Add fancy bed model and push to 1.1
|
@ -3,4 +3,12 @@
|
||||||
- Add backwards compatibility with PilzAdam's beds mod
|
- Add backwards compatibility with PilzAdam's beds mod
|
||||||
- Fix placement
|
- Fix placement
|
||||||
- Fix small bugs
|
- Fix small bugs
|
||||||
- Prevent possible crash
|
- Prevent possible crash
|
||||||
|
|
||||||
|
1.1
|
||||||
|
---
|
||||||
|
- Add fancy bed model (based on jp's model)
|
||||||
|
- Add API to register beds
|
||||||
|
- Allow players always to detach from bed (by donat-b)
|
||||||
|
- If more than 50% of players want sleep they can skip the night
|
||||||
|
- Don't show sleep dialog in singleplayer
|
||||||
|
|
18
README.txt
|
@ -2,23 +2,33 @@ Minetest mod "Beds"
|
||||||
===================
|
===================
|
||||||
by BlockMen (c) 2014
|
by BlockMen (c) 2014
|
||||||
|
|
||||||
Version: 1.0.1 Beta
|
Version: 1.1
|
||||||
|
|
||||||
About
|
About
|
||||||
~~~~~
|
~~~~~
|
||||||
This mod a bed to Minetest which helps to skip the night. To sleep rightclick the bed, if playing
|
This mod adds a bed to Minetest which allows to skip the night. To sleep rightclick the bed, if playing
|
||||||
in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
|
in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
|
||||||
players are in bed too. If all players are sleeping the night gets skipped aswell.
|
players are in bed too. If all players are sleeping the night gets skipped aswell. Also the night skip can be forced
|
||||||
|
if more than 50% of the players are lying in bed and use this option.
|
||||||
|
|
||||||
Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
|
Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
|
||||||
is set to the beds location. If dying you will respawn there.
|
is set to the beds location. If dying you will respawn there.
|
||||||
|
|
||||||
|
|
||||||
To craft a bed you need 3 wood and 3 wool and place it in following shape:
|
|
||||||
|
You can craft two types of beds:
|
||||||
|
|
||||||
|
|
||||||
|
Simple shaped bed:
|
||||||
|
|
||||||
wool wool wool
|
wool wool wool
|
||||||
wood wood wood
|
wood wood wood
|
||||||
|
|
||||||
|
Fancy shaped bed:
|
||||||
|
|
||||||
|
wool wool stick
|
||||||
|
wood wood wood
|
||||||
|
|
||||||
Notice: You can use any color of wood or wool, mixing different is also possible.
|
Notice: You can use any color of wood or wool, mixing different is also possible.
|
||||||
|
|
||||||
|
|
||||||
|
|
186
nodes.lua
|
@ -25,72 +25,152 @@ local function add_top(pos)
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
minetest.set_node(p, {name="beds:bed_top", param2 = n.param2})
|
minetest.set_node(p, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- register nodes
|
-- register nodes
|
||||||
|
function beds.register_bed(name, def)
|
||||||
|
minetest.register_node(name .. "_bottom", {
|
||||||
|
description = def.description,
|
||||||
|
inventory_image = def.inventory_image,
|
||||||
|
wield_image = def.wield_image,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = def.tiles.bottom,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
stack_max = 1,
|
||||||
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.nodebox.bottom,
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.selectionbox,
|
||||||
|
|
||||||
|
},
|
||||||
|
after_place_node = function(pos, placer, itemstack)
|
||||||
|
return add_top(pos)
|
||||||
|
end,
|
||||||
|
on_destruct = function(pos)
|
||||||
|
remove_top(pos)
|
||||||
|
end,
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
beds.on_rightclick(pos, clicker)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("beds:bed_bottom", {
|
minetest.register_node(name .. "_top", {
|
||||||
description = "Bed",
|
drawtype = "nodebox",
|
||||||
|
tiles = def.tiles.top,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.nodebox.top,
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {0, 0, 0, 0, 0, 0},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_alias(name, name .. "_bottom")
|
||||||
|
|
||||||
|
-- register recipe
|
||||||
|
minetest.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = def.recipe
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- fancy shaped
|
||||||
|
beds.register_bed("beds:fancy_bed", {
|
||||||
|
description = "Fancy Bed",
|
||||||
|
inventory_image = "beds_bed_fancy.png",
|
||||||
|
wield_image = "beds_bed_fancy.png",
|
||||||
|
tiles = {
|
||||||
|
bottom = {
|
||||||
|
"beds_bed_top1.png",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side1.png",
|
||||||
|
"beds_bed_side1.png^[transformFX",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_foot.png",
|
||||||
|
},
|
||||||
|
top = {
|
||||||
|
"beds_bed_top2.png",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side2.png",
|
||||||
|
"beds_bed_side2.png^[transformFX",
|
||||||
|
"beds_bed_head.png",
|
||||||
|
"default_wood.png",
|
||||||
|
}
|
||||||
|
},
|
||||||
|
nodebox = {
|
||||||
|
bottom = {
|
||||||
|
{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375},
|
||||||
|
{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375},
|
||||||
|
{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375},
|
||||||
|
{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
|
||||||
|
{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
|
||||||
|
{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5},
|
||||||
|
},
|
||||||
|
top = {
|
||||||
|
{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5},
|
||||||
|
{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5},
|
||||||
|
{-0.5, 0, 0.4375, 0.5, 0.125, 0.5},
|
||||||
|
{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5},
|
||||||
|
{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
|
||||||
|
{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
|
||||||
|
{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||||
|
recipe = {
|
||||||
|
{"group:wool", "group:wool", "group:stick"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
-- simple (default)
|
||||||
|
beds.register_bed("beds:bed", {
|
||||||
|
description = "Simple Bed",
|
||||||
inventory_image = "beds_bed.png",
|
inventory_image = "beds_bed.png",
|
||||||
wield_image = "beds_bed.png",
|
wield_image = "beds_bed.png",
|
||||||
drawtype = "nodebox",
|
tiles = {
|
||||||
tiles = {"beds_bed_top_bottom.png^[transformR90", "default_wood.png", "beds_bed_side_bottom_r.png", "beds_bed_side_bottom_r.png^[transformfx", "beds_transparent.png", "beds_bed_side_bottom.png"},
|
bottom = {
|
||||||
paramtype = "light",
|
"beds_bed_top_bottom.png^[transformR90",
|
||||||
paramtype2 = "facedir",
|
"default_wood.png",
|
||||||
stack_max = 1,
|
"beds_bed_side_bottom_r.png",
|
||||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,bed=1},
|
"beds_bed_side_bottom_r.png^[transformfx",
|
||||||
sounds = default.node_sound_wood_defaults(),
|
"beds_transparent.png",
|
||||||
node_box = {
|
"beds_bed_side_bottom.png"
|
||||||
type = "fixed",
|
},
|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
top = {
|
||||||
|
"beds_bed_top_top.png^[transformR90",
|
||||||
|
"default_wood.png",
|
||||||
|
"beds_bed_side_top_r.png",
|
||||||
|
"beds_bed_side_top_r.png^[transformfx",
|
||||||
|
"beds_bed_side_top.png",
|
||||||
|
"beds_transparent.png",
|
||||||
|
}
|
||||||
},
|
},
|
||||||
selection_box = {
|
nodebox = {
|
||||||
type = "fixed",
|
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||||
|
|
||||||
},
|
},
|
||||||
after_place_node = function(pos, placer, itemstack)
|
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||||
return add_top(pos)
|
|
||||||
end,
|
|
||||||
on_destruct = function(pos)
|
|
||||||
remove_top(pos)
|
|
||||||
end,
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
beds.on_rightclick(pos, clicker)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("beds:bed_top", {
|
|
||||||
drawtype = "nodebox",
|
|
||||||
tiles = {"beds_bed_top_top.png^[transformR90", "default_wood.png", "beds_bed_side_top_r.png", "beds_bed_side_top_r.png^[transformfx", "beds_bed_side_top.png", "beds_transparent.png"},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,bed=2},
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
|
||||||
},
|
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {0, 0, 0, 0, 0, 0},
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_alias("beds:bed", "beds:bed_bottom")
|
|
||||||
|
|
||||||
|
|
||||||
-- register recipe
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "beds:bed",
|
|
||||||
recipe = {
|
recipe = {
|
||||||
{"group:wool", "group:wool", "group:wool"},
|
{"group:wool", "group:wool", "group:wool"},
|
||||||
{"group:wood", "group:wood", "group:wood"}
|
{"group:wood", "group:wood", "group:wood"}
|
||||||
}
|
},
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- aliases for PA's beds mod
|
-- aliases for PA's beds mod
|
||||||
|
|
After Width: | Height: | Size: 537 B |
After Width: | Height: | Size: 390 B |
After Width: | Height: | Size: 387 B |
After Width: | Height: | Size: 296 B |
After Width: | Height: | Size: 316 B |
After Width: | Height: | Size: 583 B |
After Width: | Height: | Size: 616 B |