david 5c11c37d93 Fixed an issue with durabilities
It was found that in combat against mobs and/or players that tools and
armor would suddenly have a durability. This fix changes the durability
of all items this mod provides, now instead of setting durability to 0
it is set to 65535 the maximum durability any single item can obtain.

  This does mean that supposed unbreaking tools/armor can wear out and
break... it's just in 65535 uses. (Thus it will appear unbreakable)
2021-07-01 13:11:33 -04:00

18 lines
685 B
Lua

-- Settings
-- Mostly if particular groups of tools are "unbreakable"
unbreaking_pick = true
unbreaking_axe = true
unbreaking_shovel = true
unbreaking_sword = false -- Disabled to prevent PVP from being ruthless
unbreaking_hoe = true
unbreaking_shears = true -- Only used if MineClone2 is installed
unbreaking_armors = true -- Only used if 3d_armor or MineClone2 is installed
unbreaking_uses = 65535 -- In this case we actually will be be more of a pseudo unbreaking
-- Execute
dofile(minetest.get_modpath("unbreaking") .. "/tools.lua")
if unbreaking_armors then
dofile(minetest.get_modpath("unbreaking") .. "/armor.lua")
end
minetest.log("action", "[unbreaking] Load complete!")