from inventory -- drowning damages player more (is drowning faster) - -Version 0.6: +- Jungles (using paramat's rainforrest mod) +- drowning damages player more - Rework of inventorys, add new creative inventory - Slow down fire a bit - Tweak digging times of some tools -- Improved textures for jungletree, -wood, torch(inventory) - Dropped items also rotate and 3D -- Tweaked menu image a bit -- Add abms for trees, grass, etc -- Update stairs mod -- Remove hardened clay -- and a few more smaller tweaks +- Removed nyancat, and old/unused stuff) -Version 0.7: -- Add stu's armor mod -- Add parts of webdesigner97's fire_plus mod (breaking glass, punching hurts player) +Included mods (more or less modified): +- PilzAdam's builtin_item mod (water pushes items) +- stu's 3d_armor mod +- webdesigner97's fire_plus mod (breaking glass, punching hurts player) +- paramat's rainforest mod +- (Doors mod) +- (Better HUD) +- (Torches) +- (Default Plus) -Version 0.8: -- Allow armor only in correct slots -- Updated doors mod (added obsidian glass door) -- Complete textures overhaul -- Mese glows now -- Ice is not transparent anymore -- Got rid nyan cats -- new hand -- Restructured game; farming and wool part of default now -- Switched HUD bar positions -- Added wild wheat (drops seeds and most time wheat) -- Added snow caps (if player is higher than 24(+0 to 4) blocks from water level) -- Support for new waving shaders Have fun! @@ -96,7 +67,7 @@ Have fun! License of source code ---------------------- Copyright (C) 2010-2012 celeron55, Perttu Ahola -Modyfied and extended by BlockMen 2013 +Modyfied and extended by BlockMen 2013-2014 See README.txt in each mod directory for information about other authors.