Push to 0.3
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Version 0.3:
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- Fix dead tree generation
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- Digged nodes are dropped and need to be collected by pressing "USE"-Key (default E)
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- Fix some mapgen bugs and crashes
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- Fix wheat bug (digging)
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- Added zombies
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- Reduce stack sizes (depending on context between 20 and 60)
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- Added beds (currently no way to get wool for crafting)
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- Chests in ruins (and coffins) cant be opened anymore (items are dropped when cracked)
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- New formspec background
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- Many, many smaller fixes and tweaks
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@ -1,6 +1,6 @@
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WASTELAND - a game for the Minetest game engine
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===============================================
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Version 0.2.2
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Version 0.3
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A long time ago there where trees, grass and the ocean. But that is all gone, everything that is left is a WASTELAND and
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@ -11,9 +11,9 @@ How to play:
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Your only chance to survive are the ruined houses you can find in the world. There you can find
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usefull stuff to survive: Food, water, seeds and even saplings. But you wont find that in every ruin.
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Some contain just food and just rarely you can find water or sapling.
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Some contain just food and just rarely you can find water or a sapling.
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Seeds can rarely be dropped when digging the dry shrub, wood can be get from the dead trees or from ruins.
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Sand with minerals can be found in the dry out oceans which can be used to grow wheat, grass or trees faster.
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((Currently removed: Sand with minerals can be found in the dry out oceans which can be used to grow wheat, grass or trees faster.))
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If you die there will be a grave with your stuff, also there are very (!) rarely spawning graves with stuff.
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Keep in mind, you must eat or you will starve. And hunger comes faster than you think.
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@ -26,3 +26,6 @@ See README.txt in each mod directory for information about other authors.
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everything else:
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Copyright (C) 2013-2014 by BlockMen (WTFPL)
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See "Changelog.txt" for version history
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