7 Commits

Author SHA1 Message Date
david
e17f801fa0 Made tools use the durability defined 2021-07-27 14:03:41 -04:00
david
30dc2b719a Fixed Hoes craft recipe
There was an issue where the recipe was the same for the regular or
the unbreaking hoes. Now they require a hoe and the material to make
that hoe unbreakable.
2021-07-08 13:16:13 -04:00
david
147dd37726 Added Texture outline
All armor and tools will use these textures instead of their
originals.
2021-07-01 15:39:28 -04:00
david
5c11c37d93 Fixed an issue with durabilities
It was found that in combat against mobs and/or players that tools and
armor would suddenly have a durability. This fix changes the durability
of all items this mod provides, now instead of setting durability to 0
it is set to 65535 the maximum durability any single item can obtain.

  This does mean that supposed unbreaking tools/armor can wear out and
break... it's just in 65535 uses. (Thus it will appear unbreakable)
2021-07-01 13:11:33 -04:00
david
1364184e69 Fixed issues with MCL2 and MTG
In MineClone2 (MCL2):
	* The armor will now correctly be unbreakable.

  In Minetest Game (MTG):
	* Armor will now correctly be unbreakable.
	* Hoes can now be unbreakable.

  Unfortunately we now have a series of optional dependencies which at
least 1 series/paths must be avalible.
2021-05-11 21:29:03 -04:00
david
a085e03fc4 MineClone2 and 3d_armor Support
Ooooh, fancy update!

  Want Unbreakable Tools & Armors? Today is the day you get your best
gear with no durabilty!
2021-05-11 19:53:32 -04:00
david
083745a87c Initalized Repo 2021-03-08 21:50:52 -05:00